osg::Geometry Class Reference

Inheritance diagram for osg::Geometry:

Inheritance graph
[legend]

List of all members.

Public Types

enum  AttributeBinding {
  BIND_OFF = 0, BIND_OVERALL, BIND_PER_PRIMITIVE_SET, BIND_PER_PRIMITIVE,
  BIND_PER_VERTEX
}
typedef std::vector
< ArrayData
ArrayDataList
typedef std::vector
< ref_ptr
< PrimitiveSet > > 
PrimitiveSetList
typedef std::vector
< osg::Array * > 
ArrayList
typedef std::vector
< osg::DrawElements * > 
DrawElementsList

Public Member Functions

 Geometry ()
 Geometry (const Geometry &geometry, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 Copy constructor using CopyOp to manage deep vs shallow copy.
virtual ObjectcloneType () const
 Clone the type of an object, with Object* return type.
virtual Objectclone (const CopyOp &copyop) const
 Clone an object, with Object* return type.
virtual bool isSameKindAs (const Object *obj) const
virtual const char * libraryName () const
 return the name of the object's library.
virtual const char * className () const
 return the name of the object's class type.
virtual GeometryasGeometry ()
 Convert 'this' into a Geometry pointer if Drawable is a Geometry, otherwise return 0.
virtual const GeometryasGeometry () const
 Convert 'const this' into a const Geometry pointer if Drawable is a Geometry, otherwise return 0.
bool empty () const
void setVertexArray (Array *array)
ArraygetVertexArray ()
const ArraygetVertexArray () const
void setVertexIndices (IndexArray *array)
IndexArraygetVertexIndices ()
const IndexArraygetVertexIndices () const
void setVertexData (const ArrayData &arrayData)
ArrayDatagetVertexData ()
const ArrayDatagetVertexData () const
void setNormalBinding (AttributeBinding ab)
AttributeBinding getNormalBinding () const
void setNormalArray (Array *array)
ArraygetNormalArray ()
const ArraygetNormalArray () const
void setNormalIndices (IndexArray *array)
IndexArraygetNormalIndices ()
const IndexArraygetNormalIndices () const
void setNormalData (const ArrayData &arrayData)
ArrayDatagetNormalData ()
const ArrayDatagetNormalData () const
void setColorBinding (AttributeBinding ab)
AttributeBinding getColorBinding () const
void setColorArray (Array *array)
ArraygetColorArray ()
const ArraygetColorArray () const
void setColorIndices (IndexArray *array)
IndexArraygetColorIndices ()
const IndexArraygetColorIndices () const
void setColorData (const ArrayData &arrayData)
ArrayDatagetColorData ()
const ArrayDatagetColorData () const
void setSecondaryColorBinding (AttributeBinding ab)
AttributeBinding getSecondaryColorBinding () const
void setSecondaryColorArray (Array *array)
ArraygetSecondaryColorArray ()
const ArraygetSecondaryColorArray () const
void setSecondaryColorIndices (IndexArray *array)
IndexArraygetSecondaryColorIndices ()
const IndexArraygetSecondaryColorIndices () const
void setSecondaryColorData (const ArrayData &arrayData)
ArrayDatagetSecondaryColorData ()
const ArrayDatagetSecondaryColorData () const
void setFogCoordBinding (AttributeBinding ab)
AttributeBinding getFogCoordBinding () const
void setFogCoordArray (Array *array)
ArraygetFogCoordArray ()
const ArraygetFogCoordArray () const
void setFogCoordIndices (IndexArray *array)
IndexArraygetFogCoordIndices ()
const IndexArraygetFogCoordIndices () const
void setFogCoordData (const ArrayData &arrayData)
ArrayDatagetFogCoordData ()
const ArrayDatagetFogCoordData () const
void setTexCoordArray (unsigned int unit, Array *)
ArraygetTexCoordArray (unsigned int unit)
const ArraygetTexCoordArray (unsigned int unit) const
void setTexCoordIndices (unsigned int unit, IndexArray *)
IndexArraygetTexCoordIndices (unsigned int unit)
const IndexArraygetTexCoordIndices (unsigned int unit) const
void setTexCoordData (unsigned int index, const ArrayData &arrayData)
ArrayDatagetTexCoordData (unsigned int index)
const ArrayDatagetTexCoordData (unsigned int index) const
unsigned int getNumTexCoordArrays () const
ArrayDataListgetTexCoordArrayList ()
const ArrayDataListgetTexCoordArrayList () const
void setVertexAttribArray (unsigned int index, Array *array)
ArraygetVertexAttribArray (unsigned int index)
const ArraygetVertexAttribArray (unsigned int index) const
void setVertexAttribIndices (unsigned int index, IndexArray *array)
IndexArraygetVertexAttribIndices (unsigned int index)
const IndexArraygetVertexAttribIndices (unsigned int index) const
void setVertexAttribBinding (unsigned int index, AttributeBinding ab)
AttributeBinding getVertexAttribBinding (unsigned int index) const
void setVertexAttribNormalize (unsigned int index, GLboolean norm)
GLboolean getVertexAttribNormalize (unsigned int index) const
void setVertexAttribData (unsigned int index, const ArrayData &arrayData)
ArrayDatagetVertexAttribData (unsigned int index)
const ArrayDatagetVertexAttribData (unsigned int index) const
unsigned int getNumVertexAttribArrays () const
ArrayDataListgetVertexAttribArrayList ()
const ArrayDataListgetVertexAttribArrayList () const
void setPrimitiveSetList (const PrimitiveSetList &primitives)
PrimitiveSetListgetPrimitiveSetList ()
const PrimitiveSetListgetPrimitiveSetList () const
unsigned int getNumPrimitiveSets () const
PrimitiveSetgetPrimitiveSet (unsigned int pos)
const PrimitiveSetgetPrimitiveSet (unsigned int pos) const
bool addPrimitiveSet (PrimitiveSet *primitiveset)
 Add a primitive set to the geometry.
bool setPrimitiveSet (unsigned int i, PrimitiveSet *primitiveset)
 Set a primitive set to the specified position in geometry's primitive set list.
bool insertPrimitiveSet (unsigned int i, PrimitiveSet *primitiveset)
 Insert a primitive set to the specified position in geometry's primitive set list.
bool removePrimitiveSet (unsigned int i, unsigned int numElementsToRemove=1)
 Remove primitive set(s) from the specified position in geometry's primitive set list.
unsigned int getPrimitiveSetIndex (const PrimitiveSet *primitiveset) const
 Get the index number of a primitive set, return a value between 0 and getNumPrimitiveSet()-1 if found, if not found then return getNumPrimitiveSet().
virtual void setUseVertexBufferObjects (bool flag)
 When set to true, ignore the setUseDisplayList() settings, and hints to the drawImplementation method to use OpenGL vertex buffer objects for rendering.
virtual void dirtyDisplayList ()
 Force a recompile on next draw() of any OpenGL display list associated with this geoset.
virtual void resizeGLObjectBuffers (unsigned int maxSize)
 Resize any per context GLObject buffers to specified size.
virtual void releaseGLObjects (State *state=0) const
 If State is non-zero, this function releases OpenGL objects for the specified graphics context.
bool getArrayList (ArrayList &arrayList) const
bool getDrawElementsList (DrawElementsList &drawElementsList) const
osg::VertexBufferObjectgetOrCreateVertexBufferObject ()
osg::ElementBufferObjectgetOrCreateElementBufferObject ()
void setFastPathHint (bool on)
 Set whether fast paths should be used when supported.
bool getFastPathHint () const
 Get whether fast paths should be used when supported.
bool areFastPathsUsed () const
 Return true if OpenGL fast paths will be used with drawing this Geometry.
bool computeFastPathsUsed ()
bool verifyBindings () const
void computeCorrectBindingsAndArraySizes ()
bool suitableForOptimization () const
void copyToAndOptimize (Geometry &target)
void computeInternalOptimizedGeometry ()
void removeInternalOptimizedGeometry ()
void setInternalOptimizedGeometry (osg::Geometry *geometry)
osg::GeometrygetInternalOptimizedGeometry ()
const osg::GeometrygetInternalOptimizedGeometry () const
virtual unsigned int getGLObjectSizeHint () const
 Return the estimated size of GLObjects (display lists/vertex buffer objects) that are associated with this drawable.
virtual void drawImplementation (RenderInfo &renderInfo) const
 Draw Geometry directly ignoring an OpenGL display list which could be attached.
virtual bool supports (const Drawable::AttributeFunctor &) const
 Return true, osg::Geometry does support accept(Drawable::AttributeFunctor&).
virtual void accept (Drawable::AttributeFunctor &af)
 Accept an Drawable::AttributeFunctor and call its methods to tell it about the interal attributes that this Drawable has.
virtual bool supports (const Drawable::ConstAttributeFunctor &) const
 Return true, osg::Geometry does support accept(Drawable::ConstAttributeFunctor&).
virtual void accept (Drawable::ConstAttributeFunctor &af) const
 Accept a Drawable::ConstAttributeFunctor and call its methods to tell it about the interal attributes that this Drawable has.
virtual bool supports (const PrimitiveFunctor &) const
 Return true, osg::Geometry does support accept(PrimitiveFunctor&).
virtual void accept (PrimitiveFunctor &pf) const
 Accept a PrimitiveFunctor and call its methods to tell it about the interal primitives that this Drawable has.
virtual bool supports (const PrimitiveIndexFunctor &) const
 Return true, osg::Geometry does support accept(PrimitiveIndexFunctor&).
virtual void accept (PrimitiveIndexFunctor &pf) const
 Accept a PrimitiveFunctor and call its methods to tell it about the interal primitives that this Drawable has.

Static Public Attributes

static const ArrayData s_InvalidArrayData
 Static ArrayData which is returned from getTexCoordData(i) const and getVertexAttribData(i) const when i is out of range.

Protected Member Functions

Geometryoperator= (const Geometry &)
virtual ~Geometry ()
bool verifyBindings (const ArrayData &arrayData) const
bool verifyBindings (const Vec3ArrayData &arrayData) const
void computeCorrectBindingsAndArraySizes (ArrayData &arrayData, const char *arrayName)
void computeCorrectBindingsAndArraySizes (Vec3ArrayData &arrayData, const char *arrayName)
void addVertexBufferObjectIfRequired (osg::Array *array)
void addElementBufferObjectIfRequired (osg::PrimitiveSet *primitiveSet)

Protected Attributes

PrimitiveSetList _primitives
ArrayData _vertexData
ArrayData _normalData
ArrayData _colorData
ArrayData _secondaryColorData
ArrayData _fogCoordData
ArrayDataList _texCoordList
ArrayDataList _vertexAttribList
bool _fastPath
bool _fastPathHint
ref_ptr< Geometry_internalOptimizedGeometry

Classes

struct  ArrayData
struct  Vec3ArrayData


Member Typedef Documentation

typedef std::vector< ArrayData > osg::Geometry::ArrayDataList

typedef std::vector< ref_ptr<PrimitiveSet> > osg::Geometry::PrimitiveSetList

typedef std::vector<osg::Array*> osg::Geometry::ArrayList

typedef std::vector<osg::DrawElements*> osg::Geometry::DrawElementsList


Member Enumeration Documentation

enum osg::Geometry::AttributeBinding

Enumerator:
BIND_OFF 
BIND_OVERALL 
BIND_PER_PRIMITIVE_SET 
BIND_PER_PRIMITIVE 
BIND_PER_VERTEX 


Constructor & Destructor Documentation

osg::Geometry::Geometry (  ) 

osg::Geometry::Geometry ( const Geometry geometry,
const CopyOp copyop = CopyOp::SHALLOW_COPY 
)

Copy constructor using CopyOp to manage deep vs shallow copy.

virtual osg::Geometry::~Geometry (  )  [protected, virtual]


Member Function Documentation

virtual Object* osg::Geometry::cloneType (  )  const [inline, virtual]

Clone the type of an object, with Object* return type.

Must be defined by derived classes.

Implements osg::Object.

virtual Object* osg::Geometry::clone ( const CopyOp  )  const [inline, virtual]

Clone an object, with Object* return type.

Must be defined by derived classes.

Implements osg::Object.

virtual bool osg::Geometry::isSameKindAs ( const Object obj  )  const [inline, virtual]

Reimplemented from osg::Drawable.

virtual const char* osg::Geometry::libraryName (  )  const [inline, virtual]

return the name of the object's library.

Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name.

Reimplemented from osg::Drawable.

virtual const char* osg::Geometry::className (  )  const [inline, virtual]

return the name of the object's class type.

Must be defined by derived classes.

Reimplemented from osg::Drawable.

virtual Geometry* osg::Geometry::asGeometry (  )  [inline, virtual]

Convert 'this' into a Geometry pointer if Drawable is a Geometry, otherwise return 0.

Equivalent to dynamic_cast<Geometry*>(this).

Reimplemented from osg::Drawable.

virtual const Geometry* osg::Geometry::asGeometry (  )  const [inline, virtual]

Convert 'const this' into a const Geometry pointer if Drawable is a Geometry, otherwise return 0.

Equivalent to dynamic_cast<const Geometry*>(this).

Reimplemented from osg::Drawable.

bool osg::Geometry::empty (  )  const

void osg::Geometry::setVertexArray ( Array array  ) 

Array* osg::Geometry::getVertexArray (  )  [inline]

const Array* osg::Geometry::getVertexArray (  )  const [inline]

void osg::Geometry::setVertexIndices ( IndexArray array  ) 

IndexArray* osg::Geometry::getVertexIndices (  )  [inline]

const IndexArray* osg::Geometry::getVertexIndices (  )  const [inline]

void osg::Geometry::setVertexData ( const ArrayData arrayData  ) 

ArrayData& osg::Geometry::getVertexData (  )  [inline]

const ArrayData& osg::Geometry::getVertexData (  )  const [inline]

void osg::Geometry::setNormalBinding ( AttributeBinding  ab  ) 

AttributeBinding osg::Geometry::getNormalBinding (  )  const [inline]

void osg::Geometry::setNormalArray ( Array array  ) 

Array* osg::Geometry::getNormalArray (  )  [inline]

const Array* osg::Geometry::getNormalArray (  )  const [inline]

void osg::Geometry::setNormalIndices ( IndexArray array  ) 

IndexArray* osg::Geometry::getNormalIndices (  )  [inline]

const IndexArray* osg::Geometry::getNormalIndices (  )  const [inline]

void osg::Geometry::setNormalData ( const ArrayData arrayData  ) 

ArrayData& osg::Geometry::getNormalData (  )  [inline]

const ArrayData& osg::Geometry::getNormalData (  )  const [inline]

void osg::Geometry::setColorBinding ( AttributeBinding  ab  ) 

AttributeBinding osg::Geometry::getColorBinding (  )  const [inline]

void osg::Geometry::setColorArray ( Array array  ) 

Array* osg::Geometry::getColorArray (  )  [inline]

const Array* osg::Geometry::getColorArray (  )  const [inline]

void osg::Geometry::setColorIndices ( IndexArray array  ) 

IndexArray* osg::Geometry::getColorIndices (  )  [inline]

const IndexArray* osg::Geometry::getColorIndices (  )  const [inline]

void osg::Geometry::setColorData ( const ArrayData arrayData  ) 

ArrayData& osg::Geometry::getColorData (  )  [inline]

const ArrayData& osg::Geometry::getColorData (  )  const [inline]

void osg::Geometry::setSecondaryColorBinding ( AttributeBinding  ab  ) 

AttributeBinding osg::Geometry::getSecondaryColorBinding (  )  const [inline]

void osg::Geometry::setSecondaryColorArray ( Array array  ) 

Array* osg::Geometry::getSecondaryColorArray (  )  [inline]

const Array* osg::Geometry::getSecondaryColorArray (  )  const [inline]

void osg::Geometry::setSecondaryColorIndices ( IndexArray array  ) 

IndexArray* osg::Geometry::getSecondaryColorIndices (  )  [inline]

const IndexArray* osg::Geometry::getSecondaryColorIndices (  )  const [inline]

void osg::Geometry::setSecondaryColorData ( const ArrayData arrayData  ) 

ArrayData& osg::Geometry::getSecondaryColorData (  )  [inline]

const ArrayData& osg::Geometry::getSecondaryColorData (  )  const [inline]

void osg::Geometry::setFogCoordBinding ( AttributeBinding  ab  ) 

AttributeBinding osg::Geometry::getFogCoordBinding (  )  const [inline]

void osg::Geometry::setFogCoordArray ( Array array  ) 

Array* osg::Geometry::getFogCoordArray (  )  [inline]

const Array* osg::Geometry::getFogCoordArray (  )  const [inline]

void osg::Geometry::setFogCoordIndices ( IndexArray array  ) 

IndexArray* osg::Geometry::getFogCoordIndices (  )  [inline]

const IndexArray* osg::Geometry::getFogCoordIndices (  )  const [inline]

void osg::Geometry::setFogCoordData ( const ArrayData arrayData  ) 

ArrayData& osg::Geometry::getFogCoordData (  )  [inline]

const ArrayData& osg::Geometry::getFogCoordData (  )  const [inline]

void osg::Geometry::setTexCoordArray ( unsigned int  unit,
Array  
)

Array* osg::Geometry::getTexCoordArray ( unsigned int  unit  ) 

const Array* osg::Geometry::getTexCoordArray ( unsigned int  unit  )  const

void osg::Geometry::setTexCoordIndices ( unsigned int  unit,
IndexArray  
)

IndexArray* osg::Geometry::getTexCoordIndices ( unsigned int  unit  ) 

const IndexArray* osg::Geometry::getTexCoordIndices ( unsigned int  unit  )  const

void osg::Geometry::setTexCoordData ( unsigned int  index,
const ArrayData arrayData 
)

ArrayData& osg::Geometry::getTexCoordData ( unsigned int  index  ) 

const ArrayData& osg::Geometry::getTexCoordData ( unsigned int  index  )  const

unsigned int osg::Geometry::getNumTexCoordArrays (  )  const [inline]

ArrayDataList& osg::Geometry::getTexCoordArrayList (  )  [inline]

const ArrayDataList& osg::Geometry::getTexCoordArrayList (  )  const [inline]

void osg::Geometry::setVertexAttribArray ( unsigned int  index,
Array array 
)

Array* osg::Geometry::getVertexAttribArray ( unsigned int  index  ) 

const Array* osg::Geometry::getVertexAttribArray ( unsigned int  index  )  const

void osg::Geometry::setVertexAttribIndices ( unsigned int  index,
IndexArray array 
)

IndexArray* osg::Geometry::getVertexAttribIndices ( unsigned int  index  ) 

const IndexArray* osg::Geometry::getVertexAttribIndices ( unsigned int  index  )  const

void osg::Geometry::setVertexAttribBinding ( unsigned int  index,
AttributeBinding  ab 
)

AttributeBinding osg::Geometry::getVertexAttribBinding ( unsigned int  index  )  const

void osg::Geometry::setVertexAttribNormalize ( unsigned int  index,
GLboolean  norm 
)

GLboolean osg::Geometry::getVertexAttribNormalize ( unsigned int  index  )  const

void osg::Geometry::setVertexAttribData ( unsigned int  index,
const ArrayData arrayData 
)

ArrayData& osg::Geometry::getVertexAttribData ( unsigned int  index  ) 

const ArrayData& osg::Geometry::getVertexAttribData ( unsigned int  index  )  const

unsigned int osg::Geometry::getNumVertexAttribArrays (  )  const [inline]

ArrayDataList& osg::Geometry::getVertexAttribArrayList (  )  [inline]

const ArrayDataList& osg::Geometry::getVertexAttribArrayList (  )  const [inline]

void osg::Geometry::setPrimitiveSetList ( const PrimitiveSetList primitives  )  [inline]

PrimitiveSetList& osg::Geometry::getPrimitiveSetList (  )  [inline]

const PrimitiveSetList& osg::Geometry::getPrimitiveSetList (  )  const [inline]

unsigned int osg::Geometry::getNumPrimitiveSets (  )  const [inline]

PrimitiveSet* osg::Geometry::getPrimitiveSet ( unsigned int  pos  )  [inline]

const PrimitiveSet* osg::Geometry::getPrimitiveSet ( unsigned int  pos  )  const [inline]

bool osg::Geometry::addPrimitiveSet ( PrimitiveSet primitiveset  ) 

Add a primitive set to the geometry.

bool osg::Geometry::setPrimitiveSet ( unsigned int  i,
PrimitiveSet primitiveset 
)

Set a primitive set to the specified position in geometry's primitive set list.

bool osg::Geometry::insertPrimitiveSet ( unsigned int  i,
PrimitiveSet primitiveset 
)

Insert a primitive set to the specified position in geometry's primitive set list.

bool osg::Geometry::removePrimitiveSet ( unsigned int  i,
unsigned int  numElementsToRemove = 1 
)

Remove primitive set(s) from the specified position in geometry's primitive set list.

unsigned int osg::Geometry::getPrimitiveSetIndex ( const PrimitiveSet primitiveset  )  const

Get the index number of a primitive set, return a value between 0 and getNumPrimitiveSet()-1 if found, if not found then return getNumPrimitiveSet().

When checking for a valid find value use if ((value=geometry->getPrimitiveSetIndex(primitive))!=geometry.getNumPrimitiveSet())

virtual void osg::Geometry::setUseVertexBufferObjects ( bool  flag  )  [virtual]

When set to true, ignore the setUseDisplayList() settings, and hints to the drawImplementation method to use OpenGL vertex buffer objects for rendering.

Reimplemented from osg::Drawable.

virtual void osg::Geometry::dirtyDisplayList (  )  [virtual]

Force a recompile on next draw() of any OpenGL display list associated with this geoset.

Reimplemented from osg::Drawable.

virtual void osg::Geometry::resizeGLObjectBuffers ( unsigned int  maxSize  )  [virtual]

Resize any per context GLObject buffers to specified size.

Reimplemented from osg::Drawable.

virtual void osg::Geometry::releaseGLObjects ( State state = 0  )  const [virtual]

If State is non-zero, this function releases OpenGL objects for the specified graphics context.

Otherwise, releases OpenGL objexts for all graphics contexts.

Reimplemented from osg::Drawable.

bool osg::Geometry::getArrayList ( ArrayList arrayList  )  const

bool osg::Geometry::getDrawElementsList ( DrawElementsList drawElementsList  )  const

osg::VertexBufferObject* osg::Geometry::getOrCreateVertexBufferObject (  ) 

osg::ElementBufferObject* osg::Geometry::getOrCreateElementBufferObject (  ) 

void osg::Geometry::setFastPathHint ( bool  on  )  [inline]

Set whether fast paths should be used when supported.

bool osg::Geometry::getFastPathHint (  )  const [inline]

Get whether fast paths should be used when supported.

bool osg::Geometry::areFastPathsUsed (  )  const [inline]

Return true if OpenGL fast paths will be used with drawing this Geometry.

Fast paths use vertex arrays, and glDrawArrays/glDrawElements. Slow paths use glBegin()/glVertex.../glEnd(). Use of per primitive bindings or per vertex indexed arrays will drop the rendering path off the fast path.

bool osg::Geometry::computeFastPathsUsed (  ) 

bool osg::Geometry::verifyBindings (  )  const

void osg::Geometry::computeCorrectBindingsAndArraySizes (  ) 

bool osg::Geometry::suitableForOptimization (  )  const

void osg::Geometry::copyToAndOptimize ( Geometry target  ) 

void osg::Geometry::computeInternalOptimizedGeometry (  ) 

void osg::Geometry::removeInternalOptimizedGeometry (  )  [inline]

void osg::Geometry::setInternalOptimizedGeometry ( osg::Geometry geometry  )  [inline]

osg::Geometry* osg::Geometry::getInternalOptimizedGeometry (  )  [inline]

const osg::Geometry* osg::Geometry::getInternalOptimizedGeometry (  )  const [inline]

virtual unsigned int osg::Geometry::getGLObjectSizeHint (  )  const [virtual]

Return the estimated size of GLObjects (display lists/vertex buffer objects) that are associated with this drawable.

This size is used a hint for reuse of deleteed display lists/vertex buffer objects.

Reimplemented from osg::Drawable.

virtual void osg::Geometry::drawImplementation ( RenderInfo renderInfo  )  const [virtual]

Draw Geometry directly ignoring an OpenGL display list which could be attached.

This is the internal draw method which does the drawing itself, and is the method to override when deriving from Geometry for user-drawn objects.

Implements osg::Drawable.

virtual bool osg::Geometry::supports ( const Drawable::AttributeFunctor  )  const [inline, virtual]

Return true, osg::Geometry does support accept(Drawable::AttributeFunctor&).

Reimplemented from osg::Drawable.

virtual void osg::Geometry::accept ( Drawable::AttributeFunctor af  )  [virtual]

Accept an Drawable::AttributeFunctor and call its methods to tell it about the interal attributes that this Drawable has.

Reimplemented from osg::Drawable.

virtual bool osg::Geometry::supports ( const Drawable::ConstAttributeFunctor  )  const [inline, virtual]

Return true, osg::Geometry does support accept(Drawable::ConstAttributeFunctor&).

Reimplemented from osg::Drawable.

virtual void osg::Geometry::accept ( Drawable::ConstAttributeFunctor af  )  const [virtual]

Accept a Drawable::ConstAttributeFunctor and call its methods to tell it about the interal attributes that this Drawable has.

Reimplemented from osg::Drawable.

virtual bool osg::Geometry::supports ( const PrimitiveFunctor  )  const [inline, virtual]

Return true, osg::Geometry does support accept(PrimitiveFunctor&).

Reimplemented from osg::Drawable.

virtual void osg::Geometry::accept ( PrimitiveFunctor pf  )  const [virtual]

Accept a PrimitiveFunctor and call its methods to tell it about the interal primitives that this Drawable has.

Reimplemented from osg::Drawable.

virtual bool osg::Geometry::supports ( const PrimitiveIndexFunctor  )  const [inline, virtual]

Return true, osg::Geometry does support accept(PrimitiveIndexFunctor&).

Reimplemented from osg::Drawable.

virtual void osg::Geometry::accept ( PrimitiveIndexFunctor pf  )  const [virtual]

Accept a PrimitiveFunctor and call its methods to tell it about the interal primitives that this Drawable has.

Reimplemented from osg::Drawable.

Geometry& osg::Geometry::operator= ( const Geometry  )  [inline, protected]

bool osg::Geometry::verifyBindings ( const ArrayData arrayData  )  const [protected]

bool osg::Geometry::verifyBindings ( const Vec3ArrayData arrayData  )  const [protected]

void osg::Geometry::computeCorrectBindingsAndArraySizes ( ArrayData arrayData,
const char *  arrayName 
) [protected]

void osg::Geometry::computeCorrectBindingsAndArraySizes ( Vec3ArrayData arrayData,
const char *  arrayName 
) [protected]

void osg::Geometry::addVertexBufferObjectIfRequired ( osg::Array array  )  [protected]

void osg::Geometry::addElementBufferObjectIfRequired ( osg::PrimitiveSet primitiveSet  )  [protected]


Member Data Documentation

const ArrayData osg::Geometry::s_InvalidArrayData [static]

Static ArrayData which is returned from getTexCoordData(i) const and getVertexAttribData(i) const when i is out of range.

PrimitiveSetList osg::Geometry::_primitives [protected]

ArrayData osg::Geometry::_vertexData [protected]

ArrayData osg::Geometry::_normalData [protected]

ArrayData osg::Geometry::_colorData [protected]

ArrayData osg::Geometry::_secondaryColorData [protected]

ArrayData osg::Geometry::_fogCoordData [protected]

ArrayDataList osg::Geometry::_texCoordList [protected]

ArrayDataList osg::Geometry::_vertexAttribList [protected]

bool osg::Geometry::_fastPath [mutable, protected]

bool osg::Geometry::_fastPathHint [protected]

ref_ptr<Geometry> osg::Geometry::_internalOptimizedGeometry [protected]


The documentation for this class was generated from the following file:
Generated at Sun Oct 14 02:12:09 2007 for the OpenSceneGraph by doxygen 1.5.3.