osgManipulator::CylinderProjector Member List

This is the complete list of members for osgManipulator::CylinderProjector, including all inherited members.

_cylinderosgManipulator::CylinderProjector [protected]
_cylinderAxisosgManipulator::CylinderProjector [protected]
_frontosgManipulator::CylinderProjector [protected]
_localToWorldosgManipulator::Projector [protected]
_observersosg::Referenced [protected]
_refCountosg::Referenced [mutable, protected]
_refMutexosg::Referenced [mutable, protected]
_worldToLocalosgManipulator::Projector [mutable, protected]
_worldToLocalDirtyosgManipulator::Projector [mutable, protected]
addObserver(Observer *observer)osg::Referenced
CylinderProjector()osgManipulator::CylinderProjector
CylinderProjector(osg::Cylinder *cylinder)osgManipulator::CylinderProjector
DeleteHandler classosg::Referenced [friend]
deleteUsingDeleteHandler() const osg::Referenced [protected]
getCylinder() const osgManipulator::CylinderProjector [inline]
getDeleteHandler()osg::Referenced [static]
getLocalToWorld() const osgManipulator::Projector [inline]
getRefMutex() const osg::Referenced [inline]
getThreadSafeReferenceCounting()osg::Referenced [static]
getThreadSafeRefUnref() const osg::Referenced [inline]
getWorldToLocal() const osgManipulator::Projector [inline]
isPointInFront(const PointerInfo &pi, const osg::Matrix &localToWorld) const osgManipulator::CylinderProjector
operator=(const Referenced &)osg::Referenced [inline]
project(const PointerInfo &pi, osg::Vec3 &projectedPoint) const osgManipulator::CylinderProjector [virtual]
Projector()osgManipulator::Projector
ref() const osg::Referenced [inline]
referenceCount() const osg::Referenced [inline]
Referenced()osg::Referenced
Referenced(bool threadSafeRefUnref)osg::Referenced [explicit]
Referenced(const Referenced &)osg::Referenced
removeObserver(Observer *observer)osg::Referenced
setCylinder(osg::Cylinder *cylinder)osgManipulator::CylinderProjector [inline]
setDeleteHandler(DeleteHandler *handler)osg::Referenced [static]
setFront(bool front)osgManipulator::CylinderProjector [inline]
setLocalToWorld(const osg::Matrix &localToWorld)osgManipulator::Projector [inline]
setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting)osg::Referenced [static]
setThreadSafeRefUnref(bool threadSafe)osg::Referenced [virtual]
unref() const osg::Referenced [inline]
unref_nodelete() const osg::Referenced
~CylinderProjector()osgManipulator::CylinderProjector [protected, virtual]
~Projector()osgManipulator::Projector [protected, virtual]
~Referenced()osg::Referenced [protected, virtual]


Generated at Sun Oct 14 02:12:41 2007 for the OpenSceneGraph by doxygen 1.5.3.