osg | The core osg library provides the basic scene graph classes such as Nodes, State and Drawables, and maths and general helper classes |
osgDB | The osgDB library provides support for reading and writing scene graphs, providing a plugin framework and file utility classes |
osgFX | The osgFX is a NodeKit library that extends the core scene graph to provide a special effects framework |
osgGA | The 'GA' in osgGA stands for 'GUI Abstraction'; the osgGA namespace provides facilities to help developers write the glue to allow the osg to work with varying window systems |
osgIntrospection | The osgIntrospection library provides the an introspection/reflection framework for non intrusive run-time querying and calling of class properties and methods |
osgManipulator | |
osgParticle | The osgParticle is a NodeKit library that extends the core scene graph to support particle effects |
osgShadow | The osgShadow is a NodeKit library that extends the core scene graph to add support for a range of shadow techniques |
osgSim | The osgSim is a NodeKit library that extends the core scene graph to support nodes and drawables that specific to the visual simulation, such a navigational light point support and OpenFlight style degrees of freedom transform |
osgTerrain | The osgTerrain is a utility library that provides geospecifc terrain database generation support |
osgText | The osgText is a NodeKit library that extends the core scene graph to support high quality text |
osgUtil | The osgUtil library provides general purpose utility classes such as update, cull and draw traverses, scene graph operators such a scene graph optimisation, tri stripping, and tessellation |
osgViewer | The osgViewer library provides high level viewer functionality designed to make it easier to write a range of differnt types of viewers, from viewers embedded in existing windows via SimpleViewer, through to highly scalable and flexible Viewer and Composite classes |
Properties | |