osgShadow Namespace Reference

The osgShadow is a NodeKit library that extends the core scene graph to add support for a range of shadow techniques. More...


Classes

class  OccluderGeometry
 OccluderGeometry provides a sepecialised geometry representation of objects in scene that occlude light and therefore cast shadows. More...
class  ShadowVolumeGeometry
class  ParallelSplitShadowMap
class  ShadowedScene
 ShadowedScene provides a mechansim for decorating a scene that the needs to have shadows cast upon it. More...
class  ShadowMap
 ShadowedTexture provides an implementation of shadow textures. More...
class  ShadowTechnique
 ShadowedScene provides a mechansim for decorating a scene that the needs to have shadows cast upon it. More...
class  ShadowTexture
 ShadowedTexture provides an implementation of shadow textures. More...
class  ShadowVolume
 ShadowedTexture provides an implementation of shadow textures. More...
class  SoftShadowMap
 SoftShadowMap provides an implementation of soft shadows with shadow maps. More...


Detailed Description

The osgShadow is a NodeKit library that extends the core scene graph to add support for a range of shadow techniques.
Generated at Sun Oct 14 02:12:45 2007 for the OpenSceneGraph by doxygen 1.5.3.