Classes | |
| class | CubeMapGenerator |
| This is the base class for cube map generators. More... | |
| class | CullVisitor |
| Basic NodeVisitor implementation for rendering a scene. More... | |
| class | DelaunayConstraint |
| DelaunayTriangulator: Utility class that triangulates an irregular network of sample points. More... | |
| class | DelaunayTriangulator |
| class | DisplayRequirementsVisitor |
| A visitor for traversing a scene graph establishing which OpenGL visuals are required to support rendering of that scene graph. More... | |
| class | GLObjectsVisitor |
| Visitor for traversing scene graph and setting each osg::Drawable's _useDisplayList flag, with option to immediately compile osg::Drawable OpenGL Display lists and osg::StateAttribute's. More... | |
| class | GLObjectsOperation |
| class | HalfWayMapGenerator |
| This cube map generator produces an Half-way vector map, useful for hardware-based specular lighting effects. More... | |
| class | HighlightMapGenerator |
| This cube map generator produces a specular highlight map. More... | |
| class | Intersector |
| Pure virtual base class for implementating custom intersection technique. More... | |
| class | IntersectorGroup |
| Concrent class for passing multiple intersectors through the scene graph. More... | |
| class | IntersectionVisitor |
| InteresectionVisitor is used to testing for intersections with the scene, traversing the scene using generic osgUtil::Intersector's to test against the scene. More... | |
| class | Hit |
| class | IntersectVisitor |
| Basic visitor for ray based collisions of a scene. More... | |
| class | PickVisitor |
| Picking intersection visitor specialises the IntersectVistor to allow more convinient handling of mouse picking. More... | |
| class | LineSegmentIntersector |
| Concrent class for implementing line intersections with the scene graph. More... | |
| class | BaseOptimizerVisitor |
| Helper base class for implementing Optimizer techniques. More... | |
| class | Optimizer |
| Traverses scene graph to improve efficiency. More... | |
| class | PlaneIntersector |
| Concrent class for implementing polytope intersections with the scene graph. More... | |
| class | PolytopeIntersector |
| Concrent class for implementing polytope intersections with the scene graph. More... | |
| class | PositionalStateContainer |
| PositionalStateContainer base class. More... | |
| class | ReflectionMapGenerator |
| This is the most simple cube map generator. More... | |
| class | RenderBin |
| RenderBin base class. More... | |
| class | RegisterRenderBinProxy |
| Proxy class for automatic registration of renderbins with the RenderBin prototypelist. More... | |
| class | RenderLeaf |
| Container class for all data required for rendering of drawables. More... | |
| class | RenderStage |
| RenderStage base class. More... | |
| class | SceneView |
| SceneView is literaly a view of a scene, encapsulating the rendering of the scene. More... | |
| class | Simplifier |
| A simplifier for reducing the number of traingles in osg::Geometry. More... | |
| class | SmoothingVisitor |
| A smoothing visitor for calculating smoothed normals for osg::GeoSet's which contains surface primitives. More... | |
| struct | LessDepthSortFunctor |
| class | StateGraph |
| StateGraph - contained in a renderBin, defines the scene to be drawn. More... | |
| class | Statistics |
| Statistics base class. More... | |
| class | StatsVisitor |
| StatsVisitor for collecting statistics about scene graph. More... | |
| class | TangentSpaceGenerator |
| The TangentSpaceGenerator class generates three arrays containing tangent-space basis vectors. More... | |
| class | Tessellator |
| Originally a simple class for tessellating a single polygon boundary. More... | |
| class | TransformAttributeFunctor |
| Functor for transforming a drawable's vertex and normal attributes by specified matrix. More... | |
| class | TransformCallback |
| TransformCallback is now deprecated, use osg::AnimationPathCallback instead. More... | |
| class | TriStripVisitor |
| A tri stripping visitor for converting Geometry surface primitives into tri strips. More... | |
| class | UpdateVisitor |
| Basic UpdateVisitor implementation for animating a scene. More... | |