Public Types | |
typedef std::pair < osg::ref_ptr < const osg::StateAttribute >, osg::ref_ptr < osg::RefMatrix > > | AttrMatrixPair |
typedef std::vector < AttrMatrixPair > | AttrMatrixList |
typedef std::map < unsigned int, AttrMatrixList > | TexUnitAttrMatrixListMap |
Public Member Functions | |
PositionalStateContainer () | |
virtual osg::Object * | cloneType () const |
Clone the type of an object, with Object* return type. | |
virtual osg::Object * | clone (const osg::CopyOp &) const |
Clone an object, with Object* return type. | |
virtual bool | isSameKindAs (const osg::Object *obj) const |
virtual const char * | libraryName () const |
return the name of the object's library. | |
virtual const char * | className () const |
return the name of the object's class type. | |
virtual void | reset () |
AttrMatrixList & | getAttrMatrixList () |
virtual void | addPositionedAttribute (osg::RefMatrix *matrix, const osg::StateAttribute *attr) |
TexUnitAttrMatrixListMap & | getTexUnitAttrMatrixListMap () |
virtual void | addPositionedTextureAttribute (unsigned int textureUnit, osg::RefMatrix *matrix, const osg::StateAttribute *attr) |
virtual void | draw (osg::State &state, RenderLeaf *&previous, const osg::Matrix *postMultMatrix=0) |
Public Attributes | |
AttrMatrixList | _attrList |
TexUnitAttrMatrixListMap | _texAttrListMap |
Protected Member Functions | |
virtual | ~PositionalStateContainer () |
Used in RenderStage class.
typedef std::pair< osg::ref_ptr<const osg::StateAttribute> , osg::ref_ptr<osg::RefMatrix> > osgUtil::PositionalStateContainer::AttrMatrixPair |
typedef std::vector< AttrMatrixPair > osgUtil::PositionalStateContainer::AttrMatrixList |
typedef std::map< unsigned int, AttrMatrixList > osgUtil::PositionalStateContainer::TexUnitAttrMatrixListMap |
osgUtil::PositionalStateContainer::PositionalStateContainer | ( | ) |
virtual osgUtil::PositionalStateContainer::~PositionalStateContainer | ( | ) | [protected, virtual] |
virtual osg::Object* osgUtil::PositionalStateContainer::cloneType | ( | ) | const [inline, virtual] |
Clone the type of an object, with Object* return type.
Must be defined by derived classes.
Implements osg::Object.
virtual osg::Object* osgUtil::PositionalStateContainer::clone | ( | const osg::CopyOp & | ) | const [inline, virtual] |
Clone an object, with Object* return type.
Must be defined by derived classes.
Implements osg::Object.
virtual bool osgUtil::PositionalStateContainer::isSameKindAs | ( | const osg::Object * | obj | ) | const [inline, virtual] |
Reimplemented from osg::Object.
virtual const char* osgUtil::PositionalStateContainer::libraryName | ( | ) | const [inline, virtual] |
return the name of the object's library.
Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name.
Implements osg::Object.
virtual const char* osgUtil::PositionalStateContainer::className | ( | ) | const [inline, virtual] |
return the name of the object's class type.
Must be defined by derived classes.
Implements osg::Object.
virtual void osgUtil::PositionalStateContainer::reset | ( | ) | [virtual] |
AttrMatrixList& osgUtil::PositionalStateContainer::getAttrMatrixList | ( | ) | [inline] |
virtual void osgUtil::PositionalStateContainer::addPositionedAttribute | ( | osg::RefMatrix * | matrix, | |
const osg::StateAttribute * | attr | |||
) | [inline, virtual] |
TexUnitAttrMatrixListMap& osgUtil::PositionalStateContainer::getTexUnitAttrMatrixListMap | ( | ) | [inline] |
virtual void osgUtil::PositionalStateContainer::addPositionedTextureAttribute | ( | unsigned int | textureUnit, | |
osg::RefMatrix * | matrix, | |||
const osg::StateAttribute * | attr | |||
) | [inline, virtual] |
virtual void osgUtil::PositionalStateContainer::draw | ( | osg::State & | state, | |
RenderLeaf *& | previous, | |||
const osg::Matrix * | postMultMatrix = 0 | |||
) | [virtual] |