Public Member Functions | |
HalfWayMapGenerator (const osg::Vec3 &light_direction, int texture_size=64) | |
HalfWayMapGenerator (const HalfWayMapGenerator ©, const osg::CopyOp ©op) | |
Protected Member Functions | |
virtual | ~HalfWayMapGenerator () |
HalfWayMapGenerator & | operator= (const HalfWayMapGenerator &) |
virtual osg::Vec4 | compute_color (const osg::Vec3 &R) const |
Override this method to define how colors are computed. |
It computes: C = normalize(R - L), where C is the resulting color, R is the reflection vector and L is the light direction.
osgUtil::HalfWayMapGenerator::HalfWayMapGenerator | ( | const osg::Vec3 & | light_direction, | |
int | texture_size = 64 | |||
) |
osgUtil::HalfWayMapGenerator::HalfWayMapGenerator | ( | const HalfWayMapGenerator & | copy, | |
const osg::CopyOp & | copyop | |||
) |
virtual osgUtil::HalfWayMapGenerator::~HalfWayMapGenerator | ( | ) | [inline, protected, virtual] |
HalfWayMapGenerator& osgUtil::HalfWayMapGenerator::operator= | ( | const HalfWayMapGenerator & | ) | [inline, protected] |
osg::Vec4 osgUtil::HalfWayMapGenerator::compute_color | ( | const osg::Vec3 & | R | ) | const [inline, protected, virtual] |
Override this method to define how colors are computed.
The parameter R is the reflection vector, pointing from the center of the cube. The return value should be the RGBA color associated with that reflection ray.
Implements osgUtil::CubeMapGenerator.