
Public Types | |
| typedef std::map < const osg::StateSet *, osg::ref_ptr < StateGraph > > | ChildList |
| typedef std::vector < osg::ref_ptr < RenderLeaf > > | LeafList |
Public Member Functions | |
| StateGraph () | |
| StateGraph (StateGraph *parent, const osg::StateSet *stateset) | |
| ~StateGraph () | |
| StateGraph * | cloneType () const |
| void | setUserData (osg::Referenced *obj) |
| osg::Referenced * | getUserData () |
| const osg::Referenced * | getUserData () const |
| const osg::StateSet * | getStateSet () const |
| bool | empty () const |
| return true if all of drawables, lights and children are empty. | |
| bool | leaves_empty () const |
| float | getAverageDistance () const |
| float | getMinimumDistance () const |
| void | sortFrontToBack () |
| void | reset () |
| Reset the internal contents of a StateGraph, including deleting all children. | |
| void | clean () |
| Recursively clean the StateGraph of all its drawables, lights and depths. | |
| void | prune () |
| Recursively prune the StateGraph of empty children. | |
| StateGraph * | find_or_insert (const osg::StateSet *stateset) |
| void | addLeaf (RenderLeaf *leaf) |
| add a render leaf. | |
Static Public Member Functions | |
| static void | moveStateGraph (osg::State &state, StateGraph *sg_curr, StateGraph *sg_new) |
| static void | moveToRootStateGraph (osg::State &state, StateGraph *sg_curr) |
| static int | numToPop (StateGraph *sg_curr) |
Public Attributes | |
| StateGraph * | _parent |
| const osg::StateSet * | _stateset |
| int | _depth |
| ChildList | _children |
| LeafList | _leaves |
| float | _averageDistance |
| float | _minimumDistance |
| osg::ref_ptr < osg::Referenced > | _userData |
| bool | _dynamic |
| typedef std::map< const osg::StateSet*, osg::ref_ptr<StateGraph> > osgUtil::StateGraph::ChildList |
| typedef std::vector< osg::ref_ptr<RenderLeaf> > osgUtil::StateGraph::LeafList |
| osgUtil::StateGraph::StateGraph | ( | ) | [inline] |
| osgUtil::StateGraph::StateGraph | ( | StateGraph * | parent, | |
| const osg::StateSet * | stateset | |||
| ) | [inline] |
| osgUtil::StateGraph::~StateGraph | ( | ) | [inline] |
| StateGraph* osgUtil::StateGraph::cloneType | ( | ) | const [inline] |
| void osgUtil::StateGraph::setUserData | ( | osg::Referenced * | obj | ) | [inline] |
| osg::Referenced* osgUtil::StateGraph::getUserData | ( | ) | [inline] |
| const osg::Referenced* osgUtil::StateGraph::getUserData | ( | ) | const [inline] |
| const osg::StateSet* osgUtil::StateGraph::getStateSet | ( | ) | const [inline] |
| bool osgUtil::StateGraph::empty | ( | ) | const [inline] |
return true if all of drawables, lights and children are empty.
| bool osgUtil::StateGraph::leaves_empty | ( | ) | const [inline] |
| float osgUtil::StateGraph::getAverageDistance | ( | ) | const [inline] |
| float osgUtil::StateGraph::getMinimumDistance | ( | ) | const [inline] |
| void osgUtil::StateGraph::sortFrontToBack | ( | ) | [inline] |
| void osgUtil::StateGraph::reset | ( | ) |
Reset the internal contents of a StateGraph, including deleting all children.
| void osgUtil::StateGraph::clean | ( | ) |
Recursively clean the StateGraph of all its drawables, lights and depths.
Leaves children intact, and ready to be populated again.
| void osgUtil::StateGraph::prune | ( | ) |
Recursively prune the StateGraph of empty children.
| StateGraph* osgUtil::StateGraph::find_or_insert | ( | const osg::StateSet * | stateset | ) | [inline] |
| void osgUtil::StateGraph::addLeaf | ( | RenderLeaf * | leaf | ) | [inline] |
add a render leaf.
| static void osgUtil::StateGraph::moveStateGraph | ( | osg::State & | state, | |
| StateGraph * | sg_curr, | |||
| StateGraph * | sg_new | |||
| ) | [inline, static] |
| static void osgUtil::StateGraph::moveToRootStateGraph | ( | osg::State & | state, | |
| StateGraph * | sg_curr | |||
| ) | [inline, static] |
| static int osgUtil::StateGraph::numToPop | ( | StateGraph * | sg_curr | ) | [inline, static] |
float osgUtil::StateGraph::_averageDistance [mutable] |
float osgUtil::StateGraph::_minimumDistance [mutable] |