osg::Drawable Class Reference

Pure virtual base class for drawable geometry. More...

Inheritance diagram for osg::Drawable:

Inheritance graph
[legend]

List of all members.

Public Types

enum  AttributeTypes {
  VERTICES = 0, WEIGHTS = 1, NORMALS = 2, COLORS = 3,
  SECONDARY_COLORS = 4, FOG_COORDS = 5, ATTRIBUTE_6 = 6, ATTRIBUTE_7 = 7,
  TEXTURE_COORDS = 8, TEXTURE_COORDS_0 = TEXTURE_COORDS, TEXTURE_COORDS_1 = TEXTURE_COORDS_0+1, TEXTURE_COORDS_2 = TEXTURE_COORDS_0+2,
  TEXTURE_COORDS_3 = TEXTURE_COORDS_0+3, TEXTURE_COORDS_4 = TEXTURE_COORDS_0+4, TEXTURE_COORDS_5 = TEXTURE_COORDS_0+5, TEXTURE_COORDS_6 = TEXTURE_COORDS_0+6,
  TEXTURE_COORDS_7 = TEXTURE_COORDS_0+7
}
typedef std::vector
< Node * > 
ParentList
 A vector of osg::Node pointers which is used to store the parent(s) of drawable.
typedef unsigned int AttributeType

Public Member Functions

 Drawable ()
 Drawable (const Drawable &drawable, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 Copy constructor using CopyOp to manage deep vs shallow copy.
virtual bool isSameKindAs (const Object *obj) const
virtual const char * libraryName () const
 return the name of the object's library.
virtual const char * className () const
 return the name of the object's class type.
virtual GeometryasGeometry ()
 Convert 'this' into a Geometry pointer if Drawable is a Geometry, otherwise return 0.
virtual const GeometryasGeometry () const
 Convert 'const this' into a const Geometry pointer if Drawable is a Geometry, otherwise return 0.
virtual void computeDataVariance ()
 Compute the DataVariance based on an assestment of callback etc.
const ParentListgetParents () const
 Get the parent list of drawable.
ParentList getParents ()
 Get the a copy of parent list of node.
NodegetParent (unsigned int i)
 Get a single parent of Drawable.
const NodegetParent (unsigned int i) const
 Get a single const parent of Drawable.
unsigned int getNumParents () const
 Get the number of parents of node.
void setStateSet (StateSet *stateset)
 Set the StateSet attached to the Drawable.
StateSetgetStateSet ()
 Get the attached StateSet.
const StateSetgetStateSet () const
 Get the attached const StateSet.
StateSetgetOrCreateStateSet ()
 Get the attached const StateSet, if one is not already attached create one, attach it to the drawable and return a pointer to it.
void setInitialBound (const osg::BoundingBox &bbox)
 Set the initial bounding volume to use when computing the overall bounding volume.
const BoundingBoxgetInitialBound () const
 Set the initial bounding volume to use when computing the overall bounding volume.
void dirtyBound ()
 Dirty the bounding box, forcing a computeBound() on the next call to getBound().
const BoundingBoxgetBound () const
 Get BoundingBox of Drawable.
virtual BoundingBox computeBound () const
 Compute the bounding box around Drawables's geometry.
void setComputeBoundingBoxCallback (ComputeBoundingBoxCallback *callback)
 Set the compute bound callback to override the default computeBound.
ComputeBoundingBoxCallbackgetComputeBoundingBoxCallback ()
 Get the compute bound callback.
const
ComputeBoundingBoxCallback
getComputeBoundingBoxCallback () const
 Get the const compute bound callback.
void setShape (Shape *shape)
 Set the Shape of the Drawable.
ShapegetShape ()
 Get the Shape of the Drawable.
const ShapegetShape () const
 Get the const Shape of the const Drawable.
void setSupportsDisplayList (bool flag)
 Set the drawable so that it can or cannot be used in conjunction with OpenGL display lists.
bool getSupportsDisplayList () const
 Get whether display lists are supported for this drawable instance.
void setUseDisplayList (bool flag)
 When set to true, force the draw method to use OpenGL Display List for rendering.
bool getUseDisplayList () const
 Return whether OpenGL display lists are being used for rendering.
GLuint & getDisplayList (unsigned int contextID) const
 Return OpenGL display list for specified contextID.
virtual void setUseVertexBufferObjects (bool flag)
 When set to true, ignore the setUseDisplayList() settings, and hints to the drawImplementation method to use OpenGL vertex buffer objects for rendering.
bool getUseVertexBufferObjects () const
 Return whether OpenGL vertex buffer objects should be used when supported by OpenGL driver.
virtual void dirtyDisplayList ()
 Force a recompile on next draw() of any OpenGL display list associated with this geoset.
virtual unsigned int getGLObjectSizeHint () const
 Return the estimated size of GLObjects (display lists/vertex buffer objects) that are associated with this drawable.
void draw (RenderInfo &renderInfo) const
 Draw OpenGL primitives.
virtual void compileGLObjects (RenderInfo &renderInfo) const
 Immediately compile this Drawable into an OpenGL Display List.
virtual void setThreadSafeRefUnref (bool threadSafe)
 Set whether to use a mutex to ensure ref() and unref() are thread safe.
virtual void resizeGLObjectBuffers (unsigned int maxSize)
 Resize any per context GLObject buffers to specified size.
virtual void releaseGLObjects (State *state=0) const
 If State is non-zero, this function releases OpenGL objects for the specified graphics context.
virtual void setUpdateCallback (UpdateCallback *ac)
 Set the UpdateCallback which allows users to attach customize the updating of an object during the update traversal.
UpdateCallbackgetUpdateCallback ()
 Get the non const UpdateCallback.
const UpdateCallbackgetUpdateCallback () const
 Get the const UpdateCallback.
bool requiresUpdateTraversal () const
 Return whether this Drawable has update callbacks associated with it, and therefore must be traversed.
virtual void setEventCallback (EventCallback *ac)
 Set the EventCallback which allows users to attach customize the updating of an object during the Event traversal.
EventCallbackgetEventCallback ()
 Get the non const EventCallback.
const EventCallbackgetEventCallback () const
 Get the const EventCallback.
bool requiresEventTraversal () const
 Return whether this Drawable has event callbacks associated with it, and therefore must be traversed.
virtual void setCullCallback (CullCallback *cc)
 Set the CullCallback which allows users to customize the culling of Drawable during the cull traversal.
CullCallbackgetCullCallback ()
 Get the non const CullCallback.
const CullCallbackgetCullCallback () const
 Get the const CullCallback.
virtual void setDrawCallback (DrawCallback *dc)
 Set the DrawCallback which allows users to attach customize the drawing of existing Drawable object.
DrawCallbackgetDrawCallback ()
 Get the non const DrawCallback.
const DrawCallbackgetDrawCallback () const
 Get the const DrawCallback.
virtual void drawImplementation (RenderInfo &renderInfo) const =0
 drawImplementation(RenderInfo&) is a pure virtual method for the actual implementation of OpenGL drawing calls, such as vertex arrays and primitives, that must be implemented in concrete subclasses of the Drawable base class, examples include osg::Geometry and osg::ShapeDrawable.
virtual bool supports (const AttributeFunctor &) const
 Return true if the Drawable subclass supports accept(AttributeFunctor&).
virtual void accept (AttributeFunctor &)
 accept an AttributeFunctor and call its methods to tell it about the internal attributes that this Drawable has.
virtual bool supports (const ConstAttributeFunctor &) const
 Return true if the Drawable subclass supports accept(ConstAttributeFunctor&).
virtual void accept (ConstAttributeFunctor &) const
 Accept an AttributeFunctor and call its methods to tell it about the internal attributes that this Drawable has.
virtual bool supports (const PrimitiveFunctor &) const
 Return true if the Drawable subclass supports accept(PrimitiveFunctor&).
virtual void accept (PrimitiveFunctor &) const
 Accept a PrimitiveFunctor and call its methods to tell it about the internal primitives that this Drawable has.
virtual bool supports (const PrimitiveIndexFunctor &) const
 Return true if the Drawable subclass supports accept(PrimitiveIndexFunctor&).
virtual void accept (PrimitiveIndexFunctor &) const
 Accept a PrimitiveIndexFunctor and call its methods to tell it about the internal primitives that this Drawable has.

Static Public Member Functions

static GLuint generateDisplayList (unsigned int contextID, unsigned int sizeHint=0)
 Return a OpenGL display list handle a newly generated or reused from display list cache.
static void setMinimumNumberOfDisplayListsToRetainInCache (unsigned int minimum)
 Set the minimum number of display lists to retain in the deleted display list cache.
static unsigned int getMinimumNumberOfDisplayListsToRetainInCache ()
 Get the minimum number of display lists to retain in the deleted display list cache.
static void deleteDisplayList (unsigned int contextID, GLuint globj, unsigned int sizeHint=0)
 Use deleteDisplayList instead of glDeleteList to allow OpenGL display list to be cached until they can be deleted by the OpenGL context in which they were created, specified by contextID.
static void flushAllDeletedDisplayLists (unsigned int contextID)
 Flush all the cached display list which need to be deleted in the OpenGL context related to contextID.
static void flushDeletedDisplayLists (unsigned int contextID, double &availableTime)
 Flush the cached display list which need to be deleted in the OpenGL context related to contextID.
static void deleteVertexBufferObject (unsigned int contextID, GLuint globj)
 Use deleteVertexBufferObject instead of glDeleteBuffers to allow OpenGL buffer objects to be cached until they can be deleted by the OpenGL context in which they were created, specified by contextID.
static void flushDeletedVertexBufferObjects (unsigned int contextID, double currentTime, double &availableTime)
 Flush all the cached vertex buffer objects which need to be deleted in the OpenGL context related to contextID.
static ExtensionsgetExtensions (unsigned int contextID, bool createIfNotInitalized)
 Function to call to get the extension of a specified context.
static void setExtensions (unsigned int contextID, Extensions *extensions)
 setExtensions allows users to override the extensions across graphics contexts.

Static Public Attributes

static unsigned int s_numberDrawablesReusedLastInLastFrame
static unsigned int s_numberNewDrawablesInLastFrame
static unsigned int s_numberDeletedDrawablesInLastFrame

Protected Types

typedef
osg::buffered_value
< GLuint > 
GLObjectList

Protected Member Functions

Drawableoperator= (const Drawable &)
virtual ~Drawable ()
void setBound (const BoundingBox &bb) const
 set the bounding box .
void addParent (osg::Node *node)
void removeParent (osg::Node *node)
void setNumChildrenRequiringUpdateTraversal (unsigned int num)
unsigned int getNumChildrenRequiringUpdateTraversal () const
void setNumChildrenRequiringEventTraversal (unsigned int num)
unsigned int getNumChildrenRequiringEventTraversal () const

Protected Attributes

ParentList _parents
ref_ptr< StateSet_stateset
BoundingBox _initialBound
ref_ptr
< ComputeBoundingBoxCallback
_computeBoundCallback
BoundingBox _boundingBox
bool _boundingBoxComputed
ref_ptr< Shape_shape
bool _supportsDisplayList
bool _useDisplayList
bool _supportsVertexBufferObjects
bool _useVertexBufferObjects
GLObjectList _globjList
ref_ptr< UpdateCallback_updateCallback
unsigned int _numChildrenRequiringUpdateTraversal
ref_ptr< EventCallback_eventCallback
unsigned int _numChildrenRequiringEventTraversal
ref_ptr< CullCallback_cullCallback
ref_ptr< DrawCallback_drawCallback

Friends

class Node
class Geode
class StateSet

Classes

class  AttributeFunctor
struct  ComputeBoundingBoxCallback
 Callback to allow users to override the default computation of bounding volume. More...
class  ConstAttributeFunctor
struct  CullCallback
struct  DrawCallback
 Callback attached to an Drawable which allows the users to customize the drawing of an exist Drawable object. More...
struct  EventCallback
class  Extensions
 Extensions class which encapsulates the querying of extensions and associated function pointers, and provide convenience wrappers to check for the extensions or use the associated functions. More...
struct  UpdateCallback


Detailed Description

Pure virtual base class for drawable geometry.

In OSG, everything that can be rendered is implemented as a class derived from Drawable. The Drawable class contains no drawing primitives, since these are provided by subclasses such as osg::Geometry.

Notice that a Drawable is not a Node, and therefore it cannot be directly added to a scene graph. Instead, Drawables are attached to Geodes, which are scene graph nodes.

The OpenGL state that must be used when rendering a Drawable is represented by a StateSet. Since a Drawable has a reference (osg::ref_ptr) to a StateSet, StateSets can be shared between different Drawables. In fact, sharing StateSets is a good way to improve performance, since this allows OSG to reduce the number of expensive changes in the OpenGL state.

Finally, Drawables can also be shared between different Geodes, so that the same geometry (loaded to memory just once) can be used in different parts of the scene graph.


Member Typedef Documentation

typedef std::vector<Node*> osg::Drawable::ParentList

A vector of osg::Node pointers which is used to store the parent(s) of drawable.

typedef unsigned int osg::Drawable::AttributeType

typedef osg::buffered_value<GLuint> osg::Drawable::GLObjectList [protected]


Member Enumeration Documentation

enum osg::Drawable::AttributeTypes

Enumerator:
VERTICES 
WEIGHTS 
NORMALS 
COLORS 
SECONDARY_COLORS 
FOG_COORDS 
ATTRIBUTE_6 
ATTRIBUTE_7 
TEXTURE_COORDS 
TEXTURE_COORDS_0 
TEXTURE_COORDS_1 
TEXTURE_COORDS_2 
TEXTURE_COORDS_3 
TEXTURE_COORDS_4 
TEXTURE_COORDS_5 
TEXTURE_COORDS_6 
TEXTURE_COORDS_7 


Constructor & Destructor Documentation

osg::Drawable::Drawable (  ) 

osg::Drawable::Drawable ( const Drawable drawable,
const CopyOp copyop = CopyOp::SHALLOW_COPY 
)

Copy constructor using CopyOp to manage deep vs shallow copy.

virtual osg::Drawable::~Drawable (  )  [protected, virtual]


Member Function Documentation

virtual bool osg::Drawable::isSameKindAs ( const Object obj  )  const [inline, virtual]

Reimplemented from osg::Object.

Reimplemented in osg::DrawPixels, osg::Geometry, osg::ShapeDrawable, osgShadow::OccluderGeometry, osgShadow::ShadowVolumeGeometry, osgSim::ImpostorSprite, and osgText::Text.

virtual const char* osg::Drawable::libraryName (  )  const [inline, virtual]

return the name of the object's library.

Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name.

Implements osg::Object.

Reimplemented in osg::DrawPixels, osg::Geometry, osg::ShapeDrawable, osgShadow::OccluderGeometry, osgShadow::ShadowVolumeGeometry, osgSim::ImpostorSprite, and osgText::Text.

virtual const char* osg::Drawable::className (  )  const [inline, virtual]

return the name of the object's class type.

Must be defined by derived classes.

Implements osg::Object.

Reimplemented in osg::DrawPixels, osg::Geometry, osg::ShapeDrawable, osgShadow::OccluderGeometry, osgShadow::ShadowVolumeGeometry, osgSim::ImpostorSprite, and osgText::Text.

virtual Geometry* osg::Drawable::asGeometry (  )  [inline, virtual]

Convert 'this' into a Geometry pointer if Drawable is a Geometry, otherwise return 0.

Equivalent to dynamic_cast<Geometry*>(this).

Reimplemented in osg::Geometry.

virtual const Geometry* osg::Drawable::asGeometry (  )  const [inline, virtual]

Convert 'const this' into a const Geometry pointer if Drawable is a Geometry, otherwise return 0.

Equivalent to dynamic_cast<const Geometry*>(this).

Reimplemented in osg::Geometry.

virtual void osg::Drawable::computeDataVariance (  )  [virtual]

Compute the DataVariance based on an assestment of callback etc.

Reimplemented from osg::Object.

const ParentList& osg::Drawable::getParents (  )  const [inline]

Get the parent list of drawable.

ParentList osg::Drawable::getParents (  )  [inline]

Get the a copy of parent list of node.

A copy is returned to prevent modification of the parent list.

Node* osg::Drawable::getParent ( unsigned int  i  )  [inline]

Get a single parent of Drawable.

Parameters:
i index of the parent to get.
Returns:
the parent i.

const Node* osg::Drawable::getParent ( unsigned int  i  )  const [inline]

Get a single const parent of Drawable.

Parameters:
i index of the parent to get.
Returns:
the parent i.

unsigned int osg::Drawable::getNumParents (  )  const [inline]

Get the number of parents of node.

Returns:
the number of parents of this node.

void osg::Drawable::setStateSet ( StateSet stateset  ) 

Set the StateSet attached to the Drawable.

Previously attached StateSet are automatically unreferenced on assignment of a new drawstate.

StateSet* osg::Drawable::getStateSet (  )  [inline]

Get the attached StateSet.

const StateSet* osg::Drawable::getStateSet (  )  const [inline]

Get the attached const StateSet.

StateSet* osg::Drawable::getOrCreateStateSet (  ) 

Get the attached const StateSet, if one is not already attached create one, attach it to the drawable and return a pointer to it.

void osg::Drawable::setInitialBound ( const osg::BoundingBox bbox  )  [inline]

Set the initial bounding volume to use when computing the overall bounding volume.

const BoundingBox& osg::Drawable::getInitialBound (  )  const [inline]

Set the initial bounding volume to use when computing the overall bounding volume.

void osg::Drawable::dirtyBound (  ) 

Dirty the bounding box, forcing a computeBound() on the next call to getBound().

Should be called in the internal geometry of the Drawable is modified.

const BoundingBox& osg::Drawable::getBound (  )  const [inline]

Get BoundingBox of Drawable.

If the BoundingBox is not up to date then its updated via an internal call to computeBond().

virtual BoundingBox osg::Drawable::computeBound (  )  const [virtual]

Compute the bounding box around Drawables's geometry.

Reimplemented in osg::DrawPixels, osg::ShapeDrawable, osgParticle::ParticleSystem, osgShadow::OccluderGeometry, osgShadow::ShadowVolumeGeometry, osgSim::ImpostorSprite, and osgText::Text.

void osg::Drawable::setComputeBoundingBoxCallback ( ComputeBoundingBoxCallback callback  )  [inline]

Set the compute bound callback to override the default computeBound.

ComputeBoundingBoxCallback* osg::Drawable::getComputeBoundingBoxCallback (  )  [inline]

Get the compute bound callback.

const ComputeBoundingBoxCallback* osg::Drawable::getComputeBoundingBoxCallback (  )  const [inline]

Get the const compute bound callback.

void osg::Drawable::setShape ( Shape shape  )  [inline]

Set the Shape of the Drawable.

The shape can be used to speed up collision detection or as a guide for procedural geometry generation.

See also:
osg::Shape.

Shape* osg::Drawable::getShape (  )  [inline]

Get the Shape of the Drawable.

const Shape* osg::Drawable::getShape (  )  const [inline]

Get the const Shape of the const Drawable.

void osg::Drawable::setSupportsDisplayList ( bool  flag  ) 

Set the drawable so that it can or cannot be used in conjunction with OpenGL display lists.

When set to true, calls to Drawable::setUseDisplayList, whereas when set to false, no display lists can be created and calls to setUseDisplayList are ignored, and a warning is produced. The latter is typically used to guard against the switching on of display lists on objects with dynamic internal data such as continuous Level of Detail algorithms.

bool osg::Drawable::getSupportsDisplayList (  )  const [inline]

Get whether display lists are supported for this drawable instance.

void osg::Drawable::setUseDisplayList ( bool  flag  ) 

When set to true, force the draw method to use OpenGL Display List for rendering.

If false, rendering directly. If the display list has not been compiled already, the next call to draw will automatically create the display list.

bool osg::Drawable::getUseDisplayList (  )  const [inline]

Return whether OpenGL display lists are being used for rendering.

GLuint& osg::Drawable::getDisplayList ( unsigned int  contextID  )  const [inline]

Return OpenGL display list for specified contextID.

virtual void osg::Drawable::setUseVertexBufferObjects ( bool  flag  )  [virtual]

When set to true, ignore the setUseDisplayList() settings, and hints to the drawImplementation method to use OpenGL vertex buffer objects for rendering.

Reimplemented in osg::Geometry.

bool osg::Drawable::getUseVertexBufferObjects (  )  const [inline]

Return whether OpenGL vertex buffer objects should be used when supported by OpenGL driver.

virtual void osg::Drawable::dirtyDisplayList (  )  [virtual]

Force a recompile on next draw() of any OpenGL display list associated with this geoset.

Reimplemented in osg::Geometry.

virtual unsigned int osg::Drawable::getGLObjectSizeHint (  )  const [inline, virtual]

Return the estimated size of GLObjects (display lists/vertex buffer objects) that are associated with this drawable.

This size is used a hint for reuse of deleted display lists/vertex buffer objects.

Reimplemented in osg::Geometry.

void osg::Drawable::draw ( RenderInfo renderInfo  )  const [inline]

Draw OpenGL primitives.

If the Drawable has _useDisplayList set to true, then use an OpenGL display list, automatically compiling one if required. Otherwise, call drawImplementation().

Note:
This method should not be overridden in subclasses, as it manages the optional display list (notice this is not even virtual). Subclasses should override drawImplementation() instead.

virtual void osg::Drawable::compileGLObjects ( RenderInfo renderInfo  )  const [virtual]

Immediately compile this Drawable into an OpenGL Display List.

Note:
Operation is ignored if _useDisplayList is false.

virtual void osg::Drawable::setThreadSafeRefUnref ( bool  threadSafe  )  [virtual]

Set whether to use a mutex to ensure ref() and unref() are thread safe.

Reimplemented from osg::Referenced.

Reimplemented in osgText::Text.

virtual void osg::Drawable::resizeGLObjectBuffers ( unsigned int  maxSize  )  [virtual]

Resize any per context GLObject buffers to specified size.

Reimplemented from osg::Object.

Reimplemented in osg::Geometry, and osgText::Text.

virtual void osg::Drawable::releaseGLObjects ( State state = 0  )  const [virtual]

If State is non-zero, this function releases OpenGL objects for the specified graphics context.

Otherwise, releases OpenGL objexts for all graphics contexts.

Reimplemented from osg::Object.

Reimplemented in osg::Geometry, and osgText::Text.

virtual void osg::Drawable::setUpdateCallback ( UpdateCallback ac  )  [virtual]

Set the UpdateCallback which allows users to attach customize the updating of an object during the update traversal.

UpdateCallback* osg::Drawable::getUpdateCallback (  )  [inline]

Get the non const UpdateCallback.

const UpdateCallback* osg::Drawable::getUpdateCallback (  )  const [inline]

Get the const UpdateCallback.

bool osg::Drawable::requiresUpdateTraversal (  )  const [inline]

Return whether this Drawable has update callbacks associated with it, and therefore must be traversed.

virtual void osg::Drawable::setEventCallback ( EventCallback ac  )  [virtual]

Set the EventCallback which allows users to attach customize the updating of an object during the Event traversal.

EventCallback* osg::Drawable::getEventCallback (  )  [inline]

Get the non const EventCallback.

const EventCallback* osg::Drawable::getEventCallback (  )  const [inline]

Get the const EventCallback.

bool osg::Drawable::requiresEventTraversal (  )  const [inline]

Return whether this Drawable has event callbacks associated with it, and therefore must be traversed.

virtual void osg::Drawable::setCullCallback ( CullCallback cc  )  [inline, virtual]

Set the CullCallback which allows users to customize the culling of Drawable during the cull traversal.

CullCallback* osg::Drawable::getCullCallback (  )  [inline]

Get the non const CullCallback.

const CullCallback* osg::Drawable::getCullCallback (  )  const [inline]

Get the const CullCallback.

virtual void osg::Drawable::setDrawCallback ( DrawCallback dc  )  [inline, virtual]

Set the DrawCallback which allows users to attach customize the drawing of existing Drawable object.

DrawCallback* osg::Drawable::getDrawCallback (  )  [inline]

Get the non const DrawCallback.

const DrawCallback* osg::Drawable::getDrawCallback (  )  const [inline]

Get the const DrawCallback.

virtual void osg::Drawable::drawImplementation ( RenderInfo renderInfo  )  const [pure virtual]

drawImplementation(RenderInfo&) is a pure virtual method for the actual implementation of OpenGL drawing calls, such as vertex arrays and primitives, that must be implemented in concrete subclasses of the Drawable base class, examples include osg::Geometry and osg::ShapeDrawable.

drawImplementation(RenderInfo&) is called from the draw(RenderInfo&) method, with the draw method handling management of OpenGL display lists, and drawImplementation(RenderInfo&) handling the actuall drawing itself.

Parameters:
renderInfo The osg::RenderInfo object that encapulates the current rendering information including the osg::State OpenGL state for the current graphics context.

Implemented in osg::DrawPixels, osg::Geometry, osg::ShapeDrawable, osgParticle::ConnectedParticleSystem, osgParticle::ParticleSystem, osgParticle::PrecipitationEffect::PrecipitationDrawable, osgShadow::OccluderGeometry, osgShadow::ShadowVolumeGeometry, osgSim::ImpostorSprite, osgText::FadeText, and osgText::Text.

static GLuint osg::Drawable::generateDisplayList ( unsigned int  contextID,
unsigned int  sizeHint = 0 
) [static]

Return a OpenGL display list handle a newly generated or reused from display list cache.

static void osg::Drawable::setMinimumNumberOfDisplayListsToRetainInCache ( unsigned int  minimum  )  [static]

Set the minimum number of display lists to retain in the deleted display list cache.

static unsigned int osg::Drawable::getMinimumNumberOfDisplayListsToRetainInCache (  )  [static]

Get the minimum number of display lists to retain in the deleted display list cache.

static void osg::Drawable::deleteDisplayList ( unsigned int  contextID,
GLuint  globj,
unsigned int  sizeHint = 0 
) [static]

Use deleteDisplayList instead of glDeleteList to allow OpenGL display list to be cached until they can be deleted by the OpenGL context in which they were created, specified by contextID.

static void osg::Drawable::flushAllDeletedDisplayLists ( unsigned int  contextID  )  [static]

Flush all the cached display list which need to be deleted in the OpenGL context related to contextID.

static void osg::Drawable::flushDeletedDisplayLists ( unsigned int  contextID,
double &  availableTime 
) [static]

Flush the cached display list which need to be deleted in the OpenGL context related to contextID.

static void osg::Drawable::deleteVertexBufferObject ( unsigned int  contextID,
GLuint  globj 
) [static]

Use deleteVertexBufferObject instead of glDeleteBuffers to allow OpenGL buffer objects to be cached until they can be deleted by the OpenGL context in which they were created, specified by contextID.

static void osg::Drawable::flushDeletedVertexBufferObjects ( unsigned int  contextID,
double  currentTime,
double &  availableTime 
) [static]

Flush all the cached vertex buffer objects which need to be deleted in the OpenGL context related to contextID.

virtual bool osg::Drawable::supports ( const AttributeFunctor  )  const [inline, virtual]

Return true if the Drawable subclass supports accept(AttributeFunctor&).

Reimplemented in osg::Geometry, osgSim::ImpostorSprite, and osgText::Text.

virtual void osg::Drawable::accept ( AttributeFunctor  )  [inline, virtual]

accept an AttributeFunctor and call its methods to tell it about the internal attributes that this Drawable has.

return true if functor handled by drawable, return false on failure of drawable to generate functor calls.

Reimplemented in osg::Geometry, and osgSim::ImpostorSprite.

virtual bool osg::Drawable::supports ( const ConstAttributeFunctor  )  const [inline, virtual]

Return true if the Drawable subclass supports accept(ConstAttributeFunctor&).

Reimplemented in osg::Geometry, osg::ShapeDrawable, osgSim::ImpostorSprite, and osgText::Text.

virtual void osg::Drawable::accept ( ConstAttributeFunctor  )  const [inline, virtual]

Accept an AttributeFunctor and call its methods to tell it about the internal attributes that this Drawable has.

return true if functor handled by drawable, return false on failure of drawable to generate functor calls.

Reimplemented in osg::Geometry, osg::ShapeDrawable, osgSim::ImpostorSprite, and osgText::Text.

virtual bool osg::Drawable::supports ( const PrimitiveFunctor  )  const [inline, virtual]

Return true if the Drawable subclass supports accept(PrimitiveFunctor&).

Reimplemented in osg::Geometry, osg::ShapeDrawable, osgParticle::PrecipitationEffect::PrecipitationDrawable, osgSim::ImpostorSprite, and osgText::Text.

virtual void osg::Drawable::accept ( PrimitiveFunctor  )  const [inline, virtual]

Accept a PrimitiveFunctor and call its methods to tell it about the internal primitives that this Drawable has.

return true if functor handled by drawable, return false on failure of drawable to generate functor calls. Note, PrimtiveFunctor only provides const access of the primitives, as primitives may be procedurally generated so one cannot modify it.

Reimplemented in osg::Geometry, osg::ShapeDrawable, osgParticle::PrecipitationEffect::PrecipitationDrawable, osgSim::ImpostorSprite, and osgText::Text.

virtual bool osg::Drawable::supports ( const PrimitiveIndexFunctor  )  const [inline, virtual]

Return true if the Drawable subclass supports accept(PrimitiveIndexFunctor&).

Reimplemented in osg::Geometry, and osgParticle::PrecipitationEffect::PrecipitationDrawable.

virtual void osg::Drawable::accept ( PrimitiveIndexFunctor  )  const [inline, virtual]

Accept a PrimitiveIndexFunctor and call its methods to tell it about the internal primitives that this Drawable has.

return true if functor handled by drawable, return false on failure of drawable to generate functor calls. Note, PrimtiveIndexFunctor only provide const access of the primitives, as primitives may be procedurally generated so one cannot modify it.

Reimplemented in osg::Geometry, and osgParticle::PrecipitationEffect::PrecipitationDrawable.

static Extensions* osg::Drawable::getExtensions ( unsigned int  contextID,
bool  createIfNotInitalized 
) [static]

Function to call to get the extension of a specified context.

If the Extension object for that context has not yet been created and the 'createIfNotInitalized' flag been set to false then returns NULL. If 'createIfNotInitalized' is true then the Extensions object is automatically created. However, in this case the extension object is only created with the graphics context associated with ContextID..

static void osg::Drawable::setExtensions ( unsigned int  contextID,
Extensions extensions 
) [static]

setExtensions allows users to override the extensions across graphics contexts.

typically used when you have different extensions supported across graphics pipes but need to ensure that they all use the same low common denominator extensions.

Drawable& osg::Drawable::operator= ( const Drawable  )  [inline, protected]

void osg::Drawable::setBound ( const BoundingBox bb  )  const [protected]

set the bounding box .

void osg::Drawable::addParent ( osg::Node node  )  [protected]

void osg::Drawable::removeParent ( osg::Node node  )  [protected]

void osg::Drawable::setNumChildrenRequiringUpdateTraversal ( unsigned int  num  )  [protected]

unsigned int osg::Drawable::getNumChildrenRequiringUpdateTraversal (  )  const [inline, protected]

void osg::Drawable::setNumChildrenRequiringEventTraversal ( unsigned int  num  )  [protected]

unsigned int osg::Drawable::getNumChildrenRequiringEventTraversal (  )  const [inline, protected]


Friends And Related Function Documentation

friend class Node [friend]

friend class Geode [friend]

friend class StateSet [friend]


Member Data Documentation

unsigned int osg::Drawable::s_numberDrawablesReusedLastInLastFrame [static]

unsigned int osg::Drawable::s_numberNewDrawablesInLastFrame [static]

unsigned int osg::Drawable::s_numberDeletedDrawablesInLastFrame [static]

ParentList osg::Drawable::_parents [protected]

ref_ptr<StateSet> osg::Drawable::_stateset [protected]

BoundingBox osg::Drawable::_initialBound [protected]

ref_ptr<ComputeBoundingBoxCallback> osg::Drawable::_computeBoundCallback [protected]

BoundingBox osg::Drawable::_boundingBox [mutable, protected]

bool osg::Drawable::_boundingBoxComputed [mutable, protected]

ref_ptr<Shape> osg::Drawable::_shape [protected]

bool osg::Drawable::_supportsDisplayList [protected]

bool osg::Drawable::_useDisplayList [protected]

bool osg::Drawable::_supportsVertexBufferObjects [protected]

bool osg::Drawable::_useVertexBufferObjects [protected]

GLObjectList osg::Drawable::_globjList [mutable, protected]

ref_ptr<UpdateCallback> osg::Drawable::_updateCallback [protected]

unsigned int osg::Drawable::_numChildrenRequiringUpdateTraversal [protected]

ref_ptr<EventCallback> osg::Drawable::_eventCallback [protected]

unsigned int osg::Drawable::_numChildrenRequiringEventTraversal [protected]

ref_ptr<CullCallback> osg::Drawable::_cullCallback [protected]

ref_ptr<DrawCallback> osg::Drawable::_drawCallback [protected]


The documentation for this class was generated from the following file:
Generated at Sun Oct 14 02:12:07 2007 for the OpenSceneGraph by doxygen 1.5.3.