Public Member Functions | |
DrawPixels () | |
DrawPixels (const DrawPixels &drawimage, const CopyOp ©op=CopyOp::SHALLOW_COPY) | |
Copy constructor using CopyOp to manage deep vs shallow copy. | |
virtual Object * | cloneType () const |
Clone the type of an object, with Object* return type. | |
virtual Object * | clone (const CopyOp ©op) const |
Clone an object, with Object* return type. | |
virtual bool | isSameKindAs (const Object *obj) const |
virtual const char * | libraryName () const |
return the name of the object's library. | |
virtual const char * | className () const |
return the name of the object's class type. | |
void | setPosition (const osg::Vec3 &position) |
osg::Vec3 & | getPosition () |
const osg::Vec3 & | getPosition () const |
void | setImage (osg::Image *image) |
osg::Image * | getImage () |
const osg::Image * | getImage () const |
void | setUseSubImage (bool useSubImage) |
bool | getUseSubImage () const |
void | setSubImageDimensions (unsigned int offsetX, unsigned int offsetY, unsigned int width, unsigned int height) |
void | getSubImageDimensions (unsigned int &offsetX, unsigned int &offsetY, unsigned int &width, unsigned int &height) const |
virtual void | drawImplementation (RenderInfo &renderInfo) const |
drawImplementation(RenderInfo&) is a pure virtual method for the actual implementation of OpenGL drawing calls, such as vertex arrays and primitives, that must be implemented in concrete subclasses of the Drawable base class, examples include osg::Geometry and osg::ShapeDrawable. | |
virtual BoundingBox | computeBound () const |
Compute the bounding box around Drawables's geometry. | |
Protected Member Functions | |
DrawPixels & | operator= (const DrawPixels &) |
virtual | ~DrawPixels () |
Protected Attributes | |
Vec3 | _position |
ref_ptr< Image > | _image |
bool | _useSubImage |
unsigned int | _offsetX |
unsigned int | _offsetY |
unsigned int | _width |
unsigned int | _height |
osg::DrawPixels::DrawPixels | ( | ) |
osg::DrawPixels::DrawPixels | ( | const DrawPixels & | drawimage, | |
const CopyOp & | copyop = CopyOp::SHALLOW_COPY | |||
) |
Copy constructor using CopyOp to manage deep vs shallow copy.
virtual osg::DrawPixels::~DrawPixels | ( | ) | [protected, virtual] |
virtual Object* osg::DrawPixels::cloneType | ( | ) | const [inline, virtual] |
Clone the type of an object, with Object* return type.
Must be defined by derived classes.
Implements osg::Object.
Clone an object, with Object* return type.
Must be defined by derived classes.
Implements osg::Object.
virtual bool osg::DrawPixels::isSameKindAs | ( | const Object * | obj | ) | const [inline, virtual] |
Reimplemented from osg::Drawable.
virtual const char* osg::DrawPixels::libraryName | ( | ) | const [inline, virtual] |
return the name of the object's library.
Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name.
Reimplemented from osg::Drawable.
virtual const char* osg::DrawPixels::className | ( | ) | const [inline, virtual] |
return the name of the object's class type.
Must be defined by derived classes.
Reimplemented from osg::Drawable.
void osg::DrawPixels::setPosition | ( | const osg::Vec3 & | position | ) |
osg::Vec3& osg::DrawPixels::getPosition | ( | ) | [inline] |
const osg::Vec3& osg::DrawPixels::getPosition | ( | ) | const [inline] |
void osg::DrawPixels::setImage | ( | osg::Image * | image | ) | [inline] |
osg::Image* osg::DrawPixels::getImage | ( | ) | [inline] |
const osg::Image* osg::DrawPixels::getImage | ( | ) | const [inline] |
void osg::DrawPixels::setUseSubImage | ( | bool | useSubImage | ) | [inline] |
bool osg::DrawPixels::getUseSubImage | ( | ) | const [inline] |
void osg::DrawPixels::setSubImageDimensions | ( | unsigned int | offsetX, | |
unsigned int | offsetY, | |||
unsigned int | width, | |||
unsigned int | height | |||
) |
void osg::DrawPixels::getSubImageDimensions | ( | unsigned int & | offsetX, | |
unsigned int & | offsetY, | |||
unsigned int & | width, | |||
unsigned int & | height | |||
) | const |
virtual void osg::DrawPixels::drawImplementation | ( | RenderInfo & | renderInfo | ) | const [virtual] |
drawImplementation(RenderInfo&) is a pure virtual method for the actual implementation of OpenGL drawing calls, such as vertex arrays and primitives, that must be implemented in concrete subclasses of the Drawable base class, examples include osg::Geometry and osg::ShapeDrawable.
drawImplementation(RenderInfo&) is called from the draw(RenderInfo&) method, with the draw method handling management of OpenGL display lists, and drawImplementation(RenderInfo&) handling the actuall drawing itself.
renderInfo | The osg::RenderInfo object that encapulates the current rendering information including the osg::State OpenGL state for the current graphics context. |
Implements osg::Drawable.
virtual BoundingBox osg::DrawPixels::computeBound | ( | ) | const [virtual] |
DrawPixels& osg::DrawPixels::operator= | ( | const DrawPixels & | ) | [inline, protected] |
Vec3 osg::DrawPixels::_position [protected] |
ref_ptr<Image> osg::DrawPixels::_image [protected] |
bool osg::DrawPixels::_useSubImage [protected] |
unsigned int osg::DrawPixels::_offsetX [protected] |
unsigned int osg::DrawPixels::_offsetY [protected] |
unsigned int osg::DrawPixels::_width [protected] |
unsigned int osg::DrawPixels::_height [protected] |