Public Types | |
enum | AllocationMode { NO_DELETE, USE_NEW_DELETE, USE_MALLOC_FREE } |
enum | Origin { BOTTOM_LEFT, TOP_LEFT } |
typedef std::vector < unsigned int > | MipmapDataType |
Precomputed mipmaps stuff. | |
Public Member Functions | |
Image () | |
Image (const Image &image, const CopyOp ©op=CopyOp::SHALLOW_COPY) | |
Copy constructor using CopyOp to manage deep vs shallow copy. | |
virtual Object * | cloneType () const |
Clone the type of an object, with Object* return type. | |
virtual Object * | clone (const CopyOp ©op) const |
Clone an object, with Object* return type. | |
virtual bool | isSameKindAs (const Object *obj) const |
virtual const char * | libraryName () const |
return the name of the object's library. | |
virtual const char * | className () const |
return the name of the object's class type. | |
virtual int | compare (const Image &rhs) const |
Return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs. | |
void | setFileName (const std::string &fileName) |
const std::string & | getFileName () const |
void | setAllocationMode (AllocationMode mode) |
Set the method used for deleting data once it goes out of scope. | |
AllocationMode | getAllocationMode () const |
Get the method used for deleting data once it goes out of scope. | |
void | allocateImage (int s, int t, int r, GLenum pixelFormat, GLenum type, int packing=1) |
Allocate a pixel block of specified size and type. | |
void | setImage (int s, int t, int r, GLint internalTextureformat, GLenum pixelFormat, GLenum type, unsigned char *data, AllocationMode mode, int packing=1) |
Set the image dimensions, format and data. | |
void | readPixels (int x, int y, int width, int height, GLenum pixelFormat, GLenum type) |
Read pixels from current frame buffer at specified position and size, using glReadPixels. | |
void | readImageFromCurrentTexture (unsigned int contextID, bool copyMipMapsIfAvailable, GLenum type=GL_UNSIGNED_BYTE) |
Read the contents of the current bound texture, handling compressed pixelFormats if present. | |
void | scaleImage (int s, int t, int r) |
Scale image to specified size. | |
void | scaleImage (int s, int t, int r, GLenum newDataType) |
Scale image to specified size and with specified data type. | |
void | copySubImage (int s_offset, int t_offset, int r_offset, osg::Image *source) |
Copy a source Image into a subpart of this Image at specified position. | |
void | setOrigin (Origin origin) |
Set the origin of the image. | |
Origin | getOrigin () const |
Get the origin of the image. | |
int | s () const |
Width of image. | |
int | t () const |
Height of image. | |
int | r () const |
Depth of image. | |
void | setInternalTextureFormat (GLint internalFormat) |
GLint | getInternalTextureFormat () const |
void | setPixelFormat (GLenum pixelFormat) |
GLenum | getPixelFormat () const |
void | setDataType (GLenum dataType) |
GLenum | getDataType () const |
void | setPacking (unsigned int packing) |
unsigned int | getPacking () const |
unsigned int | getPixelSizeInBits () const |
Return the number of bits required for each pixel. | |
unsigned int | getRowSizeInBytes () const |
Return the number of bytes each row of pixels occupies once it has been packed. | |
unsigned int | getImageSizeInBytes () const |
Return the number of bytes each image (_s*_t) of pixels occupies. | |
unsigned int | getTotalSizeInBytes () const |
Return the number of bytes the whole row/image/volume of pixels occupies. | |
unsigned int | getTotalSizeInBytesIncludingMipmaps () const |
Return the number of bytes the whole row/image/volume of pixels occupies, including all mip maps if included. | |
bool | valid () const |
Return true if the Image represent a valid and usable imagery. | |
unsigned char * | data () |
Raw image data. | |
const unsigned char * | data () const |
Raw const image data. | |
unsigned char * | data (int column, int row=0, int image=0) |
const unsigned char * | data (int column, int row=0, int image=0) const |
void | flipHorizontal () |
Flip the image horizontally. | |
void | flipVertical () |
Flip the image vertically. | |
void | ensureValidSizeForTexturing (GLint maxTextureSize) |
Ensure image dimensions are a power of two. | |
void | dirty () |
Dirty the image, which increments the modified count, to force osg::Texture to reload the image. | |
void | setModifiedCount (unsigned int value) |
Set the modified count value. | |
unsigned int | getModifiedCount () const |
Get modified count value. | |
bool | isMipmap () const |
unsigned int | getNumMipmapLevels () const |
void | setMipmapLevels (const MipmapDataType &mipmapDataVector) |
Send offsets into data. | |
const MipmapDataType & | getMipmapLevels () const |
unsigned int | getMipmapOffset (unsigned int mipmapLevel) const |
unsigned char * | getMipmapData (unsigned int mipmapLevel) |
const unsigned char * | getMipmapData (unsigned int mipmapLevel) const |
bool | isImageTranslucent () const |
Return true if this image is translucent - i.e. | |
void | setPixelBufferObject (PixelBufferObject *buffer) |
Set the optional PixelBufferObject used to map the image memory efficiently to graphics memory. | |
PixelBufferObject * | getPixelBufferObject () |
Get the PixelBufferObject. | |
const PixelBufferObject * | getPixelBufferObject () const |
Get the const PixelBufferObject. | |
Static Public Member Functions | |
static bool | isPackedType (GLenum type) |
static GLenum | computePixelFormat (GLenum pixelFormat) |
static unsigned int | computeNumComponents (GLenum pixelFormat) |
static unsigned int | computePixelSizeInBits (GLenum pixelFormat, GLenum type) |
static unsigned int | computeRowWidthInBytes (int width, GLenum pixelFormat, GLenum type, int packing) |
static int | computeNearestPowerOfTwo (int s, float bias=0.5f) |
static int | computeNumberOfMipmapLevels (int s, int t=1, int r=1) |
Protected Member Functions | |
virtual | ~Image () |
Image & | operator= (const Image &) |
void | deallocateData () |
void | setData (unsigned char *data, AllocationMode allocationMode) |
Protected Attributes | |
std::string | _fileName |
Origin | _origin |
int | _s |
int | _t |
int | _r |
GLint | _internalTextureFormat |
GLenum | _pixelFormat |
GLenum | _dataType |
unsigned int | _packing |
AllocationMode | _allocationMode |
unsigned char * | _data |
unsigned int | _modifiedCount |
MipmapDataType | _mipmapData |
ref_ptr < PixelBufferObject > | _bufferObject |
typedef std::vector< unsigned int > osg::Image::MipmapDataType |
Precomputed mipmaps stuff.
enum osg::Image::Origin |
osg::Image::Image | ( | ) |
Copy constructor using CopyOp to manage deep vs shallow copy.
virtual osg::Image::~Image | ( | ) | [protected, virtual] |
virtual Object* osg::Image::cloneType | ( | ) | const [inline, virtual] |
Clone the type of an object, with Object* return type.
Must be defined by derived classes.
Implements osg::Object.
Reimplemented in osg::ImageStream.
Clone an object, with Object* return type.
Must be defined by derived classes.
Implements osg::Object.
Reimplemented in osg::ImageStream.
virtual bool osg::Image::isSameKindAs | ( | const Object * | obj | ) | const [inline, virtual] |
virtual const char* osg::Image::libraryName | ( | ) | const [inline, virtual] |
return the name of the object's library.
Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name.
Implements osg::Object.
Reimplemented in osg::ImageStream.
virtual const char* osg::Image::className | ( | ) | const [inline, virtual] |
return the name of the object's class type.
Must be defined by derived classes.
Implements osg::Object.
Reimplemented in osg::ImageStream.
virtual int osg::Image::compare | ( | const Image & | rhs | ) | const [virtual] |
void osg::Image::setFileName | ( | const std::string & | fileName | ) |
const std::string& osg::Image::getFileName | ( | ) | const [inline] |
void osg::Image::setAllocationMode | ( | AllocationMode | mode | ) | [inline] |
Set the method used for deleting data once it goes out of scope.
AllocationMode osg::Image::getAllocationMode | ( | ) | const [inline] |
Get the method used for deleting data once it goes out of scope.
void osg::Image::allocateImage | ( | int | s, | |
int | t, | |||
int | r, | |||
GLenum | pixelFormat, | |||
GLenum | type, | |||
int | packing = 1 | |||
) |
Allocate a pixel block of specified size and type.
void osg::Image::setImage | ( | int | s, | |
int | t, | |||
int | r, | |||
GLint | internalTextureformat, | |||
GLenum | pixelFormat, | |||
GLenum | type, | |||
unsigned char * | data, | |||
AllocationMode | mode, | |||
int | packing = 1 | |||
) |
Set the image dimensions, format and data.
void osg::Image::readPixels | ( | int | x, | |
int | y, | |||
int | width, | |||
int | height, | |||
GLenum | pixelFormat, | |||
GLenum | type | |||
) |
Read pixels from current frame buffer at specified position and size, using glReadPixels.
Create memory for storage if required, reuse existing pixel coords if possible.
void osg::Image::readImageFromCurrentTexture | ( | unsigned int | contextID, | |
bool | copyMipMapsIfAvailable, | |||
GLenum | type = GL_UNSIGNED_BYTE | |||
) |
Read the contents of the current bound texture, handling compressed pixelFormats if present.
Create memory for storage if required, reuse existing pixel coords if possible.
void osg::Image::scaleImage | ( | int | s, | |
int | t, | |||
int | r | |||
) | [inline] |
Scale image to specified size.
void osg::Image::scaleImage | ( | int | s, | |
int | t, | |||
int | r, | |||
GLenum | newDataType | |||
) |
Scale image to specified size and with specified data type.
void osg::Image::copySubImage | ( | int | s_offset, | |
int | t_offset, | |||
int | r_offset, | |||
osg::Image * | source | |||
) |
Copy a source Image into a subpart of this Image at specified position.
Typically used to copy to an already allocated image, such as creating a 3D image from a stack 2D images. If this Image is empty then image data is created to accomodate the source image in its offset position. If source is NULL then no operation happens, this Image is left unchanged.
void osg::Image::setOrigin | ( | Origin | origin | ) | [inline] |
Set the origin of the image.
The default value is BOTTOM_LEFT and is consistent with OpenGL. TOP_LEFT is used for imagery that follows standard Imagery convention, such as movies, and hasn't been flipped yet. For such images one much flip the t axis of the tex coords. to handle this origin position.
Origin osg::Image::getOrigin | ( | ) | const [inline] |
Get the origin of the image.
int osg::Image::s | ( | ) | const [inline] |
Width of image.
int osg::Image::t | ( | ) | const [inline] |
Height of image.
int osg::Image::r | ( | ) | const [inline] |
Depth of image.
void osg::Image::setInternalTextureFormat | ( | GLint | internalFormat | ) |
GLint osg::Image::getInternalTextureFormat | ( | ) | const [inline] |
void osg::Image::setPixelFormat | ( | GLenum | pixelFormat | ) |
GLenum osg::Image::getPixelFormat | ( | ) | const [inline] |
void osg::Image::setDataType | ( | GLenum | dataType | ) |
GLenum osg::Image::getDataType | ( | ) | const [inline] |
void osg::Image::setPacking | ( | unsigned int | packing | ) | [inline] |
unsigned int osg::Image::getPacking | ( | ) | const [inline] |
unsigned int osg::Image::getPixelSizeInBits | ( | ) | const [inline] |
Return the number of bits required for each pixel.
unsigned int osg::Image::getRowSizeInBytes | ( | ) | const [inline] |
Return the number of bytes each row of pixels occupies once it has been packed.
unsigned int osg::Image::getImageSizeInBytes | ( | ) | const [inline] |
Return the number of bytes each image (_s*_t) of pixels occupies.
unsigned int osg::Image::getTotalSizeInBytes | ( | ) | const [inline] |
Return the number of bytes the whole row/image/volume of pixels occupies.
unsigned int osg::Image::getTotalSizeInBytesIncludingMipmaps | ( | ) | const |
Return the number of bytes the whole row/image/volume of pixels occupies, including all mip maps if included.
bool osg::Image::valid | ( | ) | const [inline] |
Return true if the Image represent a valid and usable imagery.
unsigned char* osg::Image::data | ( | ) | [inline] |
Raw image data.
const unsigned char* osg::Image::data | ( | ) | const [inline] |
Raw const image data.
unsigned char* osg::Image::data | ( | int | column, | |
int | row = 0 , |
|||
int | image = 0 | |||
) | [inline] |
const unsigned char* osg::Image::data | ( | int | column, | |
int | row = 0 , |
|||
int | image = 0 | |||
) | const [inline] |
void osg::Image::flipHorizontal | ( | ) |
Flip the image horizontally.
void osg::Image::flipVertical | ( | ) |
Flip the image vertically.
void osg::Image::ensureValidSizeForTexturing | ( | GLint | maxTextureSize | ) |
Ensure image dimensions are a power of two.
Mipmapped textures require the image dimensions to be power of two and are within the maxiumum texture size for the host machine.
void osg::Image::dirty | ( | ) | [inline] |
Dirty the image, which increments the modified count, to force osg::Texture to reload the image.
void osg::Image::setModifiedCount | ( | unsigned int | value | ) | [inline] |
Set the modified count value.
Used by osg::Texture when using texture subloading.
unsigned int osg::Image::getModifiedCount | ( | ) | const [inline] |
Get modified count value.
Used by osg::Texture when using texture subloading.
static bool osg::Image::isPackedType | ( | GLenum | type | ) | [static] |
static GLenum osg::Image::computePixelFormat | ( | GLenum | pixelFormat | ) | [static] |
static unsigned int osg::Image::computeNumComponents | ( | GLenum | pixelFormat | ) | [static] |
static unsigned int osg::Image::computePixelSizeInBits | ( | GLenum | pixelFormat, | |
GLenum | type | |||
) | [static] |
static unsigned int osg::Image::computeRowWidthInBytes | ( | int | width, | |
GLenum | pixelFormat, | |||
GLenum | type, | |||
int | packing | |||
) | [static] |
static int osg::Image::computeNearestPowerOfTwo | ( | int | s, | |
float | bias = 0.5f | |||
) | [static] |
static int osg::Image::computeNumberOfMipmapLevels | ( | int | s, | |
int | t = 1 , |
|||
int | r = 1 | |||
) | [static] |
bool osg::Image::isMipmap | ( | ) | const [inline] |
unsigned int osg::Image::getNumMipmapLevels | ( | ) | const [inline] |
void osg::Image::setMipmapLevels | ( | const MipmapDataType & | mipmapDataVector | ) | [inline] |
Send offsets into data.
It is assumed that first mipmap offset (index 0) is 0.
const MipmapDataType& osg::Image::getMipmapLevels | ( | ) | const [inline] |
unsigned int osg::Image::getMipmapOffset | ( | unsigned int | mipmapLevel | ) | const [inline] |
unsigned char* osg::Image::getMipmapData | ( | unsigned int | mipmapLevel | ) | [inline] |
const unsigned char* osg::Image::getMipmapData | ( | unsigned int | mipmapLevel | ) | const [inline] |
bool osg::Image::isImageTranslucent | ( | ) | const |
Return true if this image is translucent - i.e.
it has alpha values that are less 1.0 (when normalized).
void osg::Image::setPixelBufferObject | ( | PixelBufferObject * | buffer | ) | [inline] |
Set the optional PixelBufferObject used to map the image memory efficiently to graphics memory.
PixelBufferObject* osg::Image::getPixelBufferObject | ( | ) | [inline] |
Get the PixelBufferObject.
const PixelBufferObject* osg::Image::getPixelBufferObject | ( | ) | const [inline] |
Get the const PixelBufferObject.
void osg::Image::deallocateData | ( | ) | [protected] |
void osg::Image::setData | ( | unsigned char * | data, | |
AllocationMode | allocationMode | |||
) | [protected] |
std::string osg::Image::_fileName [protected] |
Origin osg::Image::_origin [protected] |
int osg::Image::_s [protected] |
int osg::Image::_t [protected] |
int osg::Image::_r [protected] |
GLint osg::Image::_internalTextureFormat [protected] |
GLenum osg::Image::_pixelFormat [protected] |
GLenum osg::Image::_dataType [protected] |
unsigned int osg::Image::_packing [protected] |
AllocationMode osg::Image::_allocationMode [protected] |
unsigned char* osg::Image::_data [protected] |
unsigned int osg::Image::_modifiedCount [protected] |
MipmapDataType osg::Image::_mipmapData [protected] |
ref_ptr<PixelBufferObject> osg::Image::_bufferObject [protected] |