osg::Image Class Reference

Image class for encapsulating the storage texture image data. More...

Inheritance diagram for osg::Image:

Inheritance graph
[legend]

List of all members.

Public Types

enum  AllocationMode { NO_DELETE, USE_NEW_DELETE, USE_MALLOC_FREE }
enum  Origin { BOTTOM_LEFT, TOP_LEFT }
typedef std::vector
< unsigned int > 
MipmapDataType
 Precomputed mipmaps stuff.

Public Member Functions

 Image ()
 Image (const Image &image, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 Copy constructor using CopyOp to manage deep vs shallow copy.
virtual ObjectcloneType () const
 Clone the type of an object, with Object* return type.
virtual Objectclone (const CopyOp &copyop) const
 Clone an object, with Object* return type.
virtual bool isSameKindAs (const Object *obj) const
virtual const char * libraryName () const
 return the name of the object's library.
virtual const char * className () const
 return the name of the object's class type.
virtual int compare (const Image &rhs) const
 Return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs.
void setFileName (const std::string &fileName)
const std::string & getFileName () const
void setAllocationMode (AllocationMode mode)
 Set the method used for deleting data once it goes out of scope.
AllocationMode getAllocationMode () const
 Get the method used for deleting data once it goes out of scope.
void allocateImage (int s, int t, int r, GLenum pixelFormat, GLenum type, int packing=1)
 Allocate a pixel block of specified size and type.
void setImage (int s, int t, int r, GLint internalTextureformat, GLenum pixelFormat, GLenum type, unsigned char *data, AllocationMode mode, int packing=1)
 Set the image dimensions, format and data.
void readPixels (int x, int y, int width, int height, GLenum pixelFormat, GLenum type)
 Read pixels from current frame buffer at specified position and size, using glReadPixels.
void readImageFromCurrentTexture (unsigned int contextID, bool copyMipMapsIfAvailable, GLenum type=GL_UNSIGNED_BYTE)
 Read the contents of the current bound texture, handling compressed pixelFormats if present.
void scaleImage (int s, int t, int r)
 Scale image to specified size.
void scaleImage (int s, int t, int r, GLenum newDataType)
 Scale image to specified size and with specified data type.
void copySubImage (int s_offset, int t_offset, int r_offset, osg::Image *source)
 Copy a source Image into a subpart of this Image at specified position.
void setOrigin (Origin origin)
 Set the origin of the image.
Origin getOrigin () const
 Get the origin of the image.
int s () const
 Width of image.
int t () const
 Height of image.
int r () const
 Depth of image.
void setInternalTextureFormat (GLint internalFormat)
GLint getInternalTextureFormat () const
void setPixelFormat (GLenum pixelFormat)
GLenum getPixelFormat () const
void setDataType (GLenum dataType)
GLenum getDataType () const
void setPacking (unsigned int packing)
unsigned int getPacking () const
unsigned int getPixelSizeInBits () const
 Return the number of bits required for each pixel.
unsigned int getRowSizeInBytes () const
 Return the number of bytes each row of pixels occupies once it has been packed.
unsigned int getImageSizeInBytes () const
 Return the number of bytes each image (_s*_t) of pixels occupies.
unsigned int getTotalSizeInBytes () const
 Return the number of bytes the whole row/image/volume of pixels occupies.
unsigned int getTotalSizeInBytesIncludingMipmaps () const
 Return the number of bytes the whole row/image/volume of pixels occupies, including all mip maps if included.
bool valid () const
 Return true if the Image represent a valid and usable imagery.
unsigned char * data ()
 Raw image data.
const unsigned char * data () const
 Raw const image data.
unsigned char * data (int column, int row=0, int image=0)
const unsigned char * data (int column, int row=0, int image=0) const
void flipHorizontal ()
 Flip the image horizontally.
void flipVertical ()
 Flip the image vertically.
void ensureValidSizeForTexturing (GLint maxTextureSize)
 Ensure image dimensions are a power of two.
void dirty ()
 Dirty the image, which increments the modified count, to force osg::Texture to reload the image.
void setModifiedCount (unsigned int value)
 Set the modified count value.
unsigned int getModifiedCount () const
 Get modified count value.
bool isMipmap () const
unsigned int getNumMipmapLevels () const
void setMipmapLevels (const MipmapDataType &mipmapDataVector)
 Send offsets into data.
const MipmapDataTypegetMipmapLevels () const
unsigned int getMipmapOffset (unsigned int mipmapLevel) const
unsigned char * getMipmapData (unsigned int mipmapLevel)
const unsigned char * getMipmapData (unsigned int mipmapLevel) const
bool isImageTranslucent () const
 Return true if this image is translucent - i.e.
void setPixelBufferObject (PixelBufferObject *buffer)
 Set the optional PixelBufferObject used to map the image memory efficiently to graphics memory.
PixelBufferObjectgetPixelBufferObject ()
 Get the PixelBufferObject.
const PixelBufferObjectgetPixelBufferObject () const
 Get the const PixelBufferObject.

Static Public Member Functions

static bool isPackedType (GLenum type)
static GLenum computePixelFormat (GLenum pixelFormat)
static unsigned int computeNumComponents (GLenum pixelFormat)
static unsigned int computePixelSizeInBits (GLenum pixelFormat, GLenum type)
static unsigned int computeRowWidthInBytes (int width, GLenum pixelFormat, GLenum type, int packing)
static int computeNearestPowerOfTwo (int s, float bias=0.5f)
static int computeNumberOfMipmapLevels (int s, int t=1, int r=1)

Protected Member Functions

virtual ~Image ()
Imageoperator= (const Image &)
void deallocateData ()
void setData (unsigned char *data, AllocationMode allocationMode)

Protected Attributes

std::string _fileName
Origin _origin
int _s
int _t
int _r
GLint _internalTextureFormat
GLenum _pixelFormat
GLenum _dataType
unsigned int _packing
AllocationMode _allocationMode
unsigned char * _data
unsigned int _modifiedCount
MipmapDataType _mipmapData
ref_ptr
< PixelBufferObject
_bufferObject


Detailed Description

Image class for encapsulating the storage texture image data.


Member Typedef Documentation

typedef std::vector< unsigned int > osg::Image::MipmapDataType

Precomputed mipmaps stuff.


Member Enumeration Documentation

enum osg::Image::AllocationMode

Enumerator:
NO_DELETE 
USE_NEW_DELETE 
USE_MALLOC_FREE 

enum osg::Image::Origin

Enumerator:
BOTTOM_LEFT 
TOP_LEFT 


Constructor & Destructor Documentation

osg::Image::Image (  ) 

osg::Image::Image ( const Image image,
const CopyOp copyop = CopyOp::SHALLOW_COPY 
)

Copy constructor using CopyOp to manage deep vs shallow copy.

virtual osg::Image::~Image (  )  [protected, virtual]


Member Function Documentation

virtual Object* osg::Image::cloneType (  )  const [inline, virtual]

Clone the type of an object, with Object* return type.

Must be defined by derived classes.

Implements osg::Object.

Reimplemented in osg::ImageStream.

virtual Object* osg::Image::clone ( const CopyOp  )  const [inline, virtual]

Clone an object, with Object* return type.

Must be defined by derived classes.

Implements osg::Object.

Reimplemented in osg::ImageStream.

virtual bool osg::Image::isSameKindAs ( const Object obj  )  const [inline, virtual]

Reimplemented from osg::Object.

Reimplemented in osg::ImageStream.

virtual const char* osg::Image::libraryName (  )  const [inline, virtual]

return the name of the object's library.

Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name.

Implements osg::Object.

Reimplemented in osg::ImageStream.

virtual const char* osg::Image::className (  )  const [inline, virtual]

return the name of the object's class type.

Must be defined by derived classes.

Implements osg::Object.

Reimplemented in osg::ImageStream.

virtual int osg::Image::compare ( const Image rhs  )  const [virtual]

Return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs.

Reimplemented in osg::ImageStream.

void osg::Image::setFileName ( const std::string &  fileName  ) 

const std::string& osg::Image::getFileName (  )  const [inline]

void osg::Image::setAllocationMode ( AllocationMode  mode  )  [inline]

Set the method used for deleting data once it goes out of scope.

AllocationMode osg::Image::getAllocationMode (  )  const [inline]

Get the method used for deleting data once it goes out of scope.

void osg::Image::allocateImage ( int  s,
int  t,
int  r,
GLenum  pixelFormat,
GLenum  type,
int  packing = 1 
)

Allocate a pixel block of specified size and type.

void osg::Image::setImage ( int  s,
int  t,
int  r,
GLint  internalTextureformat,
GLenum  pixelFormat,
GLenum  type,
unsigned char *  data,
AllocationMode  mode,
int  packing = 1 
)

Set the image dimensions, format and data.

void osg::Image::readPixels ( int  x,
int  y,
int  width,
int  height,
GLenum  pixelFormat,
GLenum  type 
)

Read pixels from current frame buffer at specified position and size, using glReadPixels.

Create memory for storage if required, reuse existing pixel coords if possible.

void osg::Image::readImageFromCurrentTexture ( unsigned int  contextID,
bool  copyMipMapsIfAvailable,
GLenum  type = GL_UNSIGNED_BYTE 
)

Read the contents of the current bound texture, handling compressed pixelFormats if present.

Create memory for storage if required, reuse existing pixel coords if possible.

void osg::Image::scaleImage ( int  s,
int  t,
int  r 
) [inline]

Scale image to specified size.

void osg::Image::scaleImage ( int  s,
int  t,
int  r,
GLenum  newDataType 
)

Scale image to specified size and with specified data type.

void osg::Image::copySubImage ( int  s_offset,
int  t_offset,
int  r_offset,
osg::Image source 
)

Copy a source Image into a subpart of this Image at specified position.

Typically used to copy to an already allocated image, such as creating a 3D image from a stack 2D images. If this Image is empty then image data is created to accomodate the source image in its offset position. If source is NULL then no operation happens, this Image is left unchanged.

void osg::Image::setOrigin ( Origin  origin  )  [inline]

Set the origin of the image.

The default value is BOTTOM_LEFT and is consistent with OpenGL. TOP_LEFT is used for imagery that follows standard Imagery convention, such as movies, and hasn't been flipped yet. For such images one much flip the t axis of the tex coords. to handle this origin position.

Origin osg::Image::getOrigin (  )  const [inline]

Get the origin of the image.

int osg::Image::s (  )  const [inline]

Width of image.

int osg::Image::t (  )  const [inline]

Height of image.

int osg::Image::r (  )  const [inline]

Depth of image.

void osg::Image::setInternalTextureFormat ( GLint  internalFormat  ) 

GLint osg::Image::getInternalTextureFormat (  )  const [inline]

void osg::Image::setPixelFormat ( GLenum  pixelFormat  ) 

GLenum osg::Image::getPixelFormat (  )  const [inline]

void osg::Image::setDataType ( GLenum  dataType  ) 

GLenum osg::Image::getDataType (  )  const [inline]

void osg::Image::setPacking ( unsigned int  packing  )  [inline]

unsigned int osg::Image::getPacking (  )  const [inline]

unsigned int osg::Image::getPixelSizeInBits (  )  const [inline]

Return the number of bits required for each pixel.

unsigned int osg::Image::getRowSizeInBytes (  )  const [inline]

Return the number of bytes each row of pixels occupies once it has been packed.

unsigned int osg::Image::getImageSizeInBytes (  )  const [inline]

Return the number of bytes each image (_s*_t) of pixels occupies.

unsigned int osg::Image::getTotalSizeInBytes (  )  const [inline]

Return the number of bytes the whole row/image/volume of pixels occupies.

unsigned int osg::Image::getTotalSizeInBytesIncludingMipmaps (  )  const

Return the number of bytes the whole row/image/volume of pixels occupies, including all mip maps if included.

bool osg::Image::valid (  )  const [inline]

Return true if the Image represent a valid and usable imagery.

unsigned char* osg::Image::data (  )  [inline]

Raw image data.

const unsigned char* osg::Image::data (  )  const [inline]

Raw const image data.

unsigned char* osg::Image::data ( int  column,
int  row = 0,
int  image = 0 
) [inline]

const unsigned char* osg::Image::data ( int  column,
int  row = 0,
int  image = 0 
) const [inline]

void osg::Image::flipHorizontal (  ) 

Flip the image horizontally.

void osg::Image::flipVertical (  ) 

Flip the image vertically.

void osg::Image::ensureValidSizeForTexturing ( GLint  maxTextureSize  ) 

Ensure image dimensions are a power of two.

Mipmapped textures require the image dimensions to be power of two and are within the maxiumum texture size for the host machine.

void osg::Image::dirty (  )  [inline]

Dirty the image, which increments the modified count, to force osg::Texture to reload the image.

void osg::Image::setModifiedCount ( unsigned int  value  )  [inline]

Set the modified count value.

Used by osg::Texture when using texture subloading.

unsigned int osg::Image::getModifiedCount (  )  const [inline]

Get modified count value.

Used by osg::Texture when using texture subloading.

static bool osg::Image::isPackedType ( GLenum  type  )  [static]

static GLenum osg::Image::computePixelFormat ( GLenum  pixelFormat  )  [static]

static unsigned int osg::Image::computeNumComponents ( GLenum  pixelFormat  )  [static]

static unsigned int osg::Image::computePixelSizeInBits ( GLenum  pixelFormat,
GLenum  type 
) [static]

static unsigned int osg::Image::computeRowWidthInBytes ( int  width,
GLenum  pixelFormat,
GLenum  type,
int  packing 
) [static]

static int osg::Image::computeNearestPowerOfTwo ( int  s,
float  bias = 0.5f 
) [static]

static int osg::Image::computeNumberOfMipmapLevels ( int  s,
int  t = 1,
int  r = 1 
) [static]

bool osg::Image::isMipmap (  )  const [inline]

unsigned int osg::Image::getNumMipmapLevels (  )  const [inline]

void osg::Image::setMipmapLevels ( const MipmapDataType mipmapDataVector  )  [inline]

Send offsets into data.

It is assumed that first mipmap offset (index 0) is 0.

const MipmapDataType& osg::Image::getMipmapLevels (  )  const [inline]

unsigned int osg::Image::getMipmapOffset ( unsigned int  mipmapLevel  )  const [inline]

unsigned char* osg::Image::getMipmapData ( unsigned int  mipmapLevel  )  [inline]

const unsigned char* osg::Image::getMipmapData ( unsigned int  mipmapLevel  )  const [inline]

bool osg::Image::isImageTranslucent (  )  const

Return true if this image is translucent - i.e.

it has alpha values that are less 1.0 (when normalized).

void osg::Image::setPixelBufferObject ( PixelBufferObject buffer  )  [inline]

Set the optional PixelBufferObject used to map the image memory efficiently to graphics memory.

PixelBufferObject* osg::Image::getPixelBufferObject (  )  [inline]

Get the PixelBufferObject.

const PixelBufferObject* osg::Image::getPixelBufferObject (  )  const [inline]

Get the const PixelBufferObject.

Image& osg::Image::operator= ( const Image  )  [inline, protected]

void osg::Image::deallocateData (  )  [protected]

void osg::Image::setData ( unsigned char *  data,
AllocationMode  allocationMode 
) [protected]


Member Data Documentation

std::string osg::Image::_fileName [protected]

Origin osg::Image::_origin [protected]

int osg::Image::_s [protected]

int osg::Image::_t [protected]

int osg::Image::_r [protected]

GLint osg::Image::_internalTextureFormat [protected]

GLenum osg::Image::_pixelFormat [protected]

GLenum osg::Image::_dataType [protected]

unsigned int osg::Image::_packing [protected]

AllocationMode osg::Image::_allocationMode [protected]

unsigned char* osg::Image::_data [protected]

unsigned int osg::Image::_modifiedCount [protected]

MipmapDataType osg::Image::_mipmapData [protected]

ref_ptr<PixelBufferObject> osg::Image::_bufferObject [protected]


The documentation for this class was generated from the following file:
Generated at Sun Oct 14 02:12:10 2007 for the OpenSceneGraph by doxygen 1.5.3.