#include <osg/BufferObject>
#include <string>
#include <vector>
Namespaces | |
namespace | osg |
Classes | |
class | osg::Image |
Image class for encapsulating the storage texture image data. More... | |
Defines | |
#define | OSG_IMAGE 1 |
#define | GL_BGR 0x80E0 |
#define | GL_BGRA 0x80E1 |
#define | GL_UNSIGNED_BYTE_3_3_2 0x8032 |
#define | GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 |
#define | GL_UNSIGNED_SHORT_5_6_5 0x8363 |
#define | GL_UNSIGNED_SHORT_5_6_5_REV 0x8364 |
#define | GL_UNSIGNED_SHORT_4_4_4_4 0x8033 |
#define | GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365 |
#define | GL_UNSIGNED_SHORT_5_5_5_1 0x8034 |
#define | GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 |
#define | GL_UNSIGNED_INT_8_8_8_8 0x8035 |
#define | GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 |
#define | GL_UNSIGNED_INT_10_10_10_2 0x8036 |
#define | GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 |
#define | GL_COMPRESSED_ALPHA 0x84E9 |
#define | GL_COMPRESSED_LUMINANCE 0x84EA |
#define | GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB |
#define | GL_COMPRESSED_INTENSITY 0x84EC |
#define | GL_COMPRESSED_RGB 0x84ED |
#define | GL_COMPRESSED_RGBA 0x84EE |
Functions | |
OSG_EXPORT Geode * | osg::createGeodeForImage (Image *image) |
Convenience function to be used by image loaders to generate a valid geode to return for readNode(). | |
OSG_EXPORT Geode * | osg::createGeodeForImage (Image *image, float s, float t) |
Convenience function to be used by image loaders to generate a valid geode to return for readNode(). |
#define GL_BGR 0x80E0 |
#define GL_BGRA 0x80E1 |
#define GL_COMPRESSED_ALPHA 0x84E9 |
#define GL_COMPRESSED_INTENSITY 0x84EC |
#define GL_COMPRESSED_LUMINANCE 0x84EA |
#define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB |
#define GL_COMPRESSED_RGB 0x84ED |
#define GL_COMPRESSED_RGBA 0x84EE |
#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 |
#define GL_UNSIGNED_BYTE_3_3_2 0x8032 |
#define GL_UNSIGNED_INT_10_10_10_2 0x8036 |
#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 |
#define GL_UNSIGNED_INT_8_8_8_8 0x8035 |
#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 |
#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 |
#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 |
#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365 |
#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 |
#define GL_UNSIGNED_SHORT_5_6_5 0x8363 |
#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364 |
#define OSG_IMAGE 1 |