#include <osg/GL>
#include <osg/Object>
#include <osg/buffered_value>
#define GL_ARRAY_BUFFER_ARB 0x8892 |
#define GL_ARRAY_BUFFER_BINDING_ARB 0x8894 |
#define GL_BUFFER_ACCESS_ARB 0x88BB |
#define GL_BUFFER_MAP_POINTER_ARB 0x88BD |
#define GL_BUFFER_MAPPED_ARB 0x88BC |
#define GL_BUFFER_SIZE_ARB 0x8764 |
#define GL_BUFFER_USAGE_ARB 0x8765 |
#define GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898 |
#define GL_DYNAMIC_COPY_ARB 0x88EA |
#define GL_DYNAMIC_DRAW_ARB 0x88E8 |
#define GL_DYNAMIC_READ_ARB 0x88E9 |
#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B |
#define GL_ELEMENT_ARRAY_BUFFER_ARB 0x8893 |
#define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895 |
#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D |
#define GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899 |
#define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897 |
#define GL_PIXEL_PACK_BUFFER_ARB 0x88EB |
#define GL_PIXEL_PACK_BUFFER_BINDING_ARB 0x88ED |
#define GL_PIXEL_UNPACK_BUFFER_ARB 0x88EC |
#define GL_PIXEL_UNPACK_BUFFER_BINDING_ARB 0x88EF |
#define GL_READ_ONLY_ARB 0x88B8 |
#define GL_READ_WRITE_ARB 0x88BA |
#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C |
#define GL_STATIC_COPY_ARB 0x88E6 |
#define GL_STATIC_DRAW_ARB 0x88E4 |
#define GL_STATIC_READ_ARB 0x88E5 |
#define GL_STREAM_COPY_ARB 0x88E2 |
#define GL_STREAM_DRAW_ARB 0x88E0 |
#define GL_STREAM_READ_ARB 0x88E1 |
#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A |
#define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896 |
#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F |
#define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E |
#define GL_WRITE_ONLY_ARB 0x88B9 |
#define OSG_BUFFEROBJECT 1 |
typedef int GLintptrARB |
typedef int GLsizeiptrARB |