osgParticle::PrecipitationEffect Member List

This is the complete list of members for osgParticle::PrecipitationEffect, including all inherited members.

_boundingSphereosg::Node [mutable, protected]
_boundingSphereComputedosg::Node [mutable, protected]
_cellSizeosgParticle::PrecipitationEffect [protected]
_computeBoundCallbackosg::Node [protected]
_cullCallbackosg::Node [protected]
_cullingActiveosg::Node [protected]
_dataVarianceosg::Object [protected]
_descriptionsosg::Node [protected]
_dirtyosgParticle::PrecipitationEffect [protected]
_duosgParticle::PrecipitationEffect [protected]
_dvosgParticle::PrecipitationEffect [protected]
_dwosgParticle::PrecipitationEffect [protected]
_eventCallbackosg::Node [protected]
_farTransitionosgParticle::PrecipitationEffect [protected]
_fogosgParticle::PrecipitationEffect [protected]
_initialBoundosg::Node [protected]
_inverse_duosgParticle::PrecipitationEffect [protected]
_inverse_dvosgParticle::PrecipitationEffect [protected]
_inverse_dwosgParticle::PrecipitationEffect [protected]
_inversePeriodUniformosgParticle::PrecipitationEffect [protected]
_lineGeometryosgParticle::PrecipitationEffect [protected]
_lineStateSetosgParticle::PrecipitationEffect [protected]
_maximumParticleDensityosgParticle::PrecipitationEffect [protected]
_mutexosgParticle::PrecipitationEffect [protected]
_nameosg::Object [protected]
_nearTransitionosgParticle::PrecipitationEffect [protected]
_nodeMaskosg::Node [protected]
_numChildrenRequiringEventTraversalosg::Node [protected]
_numChildrenRequiringUpdateTraversalosg::Node [protected]
_numChildrenWithCullingDisabledosg::Node [protected]
_numChildrenWithOccluderNodesosg::Node [protected]
_observersosg::Referenced [protected]
_originosgParticle::PrecipitationEffect [protected]
_parentsosg::Node [protected]
_particleColorosgParticle::PrecipitationEffect [protected]
_particleColorUniformosgParticle::PrecipitationEffect [protected]
_particleSizeosgParticle::PrecipitationEffect [protected]
_particleSizeUniformosgParticle::PrecipitationEffect [protected]
_particleSpeedosgParticle::PrecipitationEffect [protected]
_periodosgParticle::PrecipitationEffect [protected]
_pointGeometryosgParticle::PrecipitationEffect [protected]
_pointStateSetosgParticle::PrecipitationEffect [protected]
_quadGeometryosgParticle::PrecipitationEffect [protected]
_quadStateSetosgParticle::PrecipitationEffect [protected]
_refCountosg::Referenced [mutable, protected]
_refMutexosg::Referenced [mutable, protected]
_statesetosg::Node [protected]
_updateCallbackosg::Node [protected]
_useFarLineSegmentsosgParticle::PrecipitationEffect [protected]
_userDataosg::Object [protected]
_viewDrawableMaposgParticle::PrecipitationEffect [protected]
_windosgParticle::PrecipitationEffect [protected]
accept(osg::NodeVisitor &nv)osgParticle::PrecipitationEffect [inline, virtual]
addDescription(const std::string &desc)osg::Node [inline]
addObserver(Observer *observer)osg::Referenced
addParent(osg::Group *node)osg::Node [protected]
ascend(NodeVisitor &nv)osg::Node [virtual]
asGroup()osg::Node [inline, virtual]
asGroup() const osg::Node [inline, virtual]
asTransform()osg::Node [inline, virtual]
asTransform() const osg::Node [inline, virtual]
build(const osg::Vec3 eyeLocal, int i, int j, int k, float startTime, PrecipitationDrawableSet &pds, osg::Polytope &frustum, osgUtil::CullVisitor *cv) const osgParticle::PrecipitationEffect [protected]
className() const osgParticle::PrecipitationEffect [inline, virtual]
clone(const CopyOp &copyop) const osg::Node [inline, virtual]
cloneType() const osg::Node [inline, virtual]
compileGLObjects(osg::RenderInfo &renderInfo) const osgParticle::PrecipitationEffect [protected]
computeBound() const osg::Node [virtual]
computeDataVariance()osg::Object [inline, virtual]
containsOccluderNodes() const osg::Node
createGeometry(unsigned int numParticles, osg::Geometry *quad_geometry, osg::Geometry *line_geometry, osg::Geometry *point_geometry)osgParticle::PrecipitationEffect [protected]
cull(PrecipitationDrawableSet &pds, osgUtil::CullVisitor *cv) const osgParticle::PrecipitationEffect [protected]
DataVariance enum nameosg::Object
DeleteHandler classosg::Referenced [friend]
deleteUsingDeleteHandler() const osg::Referenced [protected]
DescriptionList typedefosg::Node
dirtyBound()osg::Node
DYNAMIC enum valueosg::Object
getBound() const osg::Node [inline]
getCellSize() const osgParticle::PrecipitationEffect [inline]
getComputeBoundingSphereCallback()osg::Node [inline]
getComputeBoundingSphereCallback() const osg::Node [inline]
getCullCallback()osg::Node [inline]
getCullCallback() const osg::Node [inline]
getCullingActive() const osg::Node [inline]
getDataVariance() const osg::Object [inline]
getDeleteHandler()osg::Referenced [static]
getDescription(unsigned int i) const osg::Node [inline]
getDescription(unsigned int i)osg::Node [inline]
getDescriptions()osg::Node [inline]
getDescriptions() const osg::Node [inline]
getEventCallback()osg::Node [inline]
getEventCallback() const osg::Node [inline]
getFarTransition() const osgParticle::PrecipitationEffect [inline]
getFog()osgParticle::PrecipitationEffect [inline]
getFog() const osgParticle::PrecipitationEffect [inline]
getInitialBound() const osg::Node [inline]
getLineGeometry()osgParticle::PrecipitationEffect [inline]
getLineStateSet()osgParticle::PrecipitationEffect [inline]
getName() const osg::Object [inline]
getNearTransition() const osgParticle::PrecipitationEffect [inline]
getNodeMask() const osg::Node [inline]
getNumChildrenRequiringEventTraversal() const osg::Node [inline]
getNumChildrenRequiringUpdateTraversal() const osg::Node [inline]
getNumChildrenWithCullingDisabled() const osg::Node [inline]
getNumChildrenWithOccluderNodes() const osg::Node [inline]
getNumDescriptions() const osg::Node [inline]
getNumParents() const osg::Node [inline]
getOrCreateStateSet()osg::Node
getParent(unsigned int i)osg::Node [inline]
getParent(unsigned int i) const osg::Node [inline]
getParentalNodePaths(osg::Node *haltTraversalAtNode=0) const osg::Node
getParents() const osg::Node [inline]
getParents()osg::Node [inline]
getParticleColor() const osgParticle::PrecipitationEffect [inline]
getParticleSize() const osgParticle::PrecipitationEffect [inline]
getParticleSpeed() const osgParticle::PrecipitationEffect [inline]
getPointGeometry()osgParticle::PrecipitationEffect [inline]
getPointStateSet()osgParticle::PrecipitationEffect [inline]
getPosition() const osgParticle::PrecipitationEffect [inline]
getQuadGeometry()osgParticle::PrecipitationEffect [inline]
getQuadStateSet()osgParticle::PrecipitationEffect [inline]
getRefMutex() const osg::Referenced [inline]
getStateSet()osg::Node [inline]
getStateSet() const osg::Node [inline]
getThreadSafeReferenceCounting()osg::Referenced [static]
getThreadSafeRefUnref() const osg::Referenced [inline]
getUpdateCallback()osg::Node [inline]
getUpdateCallback() const osg::Node [inline]
getUseFarLineSegments() const osgParticle::PrecipitationEffect [inline]
getUserData()osg::Object [inline]
getUserData() const osg::Object [inline]
getWind() const osgParticle::PrecipitationEffect [inline]
getWorldMatrices(osg::Node *haltTraversalAtNode=0) const osg::Node
isCullingActive() const osg::Node [inline]
isSameKindAs(const osg::Object *obj) const osgParticle::PrecipitationEffect [inline, virtual]
libraryName() const osgParticle::PrecipitationEffect [inline, virtual]
Node()osg::Node
Node(const Node &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)osg::Node
NodeMask typedefosg::Node
Object()osg::Object [inline]
Object(bool threadSafeRefUnref)osg::Object [inline, explicit]
Object(const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)osg::Object
osg::Referenced::operator=(const Referenced &)osg::Referenced [inline]
osg::Drawable classosg::Node [friend]
osg::Group classosg::Node [friend]
osg::StateSet classosg::Node [friend]
ParentList typedefosg::Node
PrecipitationEffect()osgParticle::PrecipitationEffect
PrecipitationEffect(const PrecipitationEffect &copy, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)osgParticle::PrecipitationEffect
rain(float intensity)osgParticle::PrecipitationEffect
ref() const osg::Referenced [inline]
referenceCount() const osg::Referenced [inline]
Referenced()osg::Referenced
Referenced(bool threadSafeRefUnref)osg::Referenced [explicit]
Referenced(const Referenced &)osg::Referenced
releaseGLObjects(osg::State *=0) const osg::Node [virtual]
removeObserver(Observer *observer)osg::Referenced
removeParent(osg::Group *node)osg::Node [protected]
resizeGLObjectBuffers(unsigned int)osg::Node [virtual]
setCellSize(const osg::Vec3 &cellSize)osgParticle::PrecipitationEffect [inline]
setComputeBoundingSphereCallback(ComputeBoundingSphereCallback *callback)osg::Node [inline]
setCullCallback(NodeCallback *nc)osg::Node [inline]
setCullingActive(bool active)osg::Node
setDataVariance(DataVariance dv)osg::Object [inline]
setDeleteHandler(DeleteHandler *handler)osg::Referenced [static]
setDescriptions(const DescriptionList &descriptions)osg::Node [inline]
setEventCallback(NodeCallback *nc)osg::Node
setFarTransition(float farTransition)osgParticle::PrecipitationEffect [inline]
setFog(osg::Fog *fog)osgParticle::PrecipitationEffect [inline]
setInitialBound(const osg::BoundingSphere &bsphere)osg::Node [inline]
setMaximumParticleDensity(float density)osgParticle::PrecipitationEffect [inline]
setMaximumParticleDensity() const osgParticle::PrecipitationEffect [inline]
setName(const std::string &name)osg::Object [inline]
setName(const char *name)osg::Object [inline]
setNearTransition(float nearTransition)osgParticle::PrecipitationEffect [inline]
setNodeMask(NodeMask nm)osg::Node [inline]
setNumChildrenRequiringEventTraversal(unsigned int num)osg::Node [protected]
setNumChildrenRequiringUpdateTraversal(unsigned int num)osg::Node [protected]
setNumChildrenWithCullingDisabled(unsigned int num)osg::Node [protected]
setNumChildrenWithOccluderNodes(unsigned int num)osg::Node [protected]
setParticleColor(const osg::Vec4 &color)osgParticle::PrecipitationEffect [inline]
setParticleSize(float particleSize)osgParticle::PrecipitationEffect [inline]
setParticleSpeed(float particleSpeed)osgParticle::PrecipitationEffect [inline]
setPosition(const osg::Vec3 &position)osgParticle::PrecipitationEffect [inline]
setStateSet(osg::StateSet *stateset)osg::Node
setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting)osg::Referenced [static]
setThreadSafeRefUnref(bool threadSafe)osg::Node [virtual]
setUpdateCallback(NodeCallback *nc)osg::Node
setUpGeometries(unsigned int numParticles)osgParticle::PrecipitationEffect [protected]
setUseFarLineSegments(bool useFarLineSegments)osgParticle::PrecipitationEffect [inline]
setUserData(Referenced *obj)osg::Object [inline]
setWind(const osg::Vec3 &wind)osgParticle::PrecipitationEffect [inline]
snow(float intensity)osgParticle::PrecipitationEffect
STATIC enum valueosg::Object
traverse(osg::NodeVisitor &nv)osgParticle::PrecipitationEffect [virtual]
unref() const osg::Referenced [inline]
unref_nodelete() const osg::Referenced
UNSPECIFIED enum valueosg::Object
update()osgParticle::PrecipitationEffect [protected]
ViewDrawableMap typedefosgParticle::PrecipitationEffect [protected]
ViewIdentifier typedefosgParticle::PrecipitationEffect [protected]
~Node()osg::Node [protected, virtual]
~Object()osg::Object [inline, protected, virtual]
~PrecipitationEffect()osgParticle::PrecipitationEffect [inline, protected, virtual]
~Referenced()osg::Referenced [protected, virtual]


Generated at Sun Oct 14 02:12:44 2007 for the OpenSceneGraph by doxygen 1.5.3.