| _ambientBias | osgShadow::ShadowMap | [protected] |
| _baseTextureUnit | osgShadow::ShadowMap | [protected] |
| _camera | osgShadow::ShadowMap | [protected] |
| _dataVariance | osg::Object | [protected] |
| _dirty | osgShadow::ShadowTechnique | [protected] |
| _light | osgShadow::ShadowMap | [protected] |
| _ls | osgShadow::ShadowMap | [protected] |
| _name | osg::Object | [protected] |
| _observers | osg::Referenced | [protected] |
| _program | osgShadow::ShadowMap | [protected] |
| _refCount | osg::Referenced | [mutable, protected] |
| _refMutex | osg::Referenced | [mutable, protected] |
| _shaderList | osgShadow::ShadowMap | [protected] |
| _shadowedScene | osgShadow::ShadowTechnique | [protected] |
| _shadowTextureUnit | osgShadow::ShadowMap | [protected] |
| _stateset | osgShadow::ShadowMap | [protected] |
| _texgen | osgShadow::ShadowMap | [protected] |
| _texture | osgShadow::ShadowMap | [protected] |
| _textureSize | osgShadow::ShadowMap | [protected] |
| _uniformList | osgShadow::ShadowMap | [protected] |
| _userData | osg::Object | [protected] |
| addObserver(Observer *observer) | osg::Referenced | |
| addShader(osg::Shader *shader) | osgShadow::ShadowMap | [inline] |
| className() const =0 | osg::Object | [pure virtual] |
| cleanSceneGraph() | osgShadow::ShadowMap | [virtual] |
| clearShaderList() | osgShadow::ShadowMap | [inline] |
| clone(const CopyOp &) const =0 | osg::Object | [pure virtual] |
| cloneType() const =0 | osg::Object | [pure virtual] |
| computeDataVariance() | osg::Object | [inline, virtual] |
| createShaders() | osgShadow::ShadowMap | [protected] |
| createUniforms() | osgShadow::ShadowMap | [protected] |
| cull(osgUtil::CullVisitor &cv) | osgShadow::ShadowMap | [virtual] |
| DataVariance enum name | osg::Object | |
| DeleteHandler class | osg::Referenced | [friend] |
| deleteUsingDeleteHandler() const | osg::Referenced | [protected] |
| dirty() | osgShadow::ShadowTechnique | [inline, virtual] |
| DYNAMIC enum value | osg::Object | |
| getAmbientBias() const | osgShadow::ShadowMap | [inline] |
| getDataVariance() const | osg::Object | [inline] |
| getDeleteHandler() | osg::Referenced | [static] |
| getName() const | osg::Object | [inline] |
| getRefMutex() const | osg::Referenced | [inline] |
| getShadowedScene() | osgShadow::ShadowTechnique | [inline] |
| getTextureSize() const | osgShadow::ShadowMap | [inline] |
| getTextureUnit() const | osgShadow::ShadowMap | [inline] |
| getThreadSafeReferenceCounting() | osg::Referenced | [static] |
| getThreadSafeRefUnref() const | osg::Referenced | [inline] |
| getUserData() | osg::Object | [inline] |
| getUserData() const | osg::Object | [inline] |
| init() | osgShadow::ShadowMap | [virtual] |
| isSameKindAs(const Object *) const | osg::Object | [inline, virtual] |
| libraryName() const =0 | osg::Object | [pure virtual] |
| makeDebugHUD() | osgShadow::ShadowMap | |
| META_Object(osgShadow, ShadowMap) | osgShadow::ShadowMap | |
| osgShadow::ShadowTechnique::META_Object(osgShadow, ShadowTechnique) | osgShadow::ShadowTechnique | |
| Object() | osg::Object | [inline] |
| Object(bool threadSafeRefUnref) | osg::Object | [inline, explicit] |
| Object(const Object &, const CopyOp ©op=CopyOp::SHALLOW_COPY) | osg::Object | |
| osg::Referenced::operator=(const Referenced &) | osg::Referenced | [inline] |
| ref() const | osg::Referenced | [inline] |
| referenceCount() const | osg::Referenced | [inline] |
| Referenced() | osg::Referenced | |
| Referenced(bool threadSafeRefUnref) | osg::Referenced | [explicit] |
| Referenced(const Referenced &) | osg::Referenced | |
| releaseGLObjects(osg::State *=0) const | osg::Object | [inline, virtual] |
| removeObserver(Observer *observer) | osg::Referenced | |
| resizeGLObjectBuffers(unsigned int) | osg::Object | [inline, virtual] |
| setAmbientBias(const osg::Vec2 &ambientBias) | osgShadow::ShadowMap | |
| setDataVariance(DataVariance dv) | osg::Object | [inline] |
| setDeleteHandler(DeleteHandler *handler) | osg::Referenced | [static] |
| setLight(osg::Light *light) | osgShadow::ShadowMap | |
| setLight(osg::LightSource *ls) | osgShadow::ShadowMap | |
| setName(const std::string &name) | osg::Object | [inline] |
| setName(const char *name) | osg::Object | [inline] |
| setTextureSize(const osg::Vec2s &textureSize) | osgShadow::ShadowMap | |
| setTextureUnit(unsigned int unit) | osgShadow::ShadowMap | |
| setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting) | osg::Referenced | [static] |
| setThreadSafeRefUnref(bool threadSafe) | osg::Referenced | [virtual] |
| setUserData(Referenced *obj) | osg::Object | [inline] |
| ShaderList typedef | osgShadow::ShadowMap | |
| ShadowedScene class | osgShadow::ShadowTechnique | [friend] |
| ShadowMap() | osgShadow::ShadowMap | |
| ShadowMap(const ShadowMap &es, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) | osgShadow::ShadowMap | |
| ShadowTechnique() | osgShadow::ShadowTechnique | |
| ShadowTechnique(const ShadowTechnique &es, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) | osgShadow::ShadowTechnique | |
| STATIC enum value | osg::Object | |
| traverse(osg::NodeVisitor &nv) | osgShadow::ShadowTechnique | [virtual] |
| UniformList typedef | osgShadow::ShadowMap | |
| unref() const | osg::Referenced | [inline] |
| unref_nodelete() const | osg::Referenced | |
| UNSPECIFIED enum value | osg::Object | |
| update(osg::NodeVisitor &nv) | osgShadow::ShadowMap | [virtual] |
| ~Object() | osg::Object | [inline, protected, virtual] |
| ~Referenced() | osg::Referenced | [protected, virtual] |
| ~ShadowMap(void) | osgShadow::ShadowMap | [inline, protected, virtual] |
| ~ShadowTechnique() | osgShadow::ShadowTechnique | [protected, virtual] |