_ambientBias | osgShadow::ShadowMap | [protected] |
_baseTextureUnit | osgShadow::ShadowMap | [protected] |
_camera | osgShadow::ShadowMap | [protected] |
_dataVariance | osg::Object | [protected] |
_dirty | osgShadow::ShadowTechnique | [protected] |
_light | osgShadow::ShadowMap | [protected] |
_ls | osgShadow::ShadowMap | [protected] |
_name | osg::Object | [protected] |
_observers | osg::Referenced | [protected] |
_program | osgShadow::ShadowMap | [protected] |
_refCount | osg::Referenced | [mutable, protected] |
_refMutex | osg::Referenced | [mutable, protected] |
_shaderList | osgShadow::ShadowMap | [protected] |
_shadowedScene | osgShadow::ShadowTechnique | [protected] |
_shadowTextureUnit | osgShadow::ShadowMap | [protected] |
_stateset | osgShadow::ShadowMap | [protected] |
_texgen | osgShadow::ShadowMap | [protected] |
_texture | osgShadow::ShadowMap | [protected] |
_textureSize | osgShadow::ShadowMap | [protected] |
_uniformList | osgShadow::ShadowMap | [protected] |
_userData | osg::Object | [protected] |
addObserver(Observer *observer) | osg::Referenced | |
addShader(osg::Shader *shader) | osgShadow::ShadowMap | [inline] |
className() const =0 | osg::Object | [pure virtual] |
cleanSceneGraph() | osgShadow::ShadowMap | [virtual] |
clearShaderList() | osgShadow::ShadowMap | [inline] |
clone(const CopyOp &) const =0 | osg::Object | [pure virtual] |
cloneType() const =0 | osg::Object | [pure virtual] |
computeDataVariance() | osg::Object | [inline, virtual] |
createShaders() | osgShadow::ShadowMap | [protected] |
createUniforms() | osgShadow::ShadowMap | [protected] |
cull(osgUtil::CullVisitor &cv) | osgShadow::ShadowMap | [virtual] |
DataVariance enum name | osg::Object | |
DeleteHandler class | osg::Referenced | [friend] |
deleteUsingDeleteHandler() const | osg::Referenced | [protected] |
dirty() | osgShadow::ShadowTechnique | [inline, virtual] |
DYNAMIC enum value | osg::Object | |
getAmbientBias() const | osgShadow::ShadowMap | [inline] |
getDataVariance() const | osg::Object | [inline] |
getDeleteHandler() | osg::Referenced | [static] |
getName() const | osg::Object | [inline] |
getRefMutex() const | osg::Referenced | [inline] |
getShadowedScene() | osgShadow::ShadowTechnique | [inline] |
getTextureSize() const | osgShadow::ShadowMap | [inline] |
getTextureUnit() const | osgShadow::ShadowMap | [inline] |
getThreadSafeReferenceCounting() | osg::Referenced | [static] |
getThreadSafeRefUnref() const | osg::Referenced | [inline] |
getUserData() | osg::Object | [inline] |
getUserData() const | osg::Object | [inline] |
init() | osgShadow::ShadowMap | [virtual] |
isSameKindAs(const Object *) const | osg::Object | [inline, virtual] |
libraryName() const =0 | osg::Object | [pure virtual] |
makeDebugHUD() | osgShadow::ShadowMap | |
META_Object(osgShadow, ShadowMap) | osgShadow::ShadowMap | |
osgShadow::ShadowTechnique::META_Object(osgShadow, ShadowTechnique) | osgShadow::ShadowTechnique | |
Object() | osg::Object | [inline] |
Object(bool threadSafeRefUnref) | osg::Object | [inline, explicit] |
Object(const Object &, const CopyOp ©op=CopyOp::SHALLOW_COPY) | osg::Object | |
osg::Referenced::operator=(const Referenced &) | osg::Referenced | [inline] |
ref() const | osg::Referenced | [inline] |
referenceCount() const | osg::Referenced | [inline] |
Referenced() | osg::Referenced | |
Referenced(bool threadSafeRefUnref) | osg::Referenced | [explicit] |
Referenced(const Referenced &) | osg::Referenced | |
releaseGLObjects(osg::State *=0) const | osg::Object | [inline, virtual] |
removeObserver(Observer *observer) | osg::Referenced | |
resizeGLObjectBuffers(unsigned int) | osg::Object | [inline, virtual] |
setAmbientBias(const osg::Vec2 &ambientBias) | osgShadow::ShadowMap | |
setDataVariance(DataVariance dv) | osg::Object | [inline] |
setDeleteHandler(DeleteHandler *handler) | osg::Referenced | [static] |
setLight(osg::Light *light) | osgShadow::ShadowMap | |
setLight(osg::LightSource *ls) | osgShadow::ShadowMap | |
setName(const std::string &name) | osg::Object | [inline] |
setName(const char *name) | osg::Object | [inline] |
setTextureSize(const osg::Vec2s &textureSize) | osgShadow::ShadowMap | |
setTextureUnit(unsigned int unit) | osgShadow::ShadowMap | |
setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting) | osg::Referenced | [static] |
setThreadSafeRefUnref(bool threadSafe) | osg::Referenced | [virtual] |
setUserData(Referenced *obj) | osg::Object | [inline] |
ShaderList typedef | osgShadow::ShadowMap | |
ShadowedScene class | osgShadow::ShadowTechnique | [friend] |
ShadowMap() | osgShadow::ShadowMap | |
ShadowMap(const ShadowMap &es, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) | osgShadow::ShadowMap | |
ShadowTechnique() | osgShadow::ShadowTechnique | |
ShadowTechnique(const ShadowTechnique &es, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) | osgShadow::ShadowTechnique | |
STATIC enum value | osg::Object | |
traverse(osg::NodeVisitor &nv) | osgShadow::ShadowTechnique | [virtual] |
UniformList typedef | osgShadow::ShadowMap | |
unref() const | osg::Referenced | [inline] |
unref_nodelete() const | osg::Referenced | |
UNSPECIFIED enum value | osg::Object | |
update(osg::NodeVisitor &nv) | osgShadow::ShadowMap | [virtual] |
~Object() | osg::Object | [inline, protected, virtual] |
~Referenced() | osg::Referenced | [protected, virtual] |
~ShadowMap(void) | osgShadow::ShadowMap | [inline, protected, virtual] |
~ShadowTechnique() | osgShadow::ShadowTechnique | [protected, virtual] |