osgShadow::ShadowedScene Member List

This is the complete list of members for osgShadow::ShadowedScene, including all inherited members.

_boundingSphereosg::Node [mutable, protected]
_boundingSphereComputedosg::Node [mutable, protected]
_castsShadowTraversalMaskosgShadow::ShadowedScene [protected]
_childrenosg::Group [protected]
_computeBoundCallbackosg::Node [protected]
_cullCallbackosg::Node [protected]
_cullingActiveosg::Node [protected]
_dataVarianceosg::Object [protected]
_descriptionsosg::Node [protected]
_eventCallbackosg::Node [protected]
_initialBoundosg::Node [protected]
_nameosg::Object [protected]
_nodeMaskosg::Node [protected]
_numChildrenRequiringEventTraversalosg::Node [protected]
_numChildrenRequiringUpdateTraversalosg::Node [protected]
_numChildrenWithCullingDisabledosg::Node [protected]
_numChildrenWithOccluderNodesosg::Node [protected]
_observersosg::Referenced [protected]
_parentsosg::Node [protected]
_receivesShadowTraversalMaskosgShadow::ShadowedScene [protected]
_refCountosg::Referenced [mutable, protected]
_refMutexosg::Referenced [mutable, protected]
_shadowTechniqueosgShadow::ShadowedScene [protected]
_statesetosg::Node [protected]
_updateCallbackosg::Node [protected]
_userDataosg::Object [protected]
accept(NodeVisitor &nv)osg::Node [virtual]
addChild(Node *child)osg::Group [virtual]
addDescription(const std::string &desc)osg::Node [inline]
addObserver(Observer *observer)osg::Referenced
addParent(osg::Group *node)osg::Node [protected]
ascend(NodeVisitor &nv)osg::Node [virtual]
asGroup()osg::Group [inline, virtual]
asGroup() const osg::Group [inline, virtual]
asTransform()osg::Node [inline, virtual]
asTransform() const osg::Node [inline, virtual]
childInserted(unsigned int)osg::Group [inline, protected, virtual]
childRemoved(unsigned int, unsigned int)osg::Group [inline, protected, virtual]
className() const osg::Node [inline, virtual]
cleanSceneGraph()osgShadow::ShadowedScene
clone(const CopyOp &copyop) const osg::Node [inline, virtual]
cloneType() const osg::Node [inline, virtual]
computeBound() const osg::Group [virtual]
computeDataVariance()osg::Object [inline, virtual]
containsNode(const Node *node) const osg::Group [inline]
containsOccluderNodes() const osg::Node
DataVariance enum nameosg::Object
DeleteHandler classosg::Referenced [friend]
deleteUsingDeleteHandler() const osg::Referenced [protected]
DescriptionList typedefosg::Node
dirty()osgShadow::ShadowedScene
dirtyBound()osg::Node
DYNAMIC enum valueosg::Object
getBound() const osg::Node [inline]
getCastsShadowTraversalMask() const osgShadow::ShadowedScene [inline]
getChild(unsigned int i)osg::Group [inline]
getChild(unsigned int i) const osg::Group [inline]
getChildIndex(const Node *node) const osg::Group [inline]
getComputeBoundingSphereCallback()osg::Node [inline]
getComputeBoundingSphereCallback() const osg::Node [inline]
getCullCallback()osg::Node [inline]
getCullCallback() const osg::Node [inline]
getCullingActive() const osg::Node [inline]
getDataVariance() const osg::Object [inline]
getDeleteHandler()osg::Referenced [static]
getDescription(unsigned int i) const osg::Node [inline]
getDescription(unsigned int i)osg::Node [inline]
getDescriptions()osg::Node [inline]
getDescriptions() const osg::Node [inline]
getEventCallback()osg::Node [inline]
getEventCallback() const osg::Node [inline]
getInitialBound() const osg::Node [inline]
getName() const osg::Object [inline]
getNodeMask() const osg::Node [inline]
getNumChildren() const osg::Group [inline]
getNumChildrenRequiringEventTraversal() const osg::Node [inline]
getNumChildrenRequiringUpdateTraversal() const osg::Node [inline]
getNumChildrenWithCullingDisabled() const osg::Node [inline]
getNumChildrenWithOccluderNodes() const osg::Node [inline]
getNumDescriptions() const osg::Node [inline]
getNumParents() const osg::Node [inline]
getOrCreateStateSet()osg::Node
getParent(unsigned int i)osg::Node [inline]
getParent(unsigned int i) const osg::Node [inline]
getParentalNodePaths(osg::Node *haltTraversalAtNode=0) const osg::Node
getParents() const osg::Node [inline]
getParents()osg::Node [inline]
getReceivesShadowTraversalMask() const osgShadow::ShadowedScene [inline]
getRefMutex() const osg::Referenced [inline]
getShadowTechnique()osgShadow::ShadowedScene [inline]
getShadowTechnique() const osgShadow::ShadowedScene [inline]
getStateSet()osg::Node [inline]
getStateSet() const osg::Node [inline]
getThreadSafeReferenceCounting()osg::Referenced [static]
getThreadSafeRefUnref() const osg::Referenced [inline]
getUpdateCallback()osg::Node [inline]
getUpdateCallback() const osg::Node [inline]
getUserData()osg::Object [inline]
getUserData() const osg::Object [inline]
getWorldMatrices(osg::Node *haltTraversalAtNode=0) const osg::Node
Group()osg::Group
Group(const Group &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)osg::Group
insertChild(unsigned int index, Node *child)osg::Group [virtual]
isCullingActive() const osg::Node [inline]
isSameKindAs(const Object *obj) const osg::Node [inline, virtual]
libraryName() const osg::Node [inline, virtual]
META_Node(osgShadow, ShadowedScene)osgShadow::ShadowedScene
osg::Group::META_Node(osg, Group)osg::Group
Node()osg::Node
Node(const Node &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)osg::Node
NodeMask typedefosg::Node
Object()osg::Object [inline]
Object(bool threadSafeRefUnref)osg::Object [inline, explicit]
Object(const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)osg::Object
osg::Referenced::operator=(const Referenced &)osg::Referenced [inline]
osg::Drawable classosg::Node [friend]
osg::Group classosg::Node [friend]
osg::StateSet classosg::Node [friend]
ParentList typedefosg::Node
ref() const osg::Referenced [inline]
referenceCount() const osg::Referenced [inline]
Referenced()osg::Referenced
Referenced(bool threadSafeRefUnref)osg::Referenced [explicit]
Referenced(const Referenced &)osg::Referenced
releaseGLObjects(osg::State *=0) const osg::Group [virtual]
removeChild(Node *child)osg::Group [inline]
removeChild(unsigned int pos, unsigned int numChildrenToRemove=1)osg::Group [inline]
removeChildren(unsigned int pos, unsigned int numChildrenToRemove)osg::Group [virtual]
removeObserver(Observer *observer)osg::Referenced
removeParent(osg::Group *node)osg::Node [protected]
replaceChild(Node *origChild, Node *newChild)osg::Group [virtual]
resizeGLObjectBuffers(unsigned int maxSize)osg::Group [virtual]
setCastsShadowTraversalMask(unsigned int mask)osgShadow::ShadowedScene [inline]
setChild(unsigned int i, Node *node)osg::Group [virtual]
setComputeBoundingSphereCallback(ComputeBoundingSphereCallback *callback)osg::Node [inline]
setCullCallback(NodeCallback *nc)osg::Node [inline]
setCullingActive(bool active)osg::Node
setDataVariance(DataVariance dv)osg::Object [inline]
setDeleteHandler(DeleteHandler *handler)osg::Referenced [static]
setDescriptions(const DescriptionList &descriptions)osg::Node [inline]
setEventCallback(NodeCallback *nc)osg::Node
setInitialBound(const osg::BoundingSphere &bsphere)osg::Node [inline]
setName(const std::string &name)osg::Object [inline]
setName(const char *name)osg::Object [inline]
setNodeMask(NodeMask nm)osg::Node [inline]
setNumChildrenRequiringEventTraversal(unsigned int num)osg::Node [protected]
setNumChildrenRequiringUpdateTraversal(unsigned int num)osg::Node [protected]
setNumChildrenWithCullingDisabled(unsigned int num)osg::Node [protected]
setNumChildrenWithOccluderNodes(unsigned int num)osg::Node [protected]
setReceivesShadowTraversalMask(unsigned int mask)osgShadow::ShadowedScene [inline]
setShadowTechnique(ShadowTechnique *technique)osgShadow::ShadowedScene
setStateSet(osg::StateSet *stateset)osg::Node
setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting)osg::Referenced [static]
setThreadSafeRefUnref(bool threadSafe)osg::Group [virtual]
setUpdateCallback(NodeCallback *nc)osg::Node
setUserData(Referenced *obj)osg::Object [inline]
ShadowedScene(ShadowTechnique *st=0)osgShadow::ShadowedScene
ShadowedScene(const ShadowedScene &es, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)osgShadow::ShadowedScene
STATIC enum valueosg::Object
traverse(osg::NodeVisitor &nv)osgShadow::ShadowedScene [virtual]
unref() const osg::Referenced [inline]
unref_nodelete() const osg::Referenced
UNSPECIFIED enum valueosg::Object
~Group()osg::Group [protected, virtual]
~Node()osg::Node [protected, virtual]
~Object()osg::Object [inline, protected, virtual]
~Referenced()osg::Referenced [protected, virtual]
~ShadowedScene()osgShadow::ShadowedScene [protected, virtual]


Generated at Sun Oct 14 02:12:45 2007 for the OpenSceneGraph by doxygen 1.5.3.