| _dataVariance | osg::Object | [protected] |
| _dirty | osgTerrain::TerrainTechnique | [protected] |
| _name | osg::Object | [protected] |
| _observers | osg::Referenced | [protected] |
| _refCount | osg::Referenced | [mutable, protected] |
| _refMutex | osg::Referenced | [mutable, protected] |
| _terrain | osgTerrain::TerrainTechnique | [protected] |
| _userData | osg::Object | [protected] |
| addObserver(Observer *observer) | osg::Referenced | |
| className() const =0 | osg::Object | [pure virtual] |
| cleanSceneGraph() | osgTerrain::TerrainTechnique | [virtual] |
| clone(const CopyOp &) const =0 | osg::Object | [pure virtual] |
| cloneType() const =0 | osg::Object | [pure virtual] |
| computeDataVariance() | osg::Object | [inline, virtual] |
| cull(osgUtil::CullVisitor *nv) | osgTerrain::TerrainTechnique | [virtual] |
| DataVariance enum name | osg::Object | |
| DeleteHandler class | osg::Referenced | [friend] |
| deleteUsingDeleteHandler() const | osg::Referenced | [protected] |
| dirty() | osgTerrain::TerrainTechnique | [virtual] |
| DYNAMIC enum value | osg::Object | |
| getDataVariance() const | osg::Object | [inline] |
| getDeleteHandler() | osg::Referenced | [static] |
| getName() const | osg::Object | [inline] |
| getRefMutex() const | osg::Referenced | [inline] |
| getTerrain() | osgTerrain::TerrainTechnique | [inline] |
| getTerrain() const | osgTerrain::TerrainTechnique | [inline] |
| getThreadSafeReferenceCounting() | osg::Referenced | [static] |
| getThreadSafeRefUnref() const | osg::Referenced | [inline] |
| getUserData() | osg::Object | [inline] |
| getUserData() const | osg::Object | [inline] |
| init() | osgTerrain::TerrainTechnique | [virtual] |
| isDirty() const | osgTerrain::TerrainTechnique | [inline, virtual] |
| isSameKindAs(const Object *) const | osg::Object | [inline, virtual] |
| libraryName() const =0 | osg::Object | [pure virtual] |
| META_Object(osgTerrain, TerrainTechnique) | osgTerrain::TerrainTechnique | |
| Object() | osg::Object | [inline] |
| Object(bool threadSafeRefUnref) | osg::Object | [inline, explicit] |
| Object(const Object &, const CopyOp ©op=CopyOp::SHALLOW_COPY) | osg::Object | |
| osg::Referenced::operator=(const Referenced &) | osg::Referenced | [inline] |
| osgTerrain::Terrain class | osgTerrain::TerrainTechnique | [friend] |
| ref() const | osg::Referenced | [inline] |
| referenceCount() const | osg::Referenced | [inline] |
| Referenced() | osg::Referenced | |
| Referenced(bool threadSafeRefUnref) | osg::Referenced | [explicit] |
| Referenced(const Referenced &) | osg::Referenced | |
| releaseGLObjects(osg::State *=0) const | osg::Object | [inline, virtual] |
| removeObserver(Observer *observer) | osg::Referenced | |
| resizeGLObjectBuffers(unsigned int) | osg::Object | [inline, virtual] |
| setDataVariance(DataVariance dv) | osg::Object | [inline] |
| setDeleteHandler(DeleteHandler *handler) | osg::Referenced | [static] |
| setName(const std::string &name) | osg::Object | [inline] |
| setName(const char *name) | osg::Object | [inline] |
| setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting) | osg::Referenced | [static] |
| setThreadSafeRefUnref(bool threadSafe) | osg::Referenced | [virtual] |
| setUserData(Referenced *obj) | osg::Object | [inline] |
| STATIC enum value | osg::Object | |
| TerrainTechnique() | osgTerrain::TerrainTechnique | |
| TerrainTechnique(const TerrainTechnique &, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) | osgTerrain::TerrainTechnique | |
| traverse(osg::NodeVisitor &nv) | osgTerrain::TerrainTechnique | [virtual] |
| unref() const | osg::Referenced | [inline] |
| unref_nodelete() const | osg::Referenced | |
| UNSPECIFIED enum value | osg::Object | |
| update(osgUtil::UpdateVisitor *nv) | osgTerrain::TerrainTechnique | [virtual] |
| ~Object() | osg::Object | [inline, protected, virtual] |
| ~Referenced() | osg::Referenced | [protected, virtual] |
| ~TerrainTechnique() | osgTerrain::TerrainTechnique | [protected, virtual] |