osgUtil::GLObjectsOperation Member List

This is the complete list of members for osgUtil::GLObjectsOperation, including all inherited members.

_keeposg::Operation [protected]
_modeosgUtil::GLObjectsOperation [protected]
_nameosg::Operation [protected]
_observersosg::Referenced [protected]
_refCountosg::Referenced [mutable, protected]
_refMutexosg::Referenced [mutable, protected]
_subgraphosgUtil::GLObjectsOperation [protected]
addObserver(Observer *observer)osg::Referenced
DeleteHandler classosg::Referenced [friend]
deleteUsingDeleteHandler() const osg::Referenced [protected]
getDeleteHandler()osg::Referenced [static]
getKeep() const osg::Operation [inline]
getName() const osg::Operation [inline]
getRefMutex() const osg::Referenced [inline]
getThreadSafeReferenceCounting()osg::Referenced [static]
getThreadSafeRefUnref() const osg::Referenced [inline]
GLObjectsOperation(GLObjectsVisitor::Mode mode=GLObjectsVisitor::COMPILE_DISPLAY_LISTS|GLObjectsVisitor::COMPILE_STATE_ATTRIBUTES|GLObjectsVisitor::CHECK_BLACK_LISTED_MODES)osgUtil::GLObjectsOperation
GLObjectsOperation(osg::Node *subgraph, GLObjectsVisitor::Mode mode=GLObjectsVisitor::COMPILE_DISPLAY_LISTS|GLObjectsVisitor::COMPILE_STATE_ATTRIBUTES|GLObjectsVisitor::CHECK_BLACK_LISTED_MODES)osgUtil::GLObjectsOperation
GraphicsOperation(const std::string &name, bool keep)osg::GraphicsOperation [inline]
Operation(const std::string &name, bool keep)osg::Operation [inline]
Operation()osg::Operation [inline, protected]
Operation(const Operation &op)osg::Operation [inline, protected]
operator()(osg::GraphicsContext *context)osgUtil::GLObjectsOperation [virtual]
osg::GraphicsOperation::operator()(Object *object)osg::GraphicsOperation [virtual]
operator=(const Referenced &)osg::Referenced [inline]
ref() const osg::Referenced [inline]
referenceCount() const osg::Referenced [inline]
Referenced()osg::Referenced
Referenced(bool threadSafeRefUnref)osg::Referenced [explicit]
Referenced(const Referenced &)osg::Referenced
release()osg::Operation [inline, virtual]
removeObserver(Observer *observer)osg::Referenced
setDeleteHandler(DeleteHandler *handler)osg::Referenced [static]
setKeep(bool keep)osg::Operation [inline]
setName(const std::string &name)osg::Operation [inline]
setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting)osg::Referenced [static]
setThreadSafeRefUnref(bool threadSafe)osg::Referenced [virtual]
unref() const osg::Referenced [inline]
unref_nodelete() const osg::Referenced
~Operation()osg::Operation [inline, protected, virtual]
~Referenced()osg::Referenced [protected, virtual]


Generated at Sun Oct 14 02:12:49 2007 for the OpenSceneGraph by doxygen 1.5.3.