osgUtil::IntersectVisitor Member List

This is the complete list of members for osgUtil::IntersectVisitor, including all inherited members.

_databaseRequestHandlerosg::NodeVisitor [protected]
_frameStamposg::NodeVisitor [protected]
_intersectStateStackosgUtil::IntersectVisitor [protected]
_lodSelectionModeosgUtil::IntersectVisitor [protected]
_nodeMaskOverrideosg::NodeVisitor [protected]
_nodePathosg::NodeVisitor [protected]
_observersosg::Referenced [protected]
_pseudoEyePointosgUtil::IntersectVisitor [protected]
_refCountosg::Referenced [mutable, protected]
_refMutexosg::Referenced [mutable, protected]
_segHitListosgUtil::IntersectVisitor [protected]
_traversalMaskosg::NodeVisitor [protected]
_traversalModeosg::NodeVisitor [protected]
_traversalNumberosg::NodeVisitor [protected]
_userDataosg::NodeVisitor [protected]
_visitorTypeosg::NodeVisitor [protected]
addLineSegment(osg::LineSegment *seg)osgUtil::IntersectVisitor
addObserver(Observer *observer)osg::Referenced
apply(osg::Node &)osgUtil::IntersectVisitor [virtual]
apply(osg::Geode &node)osgUtil::IntersectVisitor [virtual]
apply(osg::Billboard &node)osgUtil::IntersectVisitor [virtual]
apply(osg::Group &node)osgUtil::IntersectVisitor [virtual]
apply(osg::Transform &node)osgUtil::IntersectVisitor [virtual]
apply(osg::Switch &node)osgUtil::IntersectVisitor [virtual]
apply(osg::LOD &node)osgUtil::IntersectVisitor [virtual]
osg::NodeVisitor::apply(ProxyNode &node)osg::NodeVisitor [inline, virtual]
osg::NodeVisitor::apply(Projection &node)osg::NodeVisitor [inline, virtual]
osg::NodeVisitor::apply(CoordinateSystemNode &node)osg::NodeVisitor [inline, virtual]
osg::NodeVisitor::apply(ClipNode &node)osg::NodeVisitor [inline, virtual]
osg::NodeVisitor::apply(TexGenNode &node)osg::NodeVisitor [inline, virtual]
osg::NodeVisitor::apply(LightSource &node)osg::NodeVisitor [inline, virtual]
osg::NodeVisitor::apply(Camera &node)osg::NodeVisitor [inline, virtual]
osg::NodeVisitor::apply(CameraView &node)osg::NodeVisitor [inline, virtual]
osg::NodeVisitor::apply(MatrixTransform &node)osg::NodeVisitor [inline, virtual]
osg::NodeVisitor::apply(PositionAttitudeTransform &node)osg::NodeVisitor [inline, virtual]
osg::NodeVisitor::apply(Sequence &node)osg::NodeVisitor [inline, virtual]
osg::NodeVisitor::apply(PagedLOD &node)osg::NodeVisitor [inline, virtual]
osg::NodeVisitor::apply(ClearNode &node)osg::NodeVisitor [inline, virtual]
osg::NodeVisitor::apply(OccluderNode &node)osg::NodeVisitor [inline, virtual]
COLLECT_OCCLUDER_VISITOR enum valueosg::NodeVisitor
CULL_VISITOR enum valueosg::NodeVisitor
DeleteHandler classosg::Referenced [friend]
deleteUsingDeleteHandler() const osg::Referenced [protected]
enterNode(osg::Node &node)osgUtil::IntersectVisitor [protected]
EVENT_VISITOR enum valueosg::NodeVisitor
getDatabaseRequestHandler()osg::NodeVisitor [inline]
getDatabaseRequestHandler() const osg::NodeVisitor [inline]
getDeleteHandler()osg::Referenced [static]
getDistanceFromEyePoint(const Vec3 &, bool) const osg::NodeVisitor [inline, virtual]
getDistanceToEyePoint(const osg::Vec3 &pos, bool withLODScale) const osgUtil::IntersectVisitor [virtual]
getDistanceToViewPoint(const Vec3 &, bool) const osg::NodeVisitor [inline, virtual]
getEyePoint() const osgUtil::IntersectVisitor [virtual]
getFrameStamp() const osg::NodeVisitor [inline]
getHitList(const osg::LineSegment *seg)osgUtil::IntersectVisitor [inline]
getLODSelectionMode() const osgUtil::IntersectVisitor [inline]
getNodeMaskOverride() const osg::NodeVisitor [inline]
getNodePath()osg::NodeVisitor [inline]
getNodePath() const osg::NodeVisitor [inline]
getNumHits(const osg::LineSegment *seg)osgUtil::IntersectVisitor [inline]
getRefMutex() const osg::Referenced [inline]
getSegHitList()osgUtil::IntersectVisitor [inline]
getThreadSafeReferenceCounting()osg::Referenced [static]
getThreadSafeRefUnref() const osg::Referenced [inline]
getTraversalMask() const osg::NodeVisitor [inline]
getTraversalMode() const osg::NodeVisitor [inline]
getTraversalNumber() const osg::NodeVisitor [inline]
getUserData()osg::NodeVisitor [inline]
getUserData() const osg::NodeVisitor [inline]
getViewPoint() const osg::NodeVisitor [inline, virtual]
getVisitorType() const osg::NodeVisitor [inline]
HitList typedefosgUtil::IntersectVisitor
hits()osgUtil::IntersectVisitor
intersect(osg::Drawable &gset)osgUtil::IntersectVisitor [protected]
IntersectStateStack typedefosgUtil::IntersectVisitor [protected]
IntersectVisitor()osgUtil::IntersectVisitor
leaveNode()osgUtil::IntersectVisitor [protected]
LineSegmentHitListMap typedefosgUtil::IntersectVisitor
LODSelectionMode enum nameosgUtil::IntersectVisitor
NODE_VISITOR enum valueosg::NodeVisitor
NodeVisitor(TraversalMode tm=TRAVERSE_NONE)osg::NodeVisitor
NodeVisitor(VisitorType type, TraversalMode tm=TRAVERSE_NONE)osg::NodeVisitor
operator=(const Referenced &)osg::Referenced [inline]
popFromNodePath()osg::NodeVisitor [inline]
popMatrix()osgUtil::IntersectVisitor [protected]
pushMatrix(osg::RefMatrix *matrix, osg::Transform::ReferenceFrame rf)osgUtil::IntersectVisitor [protected]
pushOntoNodePath(Node *node)osg::NodeVisitor [inline]
ref() const osg::Referenced [inline]
referenceCount() const osg::Referenced [inline]
Referenced()osg::Referenced
Referenced(bool threadSafeRefUnref)osg::Referenced [explicit]
Referenced(const Referenced &)osg::Referenced
removeObserver(Observer *observer)osg::Referenced
reset()osgUtil::IntersectVisitor [virtual]
setDatabaseRequestHandler(DatabaseRequestHandler *handler)osg::NodeVisitor [inline]
setDeleteHandler(DeleteHandler *handler)osg::Referenced [static]
setEyePoint(const osg::Vec3 &eye)osgUtil::IntersectVisitor [inline]
setFrameStamp(FrameStamp *fs)osg::NodeVisitor [inline]
setLODSelectionMode(LODSelectionMode mode)osgUtil::IntersectVisitor [inline]
setNodeMaskOverride(Node::NodeMask mask)osg::NodeVisitor [inline]
setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting)osg::Referenced [static]
setThreadSafeRefUnref(bool threadSafe)osg::Referenced [virtual]
setTraversalMask(Node::NodeMask mask)osg::NodeVisitor [inline]
setTraversalMode(TraversalMode mode)osg::NodeVisitor [inline]
setTraversalNumber(int fn)osg::NodeVisitor [inline]
setUserData(Referenced *obj)osg::NodeVisitor [inline]
setVisitorType(VisitorType type)osg::NodeVisitor [inline]
TraversalMode enum nameosg::NodeVisitor
traverse(Node &node)osg::NodeVisitor [inline]
TRAVERSE_ACTIVE_CHILDREN enum valueosg::NodeVisitor
TRAVERSE_ALL_CHILDREN enum valueosg::NodeVisitor
TRAVERSE_NONE enum valueosg::NodeVisitor
TRAVERSE_PARENTS enum valueosg::NodeVisitor
unref() const osg::Referenced [inline]
unref_nodelete() const osg::Referenced
UPDATE_VISITOR enum valueosg::NodeVisitor
USE_HIGHEST_LEVEL_OF_DETAIL enum valueosgUtil::IntersectVisitor
USE_SEGMENT_START_POINT_AS_EYE_POINT_FOR_LOD_LEVEL_SELECTION enum valueosgUtil::IntersectVisitor
validNodeMask(const osg::Node &node) const osg::NodeVisitor [inline]
VisitorType enum nameosg::NodeVisitor
~IntersectVisitor()osgUtil::IntersectVisitor [virtual]
~NodeVisitor()osg::NodeVisitor [virtual]
~Referenced()osg::Referenced [protected, virtual]


Generated at Sun Oct 14 02:12:50 2007 for the OpenSceneGraph by doxygen 1.5.3.