_activeUniforms | osgUtil::SceneView | [protected] |
_camera | osgUtil::SceneView | [protected] |
_cameraWithOwnership | osgUtil::SceneView | [protected] |
_clampProjectionMatrixCallback | osg::CullSettings | [protected] |
_collectOccludersVisitor | osgUtil::SceneView | [protected] |
_computeNearFar | osg::CullSettings | [protected] |
_computeStereoMatricesCallback | osgUtil::SceneView | [protected] |
_cullingMode | osg::CullSettings | [protected] |
_cullMask | osg::CullSettings | [protected] |
_cullMaskLeft | osg::CullSettings | [protected] |
_cullMaskRight | osg::CullSettings | [protected] |
_cullVisitor | osgUtil::SceneView | [protected] |
_cullVisitorLeft | osgUtil::SceneView | [protected] |
_cullVisitorRight | osgUtil::SceneView | [protected] |
_dataVariance | osg::Object | [protected] |
_depthSortImpostorSprites | osg::CullSettings | [protected] |
_displaySettings | osgUtil::SceneView | [protected] |
_dynamicObjectCount | osgUtil::SceneView | [protected] |
_frameStamp | osgUtil::SceneView | [protected] |
_fusionDistanceMode | osgUtil::SceneView | [protected] |
_fusionDistanceValue | osgUtil::SceneView | [protected] |
_globalStateSet | osgUtil::SceneView | [protected] |
_impostorActive | osg::CullSettings | [protected] |
_impostorPixelErrorThreshold | osg::CullSettings | [protected] |
_inheritanceMask | osg::CullSettings | [protected] |
_initCalled | osgUtil::SceneView | [protected] |
_initVisitor | osgUtil::SceneView | [protected] |
_interlacedStereoStencilHeight | osgUtil::SceneView | [protected] |
_interlacedStereoStencilWidth | osgUtil::SceneView | [protected] |
_light | osgUtil::SceneView | [protected] |
_lightingMode | osgUtil::SceneView | [protected] |
_localStateSet | osgUtil::SceneView | [protected] |
_LODScale | osg::CullSettings | [protected] |
_name | osg::Object | [protected] |
_nearFarRatio | osg::CullSettings | [protected] |
_numFramesToKeepImpostorSprites | osg::CullSettings | [protected] |
_observers | osg::Referenced | [protected] |
_previousFrameTime | osgUtil::SceneView | [protected] |
_previousSimulationTime | osgUtil::SceneView | [protected] |
_prioritizeTextures | osgUtil::SceneView | [protected] |
_redrawInterlacedStereoStencilMask | osgUtil::SceneView | [protected] |
_refCount | osg::Referenced | [mutable, protected] |
_refMutex | osg::Referenced | [mutable, protected] |
_rendergraph | osgUtil::SceneView | [protected] |
_rendergraphLeft | osgUtil::SceneView | [protected] |
_rendergraphRight | osgUtil::SceneView | [protected] |
_renderInfo | osgUtil::SceneView | [protected] |
_renderStage | osgUtil::SceneView | [protected] |
_renderStageLeft | osgUtil::SceneView | [protected] |
_renderStageRight | osgUtil::SceneView | [protected] |
_requiresFlush | osgUtil::SceneView | [protected] |
_smallFeatureCullingPixelSize | osg::CullSettings | [protected] |
_updateVisitor | osgUtil::SceneView | [protected] |
_userData | osg::Object | [protected] |
ActiveUniforms enum name | osgUtil::SceneView | |
addObserver(Observer *observer) | osg::Referenced | |
ALL_UNIFORMS enum value | osgUtil::SceneView | |
ALL_VARIABLES enum value | osg::CullSettings | |
CLAMP_PROJECTION_MATRIX_CALLBACK enum value | osg::CullSettings | |
className() const =0 | osg::Object | [pure virtual] |
CLEAR_COLOR enum value | osg::CullSettings | |
clearArea(int x, int y, int width, int height, const osg::Vec4 &color) | osgUtil::SceneView | [protected] |
clone(const CopyOp &) const =0 | osg::Object | [pure virtual] |
cloneType() const =0 | osg::Object | [pure virtual] |
CLUSTER_CULLING enum value | osg::CullSettings | |
COMPILE_GLOBJECTS_AT_INIT enum value | osgUtil::SceneView | |
COMPUTE_NEAR_FAR_MODE enum value | osg::CullSettings | |
COMPUTE_NEAR_FAR_USING_BOUNDING_VOLUMES enum value | osg::CullSettings | |
COMPUTE_NEAR_FAR_USING_PRIMITIVES enum value | osg::CullSettings | |
computeDataVariance() | osg::Object | [inline, virtual] |
computeLeftEyeProjection(const osg::Matrixd &projection) const | osgUtil::SceneView | [inline] |
computeLeftEyeProjectionImplementation(const osg::Matrixd &projection) const | osgUtil::SceneView | [virtual] |
computeLeftEyeView(const osg::Matrixd &view) const | osgUtil::SceneView | [inline] |
computeLeftEyeViewImplementation(const osg::Matrixd &view) const | osgUtil::SceneView | [virtual] |
computeMVPW() const | osgUtil::SceneView | [protected] |
ComputeNearFarMode enum name | osg::CullSettings | |
computeRightEyeProjection(const osg::Matrixd &projection) const | osgUtil::SceneView | [inline] |
computeRightEyeProjectionImplementation(const osg::Matrixd &projection) const | osgUtil::SceneView | [virtual] |
computeRightEyeView(const osg::Matrixd &view) const | osgUtil::SceneView | [inline] |
computeRightEyeViewImplementation(const osg::Matrixd &view) const | osgUtil::SceneView | [virtual] |
cull() | osgUtil::SceneView | [virtual] |
CULL_MASK enum value | osg::CullSettings | |
CULL_MASK_LEFT enum value | osg::CullSettings | |
CULL_MASK_RIGHT enum value | osg::CullSettings | |
CULLING_MODE enum value | osg::CullSettings | |
CullingMode typedef | osg::CullSettings | |
CullingModeValues enum name | osg::CullSettings | |
CullSettings() | osg::CullSettings | [inline] |
CullSettings(ArgumentParser &arguments) | osg::CullSettings | [inline] |
CullSettings(const CullSettings &cs) | osg::CullSettings | |
cullStage(const osg::Matrixd &projection, const osg::Matrixd &modelview, osgUtil::CullVisitor *cullVisitor, osgUtil::StateGraph *rendergraph, osgUtil::RenderStage *renderStage) | osgUtil::SceneView | [protected, virtual] |
DataVariance enum name | osg::Object | |
DEFAULT_CULLING enum value | osg::CullSettings | |
DEFAULT_UNIFORMS enum value | osgUtil::SceneView | |
DeleteHandler class | osg::Referenced | [friend] |
deleteUsingDeleteHandler() const | osg::Referenced | [protected] |
DELTA_FRAME_TIME_UNIFORM enum value | osgUtil::SceneView | |
DELTA_SIMULATION_TIME_UNIFORM enum value | osgUtil::SceneView | |
DEPTH_SORT_IMPOSTOR_SPRITES enum value | osg::CullSettings | |
DO_NOT_COMPUTE_NEAR_FAR enum value | osg::CullSettings | |
draw() | osgUtil::SceneView | [virtual] |
DYNAMIC enum value | osg::Object | |
ENABLE_ALL_CULLING enum value | osg::CullSettings | |
FAR_PLANE_CULLING enum value | osg::CullSettings | |
flushAllDeletedGLObjects() | osgUtil::SceneView | [virtual] |
flushDeletedGLObjects(double &availableTime) | osgUtil::SceneView | [virtual] |
FRAME_NUMBER_UNIFORM enum value | osgUtil::SceneView | |
FRAME_TIME_UNIFORM enum value | osgUtil::SceneView | |
FusionDistanceMode enum name | osgUtil::SceneView | |
getActiveUniforms() const | osgUtil::SceneView | [inline] |
getCamera() | osgUtil::SceneView | [inline] |
getCamera() const | osgUtil::SceneView | [inline] |
getClampProjectionMatrixCallback() | osg::CullSettings | [inline] |
getClampProjectionMatrixCallback() const | osg::CullSettings | [inline] |
getClearColor() const | osgUtil::SceneView | [inline] |
getCollectOccludersVisitor() | osgUtil::SceneView | [inline] |
getCollectOccludersVisitor() const | osgUtil::SceneView | [inline] |
getComputeNearFarMode() const | osg::CullSettings | [inline] |
getComputeStereoMatricesCallback() | osgUtil::SceneView | [inline] |
getComputeStereoMatricesCallback() const | osgUtil::SceneView | [inline] |
getCullingMode() const | osg::CullSettings | [inline] |
getCullMask() const | osg::CullSettings | [inline] |
getCullMaskLeft() const | osg::CullSettings | [inline] |
getCullMaskRight() const | osg::CullSettings | [inline] |
getCullVisitor() | osgUtil::SceneView | [inline] |
getCullVisitor() const | osgUtil::SceneView | [inline] |
getCullVisitorLeft() | osgUtil::SceneView | [inline] |
getCullVisitorLeft() const | osgUtil::SceneView | [inline] |
getCullVisitorRight() | osgUtil::SceneView | [inline] |
getCullVisitorRight() const | osgUtil::SceneView | [inline] |
getDataVariance() const | osg::Object | [inline] |
getDeleteHandler() | osg::Referenced | [static] |
getDepthSortImpostorSprites() const | osg::CullSettings | [inline] |
getDisplaySettings() const | osgUtil::SceneView | [inline] |
getDisplaySettings() | osgUtil::SceneView | [inline] |
getDrawBufferValue() const | osgUtil::SceneView | [inline] |
getDynamicObjectCount() const | osgUtil::SceneView | [inline] |
getFrameStamp() const | osgUtil::SceneView | [inline] |
getFusionDistanceMode() const | osgUtil::SceneView | [inline] |
getFusionDistanceValue() const | osgUtil::SceneView | [inline] |
getGlobalStateSet() | osgUtil::SceneView | [inline] |
getGlobalStateSet() const | osgUtil::SceneView | [inline] |
getImpostorPixelErrorThreshold() const | osg::CullSettings | [inline] |
getImpostorsActive() const | osg::CullSettings | [inline] |
getInheritanceMask() const | osg::CullSettings | [inline] |
getInitVisitor() | osgUtil::SceneView | [inline] |
getInitVisitor() const | osgUtil::SceneView | [inline] |
getLight() | osgUtil::SceneView | [inline] |
getLight() const | osgUtil::SceneView | [inline] |
getLightingMode() const | osgUtil::SceneView | [inline] |
getLocalStateSet() | osgUtil::SceneView | [inline] |
getLocalStateSet() const | osgUtil::SceneView | [inline] |
getLODScale() const | osg::CullSettings | [inline] |
getName() const | osg::Object | [inline] |
getNearFarRatio() const | osg::CullSettings | [inline] |
getNumberOfFrameToKeepImpostorSprites() const | osg::CullSettings | [inline] |
getNumSceneData() const | osgUtil::SceneView | [inline] |
getPrioritizeTextures() const | osgUtil::SceneView | [inline] |
getProjectionMatrix() | osgUtil::SceneView | [inline] |
getProjectionMatrix() const | osgUtil::SceneView | [inline] |
getProjectionMatrixAsFrustum(double &left, double &right, double &bottom, double &top, double &zNear, double &zFar) const | osgUtil::SceneView | |
getProjectionMatrixAsOrtho(double &left, double &right, double &bottom, double &top, double &zNear, double &zFar) const | osgUtil::SceneView | |
getProjectionMatrixAsPerspective(double &fovy, double &aspectRatio, double &zNear, double &zFar) const | osgUtil::SceneView | |
getRedrawInterlacedStereoStencilMask() const | osgUtil::SceneView | [inline] |
getRefMutex() const | osg::Referenced | [inline] |
getRenderInfo() | osgUtil::SceneView | [inline] |
getRenderInfo() const | osgUtil::SceneView | [inline] |
getRenderStage() | osgUtil::SceneView | [inline] |
getRenderStage() const | osgUtil::SceneView | [inline] |
getRenderStageLeft() | osgUtil::SceneView | [inline] |
getRenderStageLeft() const | osgUtil::SceneView | [inline] |
getRenderStageRight() | osgUtil::SceneView | [inline] |
getRenderStageRight() const | osgUtil::SceneView | [inline] |
getSceneData(unsigned int childNo=0) | osgUtil::SceneView | [inline] |
getSceneData(unsigned int childNo=0) const | osgUtil::SceneView | [inline] |
getSmallFeatureCullingPixelSize() const | osg::CullSettings | [inline] |
getState() | osgUtil::SceneView | [inline] |
getState() const | osgUtil::SceneView | [inline] |
getStateGraph() | osgUtil::SceneView | [inline] |
getStateGraph() const | osgUtil::SceneView | [inline] |
getStateGraphLeft() | osgUtil::SceneView | [inline] |
getStateGraphLeft() const | osgUtil::SceneView | [inline] |
getStateGraphRight() | osgUtil::SceneView | [inline] |
getStateGraphRight() const | osgUtil::SceneView | [inline] |
getStats(Statistics &primStats) | osgUtil::SceneView | |
getThreadSafeReferenceCounting() | osg::Referenced | [static] |
getThreadSafeRefUnref() const | osg::Referenced | [inline] |
getUpdateVisitor() | osgUtil::SceneView | [inline] |
getUpdateVisitor() const | osgUtil::SceneView | [inline] |
getUserData() | osg::Object | [inline] |
getUserData() const | osg::Object | [inline] |
getView() | osgUtil::SceneView | [inline] |
getView() const | osgUtil::SceneView | [inline] |
getViewMatrix() | osgUtil::SceneView | [inline] |
getViewMatrix() const | osgUtil::SceneView | [inline] |
getViewMatrixAsLookAt(osg::Vec3 &eye, osg::Vec3 ¢er, osg::Vec3 &up, float lookDistance=1.0f) const | osgUtil::SceneView | |
getViewport() | osgUtil::SceneView | [inline] |
getViewport() const | osgUtil::SceneView | [inline] |
HEADLIGHT enum value | osgUtil::SceneView | |
IMPOSTOR_ACTIVE enum value | osg::CullSettings | |
IMPOSTOR_PIXEL_ERROR_THRESHOLD enum value | osg::CullSettings | |
inheritCullSettings(const osg::CullSettings &settings) | osgUtil::SceneView | [inline, virtual] |
inheritCullSettings(const osg::CullSettings &settings, unsigned int inheritanceMask) | osgUtil::SceneView | [virtual] |
init() | osgUtil::SceneView | [virtual] |
isSameKindAs(const Object *) const | osg::Object | [inline, virtual] |
libraryName() const =0 | osg::Object | [pure virtual] |
LIGHT enum value | osg::CullSettings | |
LIGHTING_MODE enum value | osg::CullSettings | |
LightingMode typedef | osgUtil::SceneView | |
LOD_SCALE enum value | osg::CullSettings | |
META_Object(osgUtil, SceneView) | osgUtil::SceneView | |
NEAR_FAR_RATIO enum value | osg::CullSettings | |
NEAR_PLANE_CULLING enum value | osg::CullSettings | |
NO_CULLING enum value | osg::CullSettings | |
NO_SCENEVIEW_LIGHT enum value | osgUtil::SceneView | |
NO_VARIABLES enum value | osg::CullSettings | |
NUM_FRAMES_TO_KEEP_IMPOSTORS_SPRITES enum value | osg::CullSettings | |
Object() | osg::Object | [inline] |
Object(bool threadSafeRefUnref) | osg::Object | [inline, explicit] |
Object(const Object &, const CopyOp ©op=CopyOp::SHALLOW_COPY) | osg::Object | |
osg::Referenced::operator=(const Referenced &) | osg::Referenced | [inline] |
osg::CullSettings::operator=(const CullSettings &settings) | osg::CullSettings | [inline] |
Options enum name | osgUtil::SceneView | |
projectObjectIntoWindow(const osg::Vec3 &object, osg::Vec3 &window) const | osgUtil::SceneView | |
projectWindowIntoObject(const osg::Vec3 &window, osg::Vec3 &object) const | osgUtil::SceneView | |
projectWindowXYIntoObject(int x, int y, osg::Vec3 &near_point, osg::Vec3 &far_point) const | osgUtil::SceneView | |
PROPORTIONAL_TO_SCREEN_DISTANCE enum value | osgUtil::SceneView | |
readCommandLine(ArgumentParser &arguments) | osg::CullSettings | |
readEnvironmentalVariables() | osg::CullSettings | |
ref() const | osg::Referenced | [inline] |
referenceCount() const | osg::Referenced | [inline] |
Referenced() | osg::Referenced | |
Referenced(bool threadSafeRefUnref) | osg::Referenced | [explicit] |
Referenced(const Referenced &) | osg::Referenced | |
releaseAllGLObjects() | osgUtil::SceneView | [virtual] |
releaseGLObjects(osg::State *=0) const | osg::Object | [inline, virtual] |
removeObserver(Observer *observer) | osg::Referenced | |
resizeGLObjectBuffers(unsigned int) | osg::Object | [inline, virtual] |
SceneView(osg::DisplaySettings *ds=NULL) | osgUtil::SceneView | |
SceneView(const SceneView &sceneview, const osg::CopyOp ©op=osg::CopyOp()) | osgUtil::SceneView | |
setActiveUniforms(int activeUniforms) | osgUtil::SceneView | [inline] |
setCamera(osg::Camera *camera, bool assumeOwnershipOfCamera=true) | osgUtil::SceneView | |
setClampProjectionMatrixCallback(ClampProjectionMatrixCallback *cpmc) | osg::CullSettings | [inline] |
setClearColor(const osg::Vec4 &color) | osgUtil::SceneView | [inline] |
setCollectOccludersVisitor(osg::CollectOccludersVisitor *cov) | osgUtil::SceneView | [inline] |
setComputeNearFarMode(ComputeNearFarMode cnfm) | osg::CullSettings | [inline] |
setComputeStereoMatricesCallback(ComputeStereoMatricesCallback *callback) | osgUtil::SceneView | [inline] |
setCullingMode(CullingMode mode) | osg::CullSettings | [inline] |
setCullMask(osg::Node::NodeMask nm) | osg::CullSettings | [inline] |
setCullMaskLeft(osg::Node::NodeMask nm) | osg::CullSettings | [inline] |
setCullMaskRight(osg::Node::NodeMask nm) | osg::CullSettings | [inline] |
setCullSettings(const CullSettings &settings) | osg::CullSettings | |
setCullVisitor(osgUtil::CullVisitor *cv) | osgUtil::SceneView | [inline] |
setCullVisitorLeft(osgUtil::CullVisitor *cv) | osgUtil::SceneView | [inline] |
setCullVisitorRight(osgUtil::CullVisitor *cv) | osgUtil::SceneView | [inline] |
setDataVariance(DataVariance dv) | osg::Object | [inline] |
setDefaults() | osgUtil::SceneView | [inline, virtual] |
setDefaults(unsigned int options) | osgUtil::SceneView | [virtual] |
setDeleteHandler(DeleteHandler *handler) | osg::Referenced | [static] |
setDepthSortImpostorSprites(bool doDepthSort) | osg::CullSettings | [inline] |
setDisplaySettings(osg::DisplaySettings *vs) | osgUtil::SceneView | [inline] |
setDrawBufferValue(GLenum drawBufferValue) | osgUtil::SceneView | [inline] |
setFrameStamp(osg::FrameStamp *fs) | osgUtil::SceneView | [inline] |
setFusionDistance(FusionDistanceMode mode, float value=1.0f) | osgUtil::SceneView | [inline] |
setGlobalStateSet(osg::StateSet *state) | osgUtil::SceneView | [inline] |
setImpostorPixelErrorThreshold(float numPixels) | osg::CullSettings | [inline] |
setImpostorsActive(bool active) | osg::CullSettings | [inline] |
setInheritanceMask(unsigned int mask) | osg::CullSettings | [inline] |
setInitVisitor(osg::NodeVisitor *av) | osgUtil::SceneView | [inline] |
setLight(osg::Light *light) | osgUtil::SceneView | [inline] |
setLightingMode(LightingMode mode) | osgUtil::SceneView | [inline] |
setLocalStateSet(osg::StateSet *state) | osgUtil::SceneView | [inline] |
setLODScale(float bias) | osg::CullSettings | [inline] |
setName(const std::string &name) | osg::Object | [inline] |
setName(const char *name) | osg::Object | [inline] |
setNearFarRatio(double ratio) | osg::CullSettings | [inline] |
setNumberOfFrameToKeepImpostorSprites(int numFrames) | osg::CullSettings | [inline] |
setPrioritizeTextures(bool pt) | osgUtil::SceneView | [inline] |
setProjectionMatrix(const osg::Matrixf &matrix) | osgUtil::SceneView | [inline] |
setProjectionMatrix(const osg::Matrixd &matrix) | osgUtil::SceneView | [inline] |
setProjectionMatrixAsFrustum(double left, double right, double bottom, double top, double zNear, double zFar) | osgUtil::SceneView | |
setProjectionMatrixAsOrtho(double left, double right, double bottom, double top, double zNear, double zFar) | osgUtil::SceneView | |
setProjectionMatrixAsOrtho2D(double left, double right, double bottom, double top) | osgUtil::SceneView | |
setProjectionMatrixAsPerspective(double fovy, double aspectRatio, double zNear, double zFar) | osgUtil::SceneView | |
setRedrawInterlacedStereoStencilMask(bool flag) | osgUtil::SceneView | [inline] |
setRenderInfo(osg::RenderInfo &renderInfo) | osgUtil::SceneView | [inline] |
setRenderStage(osgUtil::RenderStage *rs) | osgUtil::SceneView | [inline] |
setRenderStageLeft(osgUtil::RenderStage *rs) | osgUtil::SceneView | [inline] |
setRenderStageRight(osgUtil::RenderStage *rs) | osgUtil::SceneView | [inline] |
setSceneData(osg::Node *node) | osgUtil::SceneView | |
setSmallFeatureCullingPixelSize(float value) | osg::CullSettings | [inline] |
setState(osg::State *state) | osgUtil::SceneView | [inline] |
setStateGraph(osgUtil::StateGraph *rg) | osgUtil::SceneView | [inline] |
setStateGraphLeft(osgUtil::StateGraph *rg) | osgUtil::SceneView | [inline] |
setStateGraphRight(osgUtil::StateGraph *rg) | osgUtil::SceneView | [inline] |
setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting) | osg::Referenced | [static] |
setThreadSafeRefUnref(bool threadSafe) | osg::Referenced | [virtual] |
setUpdateVisitor(osg::NodeVisitor *av) | osgUtil::SceneView | [inline] |
setUserData(Referenced *obj) | osg::Object | [inline] |
setView(osg::View *view) | osgUtil::SceneView | [inline] |
setViewMatrix(const osg::Matrixf &matrix) | osgUtil::SceneView | [inline] |
setViewMatrix(const osg::Matrixd &matrix) | osgUtil::SceneView | [inline] |
setViewMatrixAsLookAt(const osg::Vec3 &eye, const osg::Vec3 ¢er, const osg::Vec3 &up) | osgUtil::SceneView | |
setViewport(osg::Viewport *viewport) | osgUtil::SceneView | [inline] |
setViewport(int x, int y, int width, int height) | osgUtil::SceneView | [inline] |
SHADOW_OCCLUSION_CULLING enum value | osg::CullSettings | |
SIMULATION_TIME_UNIFORM enum value | osgUtil::SceneView | |
SKY_LIGHT enum value | osgUtil::SceneView | |
SMALL_FEATURE_CULLING enum value | osg::CullSettings | |
SMALL_FEATURE_CULLING_PIXEL_SIZE enum value | osg::CullSettings | |
STANDARD_SETTINGS enum value | osgUtil::SceneView | |
STATIC enum value | osg::Object | |
unref() const | osg::Referenced | [inline] |
unref_nodelete() const | osg::Referenced | |
UNSPECIFIED enum value | osg::Object | |
update() | osgUtil::SceneView | [virtual] |
updateUniforms() | osgUtil::SceneView | |
USE_FUSION_DISTANCE_VALUE enum value | osgUtil::SceneView | |
VariablesMask enum name | osg::CullSettings | |
VIEW_FRUSTUM_CULLING enum value | osg::CullSettings | |
VIEW_FRUSTUM_SIDES_CULLING enum value | osg::CullSettings | |
VIEW_MATRIX_INVERSE_UNIFORM enum value | osgUtil::SceneView | |
VIEW_MATRIX_UNIFORM enum value | osgUtil::SceneView | |
~CullSettings() | osg::CullSettings | [inline, virtual] |
~Object() | osg::Object | [inline, protected, virtual] |
~Referenced() | osg::Referenced | [protected, virtual] |
~SceneView() | osgUtil::SceneView | [protected, virtual] |