| _animationPath | osg::AnimationPathCallback | |
| _dataVariance | osg::Object | [protected] |
| _firstTime | osg::AnimationPathCallback | |
| _latestTime | osg::AnimationPathCallback | |
| _name | osg::Object | [protected] |
| _nestedCallback | osg::NodeCallback | |
| _observers | osg::Referenced | [protected] |
| _pause | osg::AnimationPathCallback | |
| _pauseTime | osg::AnimationPathCallback | |
| _pivotPoint | osg::AnimationPathCallback | |
| _refCount | osg::Referenced | [mutable, protected] |
| _refMutex | osg::Referenced | [mutable, protected] |
| _timeMultiplier | osg::AnimationPathCallback | |
| _timeOffset | osg::AnimationPathCallback | |
| _useInverseMatrix | osg::AnimationPathCallback | |
| _userData | osg::Object | [protected] |
| addNestedCallback(NodeCallback *nc) | osg::NodeCallback | [inline] |
| addObserver(Observer *observer) | osg::Referenced | |
| AnimationPathCallback() | osg::AnimationPathCallback | [inline] |
| AnimationPathCallback(const AnimationPathCallback &apc, const CopyOp ©op) | osg::AnimationPathCallback | [inline] |
| AnimationPathCallback(AnimationPath *ap, double timeOffset=0.0, double timeMultiplier=1.0) | osg::AnimationPathCallback | [inline] |
| AnimationPathCallback(const osg::Vec3d &pivot, const osg::Vec3d &axis, float angularVelocity) | osg::AnimationPathCallback | |
| className() const =0 | osg::Object | [pure virtual] |
| clone(const CopyOp &) const =0 | osg::Object | [pure virtual] |
| cloneType() const =0 | osg::Object | [pure virtual] |
| computeDataVariance() | osg::Object | [inline, virtual] |
| DataVariance enum name | osg::Object | |
| DeleteHandler class | osg::Referenced | [friend] |
| deleteUsingDeleteHandler() const | osg::Referenced | [protected] |
| DYNAMIC enum value | osg::Object | |
| getAnimationPath() | osg::AnimationPathCallback | [inline] |
| getAnimationPath() const | osg::AnimationPathCallback | [inline] |
| getAnimationTime() const | osg::AnimationPathCallback | |
| getDataVariance() const | osg::Object | [inline] |
| getDeleteHandler() | osg::Referenced | [static] |
| getName() const | osg::Object | [inline] |
| getNestedCallback() | osg::NodeCallback | [inline] |
| getNestedCallback() const | osg::NodeCallback | [inline] |
| getPause() const | osg::AnimationPathCallback | [inline] |
| getPivotPoint() const | osg::AnimationPathCallback | [inline] |
| getRefMutex() const | osg::Referenced | [inline] |
| getThreadSafeReferenceCounting() | osg::Referenced | [static] |
| getThreadSafeRefUnref() const | osg::Referenced | [inline] |
| getTimeMultiplier() const | osg::AnimationPathCallback | [inline] |
| getTimeOffset() const | osg::AnimationPathCallback | [inline] |
| getUseInverseMatrix() const | osg::AnimationPathCallback | [inline] |
| getUserData() | osg::Object | [inline] |
| getUserData() const | osg::Object | [inline] |
| isSameKindAs(const Object *) const | osg::Object | [inline, virtual] |
| libraryName() const =0 | osg::Object | [pure virtual] |
| META_Object(osg, AnimationPathCallback) | osg::AnimationPathCallback | |
| osg::NodeCallback::META_Object(osg, NodeCallback) | osg::NodeCallback | |
| NodeCallback() | osg::NodeCallback | [inline] |
| NodeCallback(const NodeCallback &nc, const CopyOp &) | osg::NodeCallback | [inline] |
| Object() | osg::Object | [inline] |
| Object(bool threadSafeRefUnref) | osg::Object | [inline, explicit] |
| Object(const Object &, const CopyOp ©op=CopyOp::SHALLOW_COPY) | osg::Object | |
| operator()(Node *node, NodeVisitor *nv) | osg::AnimationPathCallback | [virtual] |
| osg::Referenced::operator=(const Referenced &) | osg::Referenced | [inline] |
| ref() const | osg::Referenced | [inline] |
| referenceCount() const | osg::Referenced | [inline] |
| Referenced() | osg::Referenced | |
| Referenced(bool threadSafeRefUnref) | osg::Referenced | [explicit] |
| Referenced(const Referenced &) | osg::Referenced | |
| releaseGLObjects(osg::State *=0) const | osg::Object | [inline, virtual] |
| removeNestedCallback(NodeCallback *nc) | osg::NodeCallback | [inline] |
| removeObserver(Observer *observer) | osg::Referenced | |
| reset() | osg::AnimationPathCallback | |
| resizeGLObjectBuffers(unsigned int) | osg::Object | [inline, virtual] |
| setAnimationPath(AnimationPath *path) | osg::AnimationPathCallback | [inline] |
| setDataVariance(DataVariance dv) | osg::Object | [inline] |
| setDeleteHandler(DeleteHandler *handler) | osg::Referenced | [static] |
| setName(const std::string &name) | osg::Object | [inline] |
| setName(const char *name) | osg::Object | [inline] |
| setNestedCallback(NodeCallback *nc) | osg::NodeCallback | [inline] |
| setPause(bool pause) | osg::AnimationPathCallback | |
| setPivotPoint(const Vec3d &pivot) | osg::AnimationPathCallback | [inline] |
| setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting) | osg::Referenced | [static] |
| setThreadSafeRefUnref(bool threadSafe) | osg::Referenced | [virtual] |
| setTimeMultiplier(double multiplier) | osg::AnimationPathCallback | [inline] |
| setTimeOffset(double offset) | osg::AnimationPathCallback | [inline] |
| setUseInverseMatrix(bool useInverseMatrix) | osg::AnimationPathCallback | [inline] |
| setUserData(Referenced *obj) | osg::Object | [inline] |
| STATIC enum value | osg::Object | |
| traverse(Node *node, NodeVisitor *nv) | osg::NodeCallback | |
| unref() const | osg::Referenced | [inline] |
| unref_nodelete() const | osg::Referenced | |
| UNSPECIFIED enum value | osg::Object | |
| update(osg::Node &node) | osg::AnimationPathCallback | |
| ~AnimationPathCallback() | osg::AnimationPathCallback | [inline, protected] |
| ~NodeCallback() | osg::NodeCallback | [inline, protected, virtual] |
| ~Object() | osg::Object | [inline, protected, virtual] |
| ~Referenced() | osg::Referenced | [protected, virtual] |