_animationPath | osg::AnimationPathCallback | |
_dataVariance | osg::Object | [protected] |
_firstTime | osg::AnimationPathCallback | |
_latestTime | osg::AnimationPathCallback | |
_name | osg::Object | [protected] |
_nestedCallback | osg::NodeCallback | |
_observers | osg::Referenced | [protected] |
_pause | osg::AnimationPathCallback | |
_pauseTime | osg::AnimationPathCallback | |
_pivotPoint | osg::AnimationPathCallback | |
_refCount | osg::Referenced | [mutable, protected] |
_refMutex | osg::Referenced | [mutable, protected] |
_timeMultiplier | osg::AnimationPathCallback | |
_timeOffset | osg::AnimationPathCallback | |
_useInverseMatrix | osg::AnimationPathCallback | |
_userData | osg::Object | [protected] |
addNestedCallback(NodeCallback *nc) | osg::NodeCallback | [inline] |
addObserver(Observer *observer) | osg::Referenced | |
AnimationPathCallback() | osg::AnimationPathCallback | [inline] |
AnimationPathCallback(const AnimationPathCallback &apc, const CopyOp ©op) | osg::AnimationPathCallback | [inline] |
AnimationPathCallback(AnimationPath *ap, double timeOffset=0.0, double timeMultiplier=1.0) | osg::AnimationPathCallback | [inline] |
AnimationPathCallback(const osg::Vec3d &pivot, const osg::Vec3d &axis, float angularVelocity) | osg::AnimationPathCallback | |
className() const =0 | osg::Object | [pure virtual] |
clone(const CopyOp &) const =0 | osg::Object | [pure virtual] |
cloneType() const =0 | osg::Object | [pure virtual] |
computeDataVariance() | osg::Object | [inline, virtual] |
DataVariance enum name | osg::Object | |
DeleteHandler class | osg::Referenced | [friend] |
deleteUsingDeleteHandler() const | osg::Referenced | [protected] |
DYNAMIC enum value | osg::Object | |
getAnimationPath() | osg::AnimationPathCallback | [inline] |
getAnimationPath() const | osg::AnimationPathCallback | [inline] |
getAnimationTime() const | osg::AnimationPathCallback | |
getDataVariance() const | osg::Object | [inline] |
getDeleteHandler() | osg::Referenced | [static] |
getName() const | osg::Object | [inline] |
getNestedCallback() | osg::NodeCallback | [inline] |
getNestedCallback() const | osg::NodeCallback | [inline] |
getPause() const | osg::AnimationPathCallback | [inline] |
getPivotPoint() const | osg::AnimationPathCallback | [inline] |
getRefMutex() const | osg::Referenced | [inline] |
getThreadSafeReferenceCounting() | osg::Referenced | [static] |
getThreadSafeRefUnref() const | osg::Referenced | [inline] |
getTimeMultiplier() const | osg::AnimationPathCallback | [inline] |
getTimeOffset() const | osg::AnimationPathCallback | [inline] |
getUseInverseMatrix() const | osg::AnimationPathCallback | [inline] |
getUserData() | osg::Object | [inline] |
getUserData() const | osg::Object | [inline] |
isSameKindAs(const Object *) const | osg::Object | [inline, virtual] |
libraryName() const =0 | osg::Object | [pure virtual] |
META_Object(osg, AnimationPathCallback) | osg::AnimationPathCallback | |
osg::NodeCallback::META_Object(osg, NodeCallback) | osg::NodeCallback | |
NodeCallback() | osg::NodeCallback | [inline] |
NodeCallback(const NodeCallback &nc, const CopyOp &) | osg::NodeCallback | [inline] |
Object() | osg::Object | [inline] |
Object(bool threadSafeRefUnref) | osg::Object | [inline, explicit] |
Object(const Object &, const CopyOp ©op=CopyOp::SHALLOW_COPY) | osg::Object | |
operator()(Node *node, NodeVisitor *nv) | osg::AnimationPathCallback | [virtual] |
osg::Referenced::operator=(const Referenced &) | osg::Referenced | [inline] |
ref() const | osg::Referenced | [inline] |
referenceCount() const | osg::Referenced | [inline] |
Referenced() | osg::Referenced | |
Referenced(bool threadSafeRefUnref) | osg::Referenced | [explicit] |
Referenced(const Referenced &) | osg::Referenced | |
releaseGLObjects(osg::State *=0) const | osg::Object | [inline, virtual] |
removeNestedCallback(NodeCallback *nc) | osg::NodeCallback | [inline] |
removeObserver(Observer *observer) | osg::Referenced | |
reset() | osg::AnimationPathCallback | |
resizeGLObjectBuffers(unsigned int) | osg::Object | [inline, virtual] |
setAnimationPath(AnimationPath *path) | osg::AnimationPathCallback | [inline] |
setDataVariance(DataVariance dv) | osg::Object | [inline] |
setDeleteHandler(DeleteHandler *handler) | osg::Referenced | [static] |
setName(const std::string &name) | osg::Object | [inline] |
setName(const char *name) | osg::Object | [inline] |
setNestedCallback(NodeCallback *nc) | osg::NodeCallback | [inline] |
setPause(bool pause) | osg::AnimationPathCallback | |
setPivotPoint(const Vec3d &pivot) | osg::AnimationPathCallback | [inline] |
setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting) | osg::Referenced | [static] |
setThreadSafeRefUnref(bool threadSafe) | osg::Referenced | [virtual] |
setTimeMultiplier(double multiplier) | osg::AnimationPathCallback | [inline] |
setTimeOffset(double offset) | osg::AnimationPathCallback | [inline] |
setUseInverseMatrix(bool useInverseMatrix) | osg::AnimationPathCallback | [inline] |
setUserData(Referenced *obj) | osg::Object | [inline] |
STATIC enum value | osg::Object | |
traverse(Node *node, NodeVisitor *nv) | osg::NodeCallback | |
unref() const | osg::Referenced | [inline] |
unref_nodelete() const | osg::Referenced | |
UNSPECIFIED enum value | osg::Object | |
update(osg::Node &node) | osg::AnimationPathCallback | |
~AnimationPathCallback() | osg::AnimationPathCallback | [inline, protected] |
~NodeCallback() | osg::NodeCallback | [inline, protected, virtual] |
~Object() | osg::Object | [inline, protected, virtual] |
~Referenced() | osg::Referenced | [protected, virtual] |