osg::BlendColor::Extensions Member List

This is the complete list of members for osg::BlendColor::Extensions, including all inherited members.

_glBlendColorosg::BlendColor::Extensions [protected]
_isBlendColorSupportedosg::BlendColor::Extensions [protected]
_observersosg::Referenced [protected]
_refCountosg::Referenced [mutable, protected]
_refMutexosg::Referenced [mutable, protected]
addObserver(Observer *observer)osg::Referenced
alpha typedefosg::BlendColor::Extensions [protected]
blue typedefosg::BlendColor::Extensions [protected]
DeleteHandler classosg::Referenced [friend]
deleteUsingDeleteHandler() const osg::Referenced [protected]
Extensions(unsigned int contextID)osg::BlendColor::Extensions
Extensions(const Extensions &rhs)osg::BlendColor::Extensions
getDeleteHandler()osg::Referenced [static]
getRefMutex() const osg::Referenced [inline]
getThreadSafeReferenceCounting()osg::Referenced [static]
getThreadSafeRefUnref() const osg::Referenced [inline]
glBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) const osg::BlendColor::Extensions
green typedefosg::BlendColor::Extensions [protected]
isBlendColorSupported() const osg::BlendColor::Extensions [inline]
lowestCommonDenominator(const Extensions &rhs)osg::BlendColor::Extensions
operator=(const Referenced &)osg::Referenced [inline]
ref() const osg::Referenced [inline]
referenceCount() const osg::Referenced [inline]
Referenced()osg::Referenced
Referenced(bool threadSafeRefUnref)osg::Referenced [explicit]
Referenced(const Referenced &)osg::Referenced
removeObserver(Observer *observer)osg::Referenced
setBlendColorSupported(bool flag)osg::BlendColor::Extensions [inline]
setDeleteHandler(DeleteHandler *handler)osg::Referenced [static]
setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting)osg::Referenced [static]
setThreadSafeRefUnref(bool threadSafe)osg::Referenced [virtual]
setupGLExtensions(unsigned int contextID)osg::BlendColor::Extensions
unref() const osg::Referenced [inline]
unref_nodelete() const osg::Referenced
void(APIENTRY *GLBlendColorProc)(GLclampf redosg::BlendColor::Extensions [protected]
~Extensions()osg::BlendColor::Extensions [inline, protected]
~Referenced()osg::Referenced [protected, virtual]


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