_max | osg::BoundingBox | |
_min | osg::BoundingBox | |
BoundingBox() | osg::BoundingBox | [inline] |
BoundingBox(float xmin, float ymin, float zmin, float xmax, float ymax, float zmax) | osg::BoundingBox | [inline] |
BoundingBox(const Vec3 &min, const Vec3 &max) | osg::BoundingBox | [inline] |
center() const | osg::BoundingBox | [inline] |
contains(const Vec3 &v) const | osg::BoundingBox | [inline] |
corner(unsigned int pos) const | osg::BoundingBox | [inline] |
expandBy(const Vec3 &v) | osg::BoundingBox | [inline] |
expandBy(float x, float y, float z) | osg::BoundingBox | [inline] |
expandBy(const BoundingBox &bb) | osg::BoundingBox | |
expandBy(const BoundingSphere &sh) | osg::BoundingBox | |
init() | osg::BoundingBox | [inline] |
intersect(const BoundingBox &bb) const | osg::BoundingBox | [inline] |
intersects(const BoundingBox &bb) const | osg::BoundingBox | [inline] |
radius() const | osg::BoundingBox | [inline] |
radius2() const | osg::BoundingBox | [inline] |
set(float xmin, float ymin, float zmin, float xmax, float ymax, float zmax) | osg::BoundingBox | [inline] |
set(const Vec3 &min, const Vec3 &max) | osg::BoundingBox | [inline] |
valid() const | osg::BoundingBox | [inline] |
xMax() | osg::BoundingBox | [inline] |
xMax() const | osg::BoundingBox | [inline] |
xMin() | osg::BoundingBox | [inline] |
xMin() const | osg::BoundingBox | [inline] |
yMax() | osg::BoundingBox | [inline] |
yMax() const | osg::BoundingBox | [inline] |
yMin() | osg::BoundingBox | [inline] |
yMin() const | osg::BoundingBox | [inline] |
zMax() | osg::BoundingBox | [inline] |
zMax() const | osg::BoundingBox | [inline] |
zMin() | osg::BoundingBox | [inline] |
zMin() const | osg::BoundingBox | [inline] |