osg::ClusterCullingCallback Member List

This is the complete list of members for osg::ClusterCullingCallback, including all inherited members.

_controlPointosg::ClusterCullingCallback [protected]
_dataVarianceosg::Object [protected]
_deviationosg::ClusterCullingCallback [protected]
_nameosg::Object [protected]
_nestedCallbackosg::NodeCallback
_normalosg::ClusterCullingCallback [protected]
_observersosg::Referenced [protected]
_radiusosg::ClusterCullingCallback [protected]
_refCountosg::Referenced [mutable, protected]
_refMutexosg::Referenced [mutable, protected]
_userDataosg::Object [protected]
addNestedCallback(NodeCallback *nc)osg::NodeCallback [inline]
addObserver(Observer *observer)osg::Referenced
className() const =0osg::Object [pure virtual]
clone(const CopyOp &) const =0osg::Object [pure virtual]
cloneType() const =0osg::Object [pure virtual]
ClusterCullingCallback()osg::ClusterCullingCallback
ClusterCullingCallback(const ClusterCullingCallback &ccc, const CopyOp &copyop)osg::ClusterCullingCallback
ClusterCullingCallback(const osg::Vec3 &controlPoint, const osg::Vec3 &normal, float deviation)osg::ClusterCullingCallback
ClusterCullingCallback(const osg::Drawable *drawable)osg::ClusterCullingCallback
computeDataVariance()osg::Object [inline, virtual]
computeFrom(const osg::Drawable *drawable)osg::ClusterCullingCallback
cull(osg::NodeVisitor *, osg::Drawable *, osg::State *) const osg::ClusterCullingCallback [virtual]
osg::Drawable::CullCallback::cull(osg::NodeVisitor *nv, osg::Drawable *drawable, osg::RenderInfo *renderInfo) const osg::Drawable::CullCallback [inline, virtual]
CullCallback()osg::Drawable::CullCallback [inline]
CullCallback(const CullCallback &, const CopyOp &)osg::Drawable::CullCallback [inline]
DataVariance enum nameosg::Object
DeleteHandler classosg::Referenced [friend]
deleteUsingDeleteHandler() const osg::Referenced [protected]
DYNAMIC enum valueosg::Object
getControlPoint() const osg::ClusterCullingCallback [inline]
getDataVariance() const osg::Object [inline]
getDeleteHandler()osg::Referenced [static]
getDeviation() const osg::ClusterCullingCallback [inline]
getName() const osg::Object [inline]
getNestedCallback()osg::NodeCallback [inline]
getNestedCallback() const osg::NodeCallback [inline]
getNormal() const osg::ClusterCullingCallback [inline]
getRadius() const osg::ClusterCullingCallback [inline]
getRefMutex() const osg::Referenced [inline]
getThreadSafeReferenceCounting()osg::Referenced [static]
getThreadSafeRefUnref() const osg::Referenced [inline]
getUserData()osg::Object [inline]
getUserData() const osg::Object [inline]
isSameKindAs(const Object *) const osg::Object [inline, virtual]
libraryName() const =0osg::Object [pure virtual]
META_Object(osg, ClusterCullingCallback)osg::ClusterCullingCallback
osg::Drawable::CullCallback::META_Object(osg, CullCallback)osg::Drawable::CullCallback
osg::NodeCallback::META_Object(osg, NodeCallback)osg::NodeCallback
NodeCallback()osg::NodeCallback [inline]
NodeCallback(const NodeCallback &nc, const CopyOp &)osg::NodeCallback [inline]
Object()osg::Object [inline]
Object(bool threadSafeRefUnref)osg::Object [inline, explicit]
Object(const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)osg::Object
operator()(Node *node, NodeVisitor *nv)osg::ClusterCullingCallback [virtual]
osg::Referenced::operator=(const Referenced &)osg::Referenced [inline]
ref() const osg::Referenced [inline]
referenceCount() const osg::Referenced [inline]
Referenced()osg::Referenced
Referenced(bool threadSafeRefUnref)osg::Referenced [explicit]
Referenced(const Referenced &)osg::Referenced
releaseGLObjects(osg::State *=0) const osg::Object [inline, virtual]
removeNestedCallback(NodeCallback *nc)osg::NodeCallback [inline]
removeObserver(Observer *observer)osg::Referenced
resizeGLObjectBuffers(unsigned int)osg::Object [inline, virtual]
set(const osg::Vec3 &controlPoint, const osg::Vec3 &normal, float deviation, float radius)osg::ClusterCullingCallback
setControlPoint(const osg::Vec3 &controlPoint)osg::ClusterCullingCallback [inline]
setDataVariance(DataVariance dv)osg::Object [inline]
setDeleteHandler(DeleteHandler *handler)osg::Referenced [static]
setDeviation(float deviation)osg::ClusterCullingCallback [inline]
setName(const std::string &name)osg::Object [inline]
setName(const char *name)osg::Object [inline]
setNestedCallback(NodeCallback *nc)osg::NodeCallback [inline]
setNormal(const osg::Vec3 &normal)osg::ClusterCullingCallback [inline]
setRadius(float radius)osg::ClusterCullingCallback [inline]
setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting)osg::Referenced [static]
setThreadSafeRefUnref(bool threadSafe)osg::Referenced [virtual]
setUserData(Referenced *obj)osg::Object [inline]
STATIC enum valueosg::Object
transform(const osg::Matrixd &matrix)osg::ClusterCullingCallback
traverse(Node *node, NodeVisitor *nv)osg::NodeCallback
unref() const osg::Referenced [inline]
unref_nodelete() const osg::Referenced
UNSPECIFIED enum valueosg::Object
~ClusterCullingCallback()osg::ClusterCullingCallback [inline, protected, virtual]
~NodeCallback()osg::NodeCallback [inline, protected, virtual]
~Object()osg::Object [inline, protected, virtual]
~Referenced()osg::Referenced [protected, virtual]


Generated at Sun Oct 14 02:12:06 2007 for the OpenSceneGraph by doxygen 1.5.3.