_mat | osg::Matrix3 | [protected] |
makeIdentity() | osg::Matrix3 | [inline] |
Matrix3() | osg::Matrix3 | [inline] |
Matrix3(const Matrix3 &mat) | osg::Matrix3 | [inline] |
Matrix3(float a00, float a01, float a02, float a10, float a11, float a12, float a20, float a21, float a22) | osg::Matrix3 | [inline] |
operator()(int row, int col) | osg::Matrix3 | [inline] |
operator()(int row, int col) const | osg::Matrix3 | [inline] |
operator=(const Matrix3 &rhs) | osg::Matrix3 | [inline] |
operator[](int i) | osg::Matrix3 | [inline] |
operator[](int i) const | osg::Matrix3 | [inline] |
ptr() | osg::Matrix3 | [inline] |
ptr() const | osg::Matrix3 | [inline] |
set(const Matrix3 &rhs) | osg::Matrix3 | [inline] |
set(float const *const ptr) | osg::Matrix3 | [inline] |
set(float a00, float a01, float a02, float a10, float a11, float a12, float a20, float a21, float a22) | osg::Matrix3 | [inline] |
~Matrix3() | osg::Matrix3 | [inline] |