| begin(GLenum mode)=0 | osg::PrimitiveIndexFunctor | [pure virtual] |
| drawArrays(GLenum mode, GLint first, GLsizei count)=0 | osg::PrimitiveIndexFunctor | [pure virtual] |
| drawElements(GLenum mode, GLsizei count, const GLubyte *indices)=0 | osg::PrimitiveIndexFunctor | [pure virtual] |
| drawElements(GLenum mode, GLsizei count, const GLushort *indices)=0 | osg::PrimitiveIndexFunctor | [pure virtual] |
| drawElements(GLenum mode, GLsizei count, const GLuint *indices)=0 | osg::PrimitiveIndexFunctor | [pure virtual] |
| end()=0 | osg::PrimitiveIndexFunctor | [pure virtual] |
| setVertexArray(unsigned int count, const Vec2 *vertices)=0 | osg::PrimitiveIndexFunctor | [pure virtual] |
| setVertexArray(unsigned int count, const Vec3 *vertices)=0 | osg::PrimitiveIndexFunctor | [pure virtual] |
| setVertexArray(unsigned int count, const Vec4 *vertices)=0 | osg::PrimitiveIndexFunctor | [pure virtual] |
| vertex(unsigned int pos)=0 | osg::PrimitiveIndexFunctor | [pure virtual] |
| ~PrimitiveIndexFunctor() | osg::PrimitiveIndexFunctor | [inline, virtual] |