osg::Quat Member List

This is the complete list of members for osg::Quat, including all inherited members.

_vosg::Quat
asVec3() const osg::Quat [inline]
asVec4() const osg::Quat [inline]
conj() const osg::Quat [inline]
get(Matrixf &matrix) const osg::Quat
get(Matrixd &matrix) const osg::Quat
getRotate(value_type &angle, value_type &x, value_type &y, value_type &z) const osg::Quat
getRotate(value_type &angle, Vec3f &vec) const osg::Quat
getRotate(value_type &angle, Vec3d &vec) const osg::Quat
inverse() const osg::Quat [inline]
length() const osg::Quat [inline]
length2() const osg::Quat [inline]
makeRotate(value_type angle, value_type x, value_type y, value_type z)osg::Quat
makeRotate(value_type angle, const Vec3f &vec)osg::Quat
makeRotate(value_type angle, const Vec3d &vec)osg::Quat
makeRotate(value_type angle1, const Vec3f &axis1, value_type angle2, const Vec3f &axis2, value_type angle3, const Vec3f &axis3)osg::Quat
makeRotate(value_type angle1, const Vec3d &axis1, value_type angle2, const Vec3d &axis2, value_type angle3, const Vec3d &axis3)osg::Quat
makeRotate(const Vec3f &vec1, const Vec3f &vec2)osg::Quat
makeRotate(const Vec3d &vec1, const Vec3d &vec2)osg::Quat
makeRotate_original(const Vec3d &vec1, const Vec3d &vec2)osg::Quat
operator *(value_type rhs) const osg::Quat [inline]
operator *(const Quat &rhs) const osg::Quat [inline]
operator *(const Vec3f &v) const osg::Quat [inline]
operator *(const Vec3d &v) const osg::Quat [inline]
operator *=(value_type rhs)osg::Quat [inline]
operator *=(const Quat &rhs)osg::Quat [inline]
operator!=(const Quat &v) const osg::Quat [inline]
operator+(const Quat &rhs) const osg::Quat [inline]
operator+=(const Quat &rhs)osg::Quat [inline]
operator-(const Quat &rhs) const osg::Quat [inline]
operator-() const osg::Quat [inline]
operator-=(const Quat &rhs)osg::Quat [inline]
operator/(value_type rhs) const osg::Quat [inline]
operator/(const Quat &denom) const osg::Quat [inline]
operator/=(value_type rhs)osg::Quat [inline]
operator/=(const Quat &denom)osg::Quat [inline]
operator<(const Quat &v) const osg::Quat [inline]
operator=(const Quat &v)osg::Quat [inline]
operator==(const Quat &v) const osg::Quat [inline]
operator[](int i)osg::Quat [inline]
operator[](int i) const osg::Quat [inline]
Quat()osg::Quat [inline]
Quat(value_type x, value_type y, value_type z, value_type w)osg::Quat [inline]
Quat(const Vec4f &v)osg::Quat [inline]
Quat(const Vec4d &v)osg::Quat [inline]
Quat(value_type angle, const Vec3f &axis)osg::Quat [inline]
Quat(value_type angle, const Vec3d &axis)osg::Quat [inline]
Quat(value_type angle1, const Vec3f &axis1, value_type angle2, const Vec3f &axis2, value_type angle3, const Vec3f &axis3)osg::Quat [inline]
Quat(value_type angle1, const Vec3d &axis1, value_type angle2, const Vec3d &axis2, value_type angle3, const Vec3d &axis3)osg::Quat [inline]
set(value_type x, value_type y, value_type z, value_type w)osg::Quat [inline]
set(const osg::Vec4f &v)osg::Quat [inline]
set(const osg::Vec4d &v)osg::Quat [inline]
set(const Matrixf &matrix)osg::Quat
set(const Matrixd &matrix)osg::Quat
slerp(value_type t, const Quat &from, const Quat &to)osg::Quat
value_type typedefosg::Quat
w()osg::Quat [inline]
w() const osg::Quat [inline]
x()osg::Quat [inline]
x() const osg::Quat [inline]
y()osg::Quat [inline]
y() const osg::Quat [inline]
z()osg::Quat [inline]
z() const osg::Quat [inline]
zeroRotation() const osg::Quat [inline]


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