_dataVariance | osg::Object | [protected] |
_name | osg::Object | [protected] |
_observers | osg::Referenced | [protected] |
_pcsList | osg::Shader | [mutable, protected] |
_programSet | osg::Shader | [protected] |
_refCount | osg::Referenced | [mutable, protected] |
_refMutex | osg::Referenced | [mutable, protected] |
_shaderSource | osg::Shader | [protected] |
_type | osg::Shader | [protected] |
_userData | osg::Object | [protected] |
addObserver(Observer *observer) | osg::Referenced | |
addProgramRef(osg::Program *program) | osg::Shader | [protected] |
attachShader(unsigned int contextID, GLuint program) const | osg::Shader | |
className() const =0 | osg::Object | [pure virtual] |
clone(const CopyOp &) const =0 | osg::Object | [pure virtual] |
cloneType() const =0 | osg::Object | [pure virtual] |
compare(const Shader &rhs) const | osg::Shader | |
compileShader(unsigned int contextID) const | osg::Shader | |
computeDataVariance() | osg::Object | [inline, virtual] |
DataVariance enum name | osg::Object | |
deleteGlShader(unsigned int contextID, GLuint shader) | osg::Shader | [static] |
DeleteHandler class | osg::Referenced | [friend] |
deleteUsingDeleteHandler() const | osg::Referenced | [protected] |
dirtyShader() | osg::Shader | |
DYNAMIC enum value | osg::Object | |
flushDeletedGlShaders(unsigned int contextID, double currentTime, double &availableTime) | osg::Shader | [static] |
FRAGMENT enum value | osg::Shader | |
getDataVariance() const | osg::Object | [inline] |
getDeleteHandler() | osg::Referenced | [static] |
getGlShaderInfoLog(unsigned int contextID, std::string &log) const | osg::Shader | |
getName() const | osg::Object | [inline] |
getPCS(unsigned int contextID) const | osg::Shader | [protected] |
getRefMutex() const | osg::Referenced | [inline] |
getShaderSource() const | osg::Shader | [inline] |
getThreadSafeReferenceCounting() | osg::Referenced | [static] |
getThreadSafeRefUnref() const | osg::Referenced | [inline] |
getType() const | osg::Shader | [inline] |
getTypeId(const std::string &tname) | osg::Shader | [static] |
getTypename() const | osg::Shader | |
getUserData() | osg::Object | [inline] |
getUserData() const | osg::Object | [inline] |
isSameKindAs(const Object *) const | osg::Object | [inline, virtual] |
libraryName() const =0 | osg::Object | [pure virtual] |
loadShaderSourceFromFile(const std::string &fileName) | osg::Shader | |
META_Object(osg, Shader) | osg::Shader | |
Object() | osg::Object | [inline] |
Object(bool threadSafeRefUnref) | osg::Object | [inline, explicit] |
Object(const Object &, const CopyOp ©op=CopyOp::SHALLOW_COPY) | osg::Object | |
osg::Referenced::operator=(const Referenced &) | osg::Referenced | [inline] |
osg::Program class | osg::Shader | [friend] |
ProgramSet typedef | osg::Shader | [protected] |
readShaderFile(Type type, const std::string &fileName) | osg::Shader | [static] |
ref() const | osg::Referenced | [inline] |
referenceCount() const | osg::Referenced | [inline] |
Referenced() | osg::Referenced | |
Referenced(bool threadSafeRefUnref) | osg::Referenced | [explicit] |
Referenced(const Referenced &) | osg::Referenced | |
releaseGLObjects(osg::State *state=0) const | osg::Shader | [virtual] |
removeObserver(Observer *observer) | osg::Referenced | |
removeProgramRef(osg::Program *program) | osg::Shader | [protected] |
resizeGLObjectBuffers(unsigned int maxSize) | osg::Shader | [virtual] |
setDataVariance(DataVariance dv) | osg::Object | [inline] |
setDeleteHandler(DeleteHandler *handler) | osg::Referenced | [static] |
setName(const std::string &name) | osg::Object | [inline] |
setName(const char *name) | osg::Object | [inline] |
setShaderSource(const std::string &sourceText) | osg::Shader | |
setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting) | osg::Referenced | [static] |
setThreadSafeRefUnref(bool threadSafe) | osg::Referenced | [virtual] |
setType(Type t) | osg::Shader | |
setUserData(Referenced *obj) | osg::Object | [inline] |
Shader(Type type=UNDEFINED) | osg::Shader | |
Shader(Type type, const std::string &source) | osg::Shader | |
Shader(const Shader &rhs, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) | osg::Shader | |
STATIC enum value | osg::Object | |
Type enum name | osg::Shader | |
UNDEFINED enum value | osg::Shader | |
unref() const | osg::Referenced | [inline] |
unref_nodelete() const | osg::Referenced | |
UNSPECIFIED enum value | osg::Object | |
VERTEX enum value | osg::Shader | |
~Object() | osg::Object | [inline, protected, virtual] |
~Referenced() | osg::Referenced | [protected, virtual] |
~Shader() | osg::Shader | [protected, virtual] |