| _dataVariance | osg::Object | [protected] |
| _name | osg::Object | [protected] |
| _observers | osg::Referenced | [protected] |
| _pcsList | osg::Shader | [mutable, protected] |
| _programSet | osg::Shader | [protected] |
| _refCount | osg::Referenced | [mutable, protected] |
| _refMutex | osg::Referenced | [mutable, protected] |
| _shaderSource | osg::Shader | [protected] |
| _type | osg::Shader | [protected] |
| _userData | osg::Object | [protected] |
| addObserver(Observer *observer) | osg::Referenced | |
| addProgramRef(osg::Program *program) | osg::Shader | [protected] |
| attachShader(unsigned int contextID, GLuint program) const | osg::Shader | |
| className() const =0 | osg::Object | [pure virtual] |
| clone(const CopyOp &) const =0 | osg::Object | [pure virtual] |
| cloneType() const =0 | osg::Object | [pure virtual] |
| compare(const Shader &rhs) const | osg::Shader | |
| compileShader(unsigned int contextID) const | osg::Shader | |
| computeDataVariance() | osg::Object | [inline, virtual] |
| DataVariance enum name | osg::Object | |
| deleteGlShader(unsigned int contextID, GLuint shader) | osg::Shader | [static] |
| DeleteHandler class | osg::Referenced | [friend] |
| deleteUsingDeleteHandler() const | osg::Referenced | [protected] |
| dirtyShader() | osg::Shader | |
| DYNAMIC enum value | osg::Object | |
| flushDeletedGlShaders(unsigned int contextID, double currentTime, double &availableTime) | osg::Shader | [static] |
| FRAGMENT enum value | osg::Shader | |
| getDataVariance() const | osg::Object | [inline] |
| getDeleteHandler() | osg::Referenced | [static] |
| getGlShaderInfoLog(unsigned int contextID, std::string &log) const | osg::Shader | |
| getName() const | osg::Object | [inline] |
| getPCS(unsigned int contextID) const | osg::Shader | [protected] |
| getRefMutex() const | osg::Referenced | [inline] |
| getShaderSource() const | osg::Shader | [inline] |
| getThreadSafeReferenceCounting() | osg::Referenced | [static] |
| getThreadSafeRefUnref() const | osg::Referenced | [inline] |
| getType() const | osg::Shader | [inline] |
| getTypeId(const std::string &tname) | osg::Shader | [static] |
| getTypename() const | osg::Shader | |
| getUserData() | osg::Object | [inline] |
| getUserData() const | osg::Object | [inline] |
| isSameKindAs(const Object *) const | osg::Object | [inline, virtual] |
| libraryName() const =0 | osg::Object | [pure virtual] |
| loadShaderSourceFromFile(const std::string &fileName) | osg::Shader | |
| META_Object(osg, Shader) | osg::Shader | |
| Object() | osg::Object | [inline] |
| Object(bool threadSafeRefUnref) | osg::Object | [inline, explicit] |
| Object(const Object &, const CopyOp ©op=CopyOp::SHALLOW_COPY) | osg::Object | |
| osg::Referenced::operator=(const Referenced &) | osg::Referenced | [inline] |
| osg::Program class | osg::Shader | [friend] |
| ProgramSet typedef | osg::Shader | [protected] |
| readShaderFile(Type type, const std::string &fileName) | osg::Shader | [static] |
| ref() const | osg::Referenced | [inline] |
| referenceCount() const | osg::Referenced | [inline] |
| Referenced() | osg::Referenced | |
| Referenced(bool threadSafeRefUnref) | osg::Referenced | [explicit] |
| Referenced(const Referenced &) | osg::Referenced | |
| releaseGLObjects(osg::State *state=0) const | osg::Shader | [virtual] |
| removeObserver(Observer *observer) | osg::Referenced | |
| removeProgramRef(osg::Program *program) | osg::Shader | [protected] |
| resizeGLObjectBuffers(unsigned int maxSize) | osg::Shader | [virtual] |
| setDataVariance(DataVariance dv) | osg::Object | [inline] |
| setDeleteHandler(DeleteHandler *handler) | osg::Referenced | [static] |
| setName(const std::string &name) | osg::Object | [inline] |
| setName(const char *name) | osg::Object | [inline] |
| setShaderSource(const std::string &sourceText) | osg::Shader | |
| setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting) | osg::Referenced | [static] |
| setThreadSafeRefUnref(bool threadSafe) | osg::Referenced | [virtual] |
| setType(Type t) | osg::Shader | |
| setUserData(Referenced *obj) | osg::Object | [inline] |
| Shader(Type type=UNDEFINED) | osg::Shader | |
| Shader(Type type, const std::string &source) | osg::Shader | |
| Shader(const Shader &rhs, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) | osg::Shader | |
| STATIC enum value | osg::Object | |
| Type enum name | osg::Shader | |
| UNDEFINED enum value | osg::Shader | |
| unref() const | osg::Referenced | [inline] |
| unref_nodelete() const | osg::Referenced | |
| UNSPECIFIED enum value | osg::Object | |
| VERTEX enum value | osg::Shader | |
| ~Object() | osg::Object | [inline, protected, virtual] |
| ~Referenced() | osg::Referenced | [protected, virtual] |
| ~Shader() | osg::Shader | [protected, virtual] |