_contextID | osg::Shader::PerContextShader | [protected] |
_extensions | osg::Shader::PerContextShader | [protected] |
_glShaderHandle | osg::Shader::PerContextShader | [protected] |
_isCompiled | osg::Shader::PerContextShader | [protected] |
_needsCompile | osg::Shader::PerContextShader | [protected] |
_observers | osg::Referenced | [protected] |
_refCount | osg::Referenced | [mutable, protected] |
_refMutex | osg::Referenced | [mutable, protected] |
_shader | osg::Shader::PerContextShader | [protected] |
addObserver(Observer *observer) | osg::Referenced | |
attachShader(GLuint program) const | osg::Shader::PerContextShader | |
compileShader() | osg::Shader::PerContextShader | |
DeleteHandler class | osg::Referenced | [friend] |
deleteUsingDeleteHandler() const | osg::Referenced | [protected] |
detachShader(GLuint program) const | osg::Shader::PerContextShader | |
getDeleteHandler() | osg::Referenced | [static] |
getHandle() const | osg::Shader::PerContextShader | [inline] |
getInfoLog(std::string &infoLog) const | osg::Shader::PerContextShader | |
getRefMutex() const | osg::Referenced | [inline] |
getThreadSafeReferenceCounting() | osg::Referenced | [static] |
getThreadSafeRefUnref() const | osg::Referenced | [inline] |
isCompiled() const | osg::Shader::PerContextShader | [inline] |
needsCompile() const | osg::Shader::PerContextShader | [inline] |
osg::Referenced::operator=(const Referenced &) | osg::Referenced | [inline] |
PerContextShader(const Shader *shader, unsigned int contextID) | osg::Shader::PerContextShader | |
ref() const | osg::Referenced | [inline] |
referenceCount() const | osg::Referenced | [inline] |
Referenced() | osg::Referenced | |
Referenced(bool threadSafeRefUnref) | osg::Referenced | [explicit] |
Referenced(const Referenced &) | osg::Referenced | |
removeObserver(Observer *observer) | osg::Referenced | |
requestCompile() | osg::Shader::PerContextShader | |
setDeleteHandler(DeleteHandler *handler) | osg::Referenced | [static] |
setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting) | osg::Referenced | [static] |
setThreadSafeRefUnref(bool threadSafe) | osg::Referenced | [virtual] |
unref() const | osg::Referenced | [inline] |
unref_nodelete() const | osg::Referenced | |
~PerContextShader() | osg::Shader::PerContextShader | [protected] |
~Referenced() | osg::Referenced | [protected, virtual] |