_attributeList | osg::StateSet | [protected] |
_binMode | osg::StateSet | [protected] |
_binName | osg::StateSet | [protected] |
_binNum | osg::StateSet | [protected] |
_dataVariance | osg::Object | [protected] |
_eventCallback | osg::StateSet | [protected] |
_modeList | osg::StateSet | [protected] |
_name | osg::Object | [protected] |
_numChildrenRequiringEventTraversal | osg::StateSet | [protected] |
_numChildrenRequiringUpdateTraversal | osg::StateSet | [protected] |
_observers | osg::Referenced | [protected] |
_parents | osg::StateSet | [protected] |
_refCount | osg::Referenced | [mutable, protected] |
_refMutex | osg::Referenced | [mutable, protected] |
_renderingHint | osg::StateSet | [protected] |
_textureAttributeList | osg::StateSet | [protected] |
_textureModeList | osg::StateSet | [protected] |
_uniformList | osg::StateSet | [protected] |
_updateCallback | osg::StateSet | [protected] |
_userData | osg::Object | [protected] |
addObserver(Observer *observer) | osg::Referenced | |
addParent(osg::Object *object) | osg::StateSet | [protected] |
addUniform(Uniform *uniform, StateAttribute::OverrideValue value=StateAttribute::ON) | osg::StateSet | |
AttributeList typedef | osg::StateSet | |
checkValidityOfAssociatedModes(State &state) const | osg::StateSet | |
className() const | osg::StateSet | [inline, virtual] |
clear() | osg::StateSet | |
clone(const CopyOp ©op) const | osg::StateSet | [inline, virtual] |
cloneType() const | osg::StateSet | [inline, virtual] |
compare(const StateSet &rhs, bool compareAttributeContents=false) const | osg::StateSet | |
compareAttributeContents(const AttributeList &lhs, const AttributeList &rhs) | osg::StateSet | [protected] |
compareAttributePtrs(const AttributeList &lhs, const AttributeList &rhs) | osg::StateSet | [protected] |
compareModes(const ModeList &lhs, const ModeList &rhs) | osg::StateSet | [protected] |
compileGLObjects(State &state) const | osg::StateSet | |
computeDataVariance() | osg::StateSet | [virtual] |
DataVariance enum name | osg::Object | |
DEFAULT_BIN enum value | osg::StateSet | |
DeleteHandler class | osg::Referenced | [friend] |
deleteUsingDeleteHandler() const | osg::Referenced | [protected] |
DYNAMIC enum value | osg::Object | |
getAttribute(StateAttribute::Type type, unsigned int member=0) | osg::StateSet | |
getAttribute(StateAttribute::Type type, unsigned int member=0) const | osg::StateSet | |
getAttribute(AttributeList &attributeList, const StateAttribute::Type type, unsigned int member) | osg::StateSet | [protected] |
getAttribute(const AttributeList &attributeList, const StateAttribute::Type type, unsigned int member) const | osg::StateSet | [protected] |
getAttributeList() | osg::StateSet | [inline] |
getAttributeList() const | osg::StateSet | [inline] |
getAttributePair(StateAttribute::Type type, unsigned int member=0) const | osg::StateSet | |
getAttributePair(const AttributeList &attributeList, const StateAttribute::Type type, unsigned int member) const | osg::StateSet | [protected] |
getBinName() const | osg::StateSet | [inline] |
getBinNumber() const | osg::StateSet | [inline] |
getDataVariance() const | osg::Object | [inline] |
getDeleteHandler() | osg::Referenced | [static] |
getEventCallback() | osg::StateSet | [inline] |
getEventCallback() const | osg::StateSet | [inline] |
getMode(StateAttribute::GLMode mode) const | osg::StateSet | |
getMode(const ModeList &modeList, StateAttribute::GLMode mode) const | osg::StateSet | [protected] |
getModeList() | osg::StateSet | [inline] |
getModeList() const | osg::StateSet | [inline] |
getName() const | osg::Object | [inline] |
getNumChildrenRequiringEventTraversal() const | osg::StateSet | [inline] |
getNumChildrenRequiringUpdateTraversal() const | osg::StateSet | [inline] |
getNumParents() const | osg::StateSet | [inline] |
getOrCreateTextureAttributeList(unsigned int unit) | osg::StateSet | [inline, protected] |
getOrCreateTextureModeList(unsigned int unit) | osg::StateSet | [inline, protected] |
getOrCreateUniform(const std::string &name, Uniform::Type type, unsigned int numElements=1) | osg::StateSet | |
getParent(unsigned int i) | osg::StateSet | [inline] |
getParent(unsigned int i) const | osg::StateSet | [inline] |
getParents() const | osg::StateSet | [inline] |
getParents() | osg::StateSet | [inline] |
getRefMutex() const | osg::Referenced | [inline] |
getRenderBinMode() const | osg::StateSet | [inline] |
getRenderingHint() const | osg::StateSet | [inline] |
getTextureAttribute(unsigned int unit, StateAttribute::Type type) | osg::StateSet | |
getTextureAttribute(unsigned int unit, StateAttribute::Type type) const | osg::StateSet | |
getTextureAttributeList() | osg::StateSet | [inline] |
getTextureAttributeList() const | osg::StateSet | [inline] |
getTextureAttributePair(unsigned int unit, StateAttribute::Type type) const | osg::StateSet | |
getTextureMode(unsigned int unit, StateAttribute::GLMode mode) const | osg::StateSet | |
getTextureModeList() | osg::StateSet | [inline] |
getTextureModeList() const | osg::StateSet | [inline] |
getThreadSafeReferenceCounting() | osg::Referenced | [static] |
getThreadSafeRefUnref() const | osg::Referenced | [inline] |
getUniform(const std::string &name) | osg::StateSet | |
getUniform(const std::string &name) const | osg::StateSet | |
getUniformList() | osg::StateSet | [inline] |
getUniformList() const | osg::StateSet | [inline] |
getUniformPair(const std::string &name) const | osg::StateSet | |
getUpdateCallback() | osg::StateSet | [inline] |
getUpdateCallback() const | osg::StateSet | [inline] |
getUserData() | osg::Object | [inline] |
getUserData() const | osg::Object | [inline] |
INHERIT_RENDERBIN_DETAILS enum value | osg::StateSet | |
isSameKindAs(const Object *obj) const | osg::StateSet | [inline, virtual] |
libraryName() const | osg::StateSet | [inline, virtual] |
merge(const StateSet &rhs) | osg::StateSet | |
ModeList typedef | osg::StateSet | |
Object() | osg::Object | [inline] |
Object(bool threadSafeRefUnref) | osg::Object | [inline, explicit] |
Object(const Object &, const CopyOp ©op=CopyOp::SHALLOW_COPY) | osg::Object | |
OPAQUE_BIN enum value | osg::StateSet | |
operator!=(const StateSet &rhs) const | osg::StateSet | [inline] |
operator<(const StateSet &rhs) const | osg::StateSet | [inline] |
operator=(const StateSet &) | osg::StateSet | [inline, protected] |
osg::Referenced::operator=(const Referenced &) | osg::Referenced | [inline] |
operator==(const StateSet &rhs) const | osg::StateSet | [inline] |
osg::Drawable class | osg::StateSet | [friend] |
osg::Node class | osg::StateSet | [friend] |
osg::StateAttribute class | osg::StateSet | [friend] |
osg::Uniform class | osg::StateSet | [friend] |
OVERRIDE_RENDERBIN_DETAILS enum value | osg::StateSet | |
ParentList typedef | osg::StateSet | |
ref() const | osg::Referenced | [inline] |
RefAttributePair typedef | osg::StateSet | |
referenceCount() const | osg::Referenced | [inline] |
Referenced() | osg::Referenced | |
Referenced(bool threadSafeRefUnref) | osg::Referenced | [explicit] |
Referenced(const Referenced &) | osg::Referenced | |
RefUniformPair typedef | osg::StateSet | |
releaseGLObjects(State *state=0) const | osg::StateSet | [virtual] |
removeAttribute(StateAttribute::Type type, unsigned int member=0) | osg::StateSet | |
removeAttribute(StateAttribute *attribute) | osg::StateSet | |
removeMode(StateAttribute::GLMode mode) | osg::StateSet | |
removeObserver(Observer *observer) | osg::Referenced | |
removeParent(osg::Object *object) | osg::StateSet | [protected] |
removeTextureAttribute(unsigned int unit, StateAttribute::Type type) | osg::StateSet | |
removeTextureAttribute(unsigned int unit, StateAttribute *attribute) | osg::StateSet | |
removeTextureMode(unsigned int unit, StateAttribute::GLMode mode) | osg::StateSet | |
removeUniform(const std::string &name) | osg::StateSet | |
removeUniform(Uniform *uniform) | osg::StateSet | |
RenderBinMode enum name | osg::StateSet | |
RenderingHint enum name | osg::StateSet | |
requiresEventTraversal() const | osg::StateSet | [inline] |
requiresUpdateTraversal() const | osg::StateSet | [inline] |
resizeGLObjectBuffers(unsigned int maxSize) | osg::StateSet | [virtual] |
runEventCallbacks(osg::NodeVisitor *nv) | osg::StateSet | |
runUpdateCallbacks(osg::NodeVisitor *nv) | osg::StateSet | |
setAssociatedModes(const StateAttribute *attribute, StateAttribute::GLModeValue value) | osg::StateSet | |
setAssociatedTextureModes(unsigned int unit, const StateAttribute *attribute, StateAttribute::GLModeValue value) | osg::StateSet | |
setAttribute(StateAttribute *attribute, StateAttribute::OverrideValue value=StateAttribute::OFF) | osg::StateSet | |
setAttribute(AttributeList &attributeList, StateAttribute *attribute, const StateAttribute::OverrideValue value=StateAttribute::OFF) | osg::StateSet | [protected] |
setAttributeAndModes(StateAttribute *attribute, StateAttribute::GLModeValue value=StateAttribute::ON) | osg::StateSet | |
setAttributeList(AttributeList &al) | osg::StateSet | [inline] |
setBinName(const std::string &name) | osg::StateSet | [inline] |
setBinNumber(int num) | osg::StateSet | [inline] |
setDataVariance(DataVariance dv) | osg::Object | [inline] |
setDeleteHandler(DeleteHandler *handler) | osg::Referenced | [static] |
setEventCallback(Callback *ac) | osg::StateSet | |
setGlobalDefaults() | osg::StateSet | |
setMode(StateAttribute::GLMode mode, StateAttribute::GLModeValue value) | osg::StateSet | |
setMode(ModeList &modeList, StateAttribute::GLMode mode, StateAttribute::GLModeValue value) | osg::StateSet | [protected] |
setModeList(ModeList &ml) | osg::StateSet | [inline] |
setModeToInherit(ModeList &modeList, StateAttribute::GLMode mode) | osg::StateSet | [protected] |
setName(const std::string &name) | osg::Object | [inline] |
setName(const char *name) | osg::Object | [inline] |
setNumChildrenRequiringEventTraversal(unsigned int num) | osg::StateSet | [protected] |
setNumChildrenRequiringUpdateTraversal(unsigned int num) | osg::StateSet | [protected] |
setRenderBinDetails(int binNum, const std::string &binName, RenderBinMode mode=USE_RENDERBIN_DETAILS) | osg::StateSet | |
setRenderBinMode(RenderBinMode mode) | osg::StateSet | [inline] |
setRenderBinToInherit() | osg::StateSet | |
setRenderingHint(int hint) | osg::StateSet | |
setTextureAttribute(unsigned int unit, StateAttribute *attribute, StateAttribute::OverrideValue value=StateAttribute::OFF) | osg::StateSet | |
setTextureAttributeAndModes(unsigned int unit, StateAttribute *attribute, StateAttribute::GLModeValue value=StateAttribute::ON) | osg::StateSet | |
setTextureAttributeList(TextureAttributeList &tal) | osg::StateSet | [inline] |
setTextureMode(unsigned int unit, StateAttribute::GLMode mode, StateAttribute::GLModeValue value) | osg::StateSet | |
setTextureModeList(TextureModeList &tml) | osg::StateSet | [inline] |
setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting) | osg::Referenced | [static] |
setThreadSafeRefUnref(bool threadSafe) | osg::StateSet | [virtual] |
setUniformList(UniformList &al) | osg::StateSet | [inline] |
setUpdateCallback(Callback *ac) | osg::StateSet | |
setUserData(Referenced *obj) | osg::Object | [inline] |
StateSet() | osg::StateSet | |
StateSet(const StateSet &, const CopyOp ©op=CopyOp::SHALLOW_COPY) | osg::StateSet | |
STATIC enum value | osg::Object | |
TextureAttributeList typedef | osg::StateSet | |
TextureModeList typedef | osg::StateSet | |
TRANSPARENT_BIN enum value | osg::StateSet | |
UniformList typedef | osg::StateSet | |
unref() const | osg::Referenced | [inline] |
unref_nodelete() const | osg::Referenced | |
UNSPECIFIED enum value | osg::Object | |
USE_RENDERBIN_DETAILS enum value | osg::StateSet | |
useRenderBinDetails() const | osg::StateSet | [inline] |
~Object() | osg::Object | [inline, protected, virtual] |
~Referenced() | osg::Referenced | [protected, virtual] |
~StateSet() | osg::StateSet | [protected, virtual] |