| _attributeList | osg::StateSet | [protected] |
| _binMode | osg::StateSet | [protected] |
| _binName | osg::StateSet | [protected] |
| _binNum | osg::StateSet | [protected] |
| _dataVariance | osg::Object | [protected] |
| _eventCallback | osg::StateSet | [protected] |
| _modeList | osg::StateSet | [protected] |
| _name | osg::Object | [protected] |
| _numChildrenRequiringEventTraversal | osg::StateSet | [protected] |
| _numChildrenRequiringUpdateTraversal | osg::StateSet | [protected] |
| _observers | osg::Referenced | [protected] |
| _parents | osg::StateSet | [protected] |
| _refCount | osg::Referenced | [mutable, protected] |
| _refMutex | osg::Referenced | [mutable, protected] |
| _renderingHint | osg::StateSet | [protected] |
| _textureAttributeList | osg::StateSet | [protected] |
| _textureModeList | osg::StateSet | [protected] |
| _uniformList | osg::StateSet | [protected] |
| _updateCallback | osg::StateSet | [protected] |
| _userData | osg::Object | [protected] |
| addObserver(Observer *observer) | osg::Referenced | |
| addParent(osg::Object *object) | osg::StateSet | [protected] |
| addUniform(Uniform *uniform, StateAttribute::OverrideValue value=StateAttribute::ON) | osg::StateSet | |
| AttributeList typedef | osg::StateSet | |
| checkValidityOfAssociatedModes(State &state) const | osg::StateSet | |
| className() const | osg::StateSet | [inline, virtual] |
| clear() | osg::StateSet | |
| clone(const CopyOp ©op) const | osg::StateSet | [inline, virtual] |
| cloneType() const | osg::StateSet | [inline, virtual] |
| compare(const StateSet &rhs, bool compareAttributeContents=false) const | osg::StateSet | |
| compareAttributeContents(const AttributeList &lhs, const AttributeList &rhs) | osg::StateSet | [protected] |
| compareAttributePtrs(const AttributeList &lhs, const AttributeList &rhs) | osg::StateSet | [protected] |
| compareModes(const ModeList &lhs, const ModeList &rhs) | osg::StateSet | [protected] |
| compileGLObjects(State &state) const | osg::StateSet | |
| computeDataVariance() | osg::StateSet | [virtual] |
| DataVariance enum name | osg::Object | |
| DEFAULT_BIN enum value | osg::StateSet | |
| DeleteHandler class | osg::Referenced | [friend] |
| deleteUsingDeleteHandler() const | osg::Referenced | [protected] |
| DYNAMIC enum value | osg::Object | |
| getAttribute(StateAttribute::Type type, unsigned int member=0) | osg::StateSet | |
| getAttribute(StateAttribute::Type type, unsigned int member=0) const | osg::StateSet | |
| getAttribute(AttributeList &attributeList, const StateAttribute::Type type, unsigned int member) | osg::StateSet | [protected] |
| getAttribute(const AttributeList &attributeList, const StateAttribute::Type type, unsigned int member) const | osg::StateSet | [protected] |
| getAttributeList() | osg::StateSet | [inline] |
| getAttributeList() const | osg::StateSet | [inline] |
| getAttributePair(StateAttribute::Type type, unsigned int member=0) const | osg::StateSet | |
| getAttributePair(const AttributeList &attributeList, const StateAttribute::Type type, unsigned int member) const | osg::StateSet | [protected] |
| getBinName() const | osg::StateSet | [inline] |
| getBinNumber() const | osg::StateSet | [inline] |
| getDataVariance() const | osg::Object | [inline] |
| getDeleteHandler() | osg::Referenced | [static] |
| getEventCallback() | osg::StateSet | [inline] |
| getEventCallback() const | osg::StateSet | [inline] |
| getMode(StateAttribute::GLMode mode) const | osg::StateSet | |
| getMode(const ModeList &modeList, StateAttribute::GLMode mode) const | osg::StateSet | [protected] |
| getModeList() | osg::StateSet | [inline] |
| getModeList() const | osg::StateSet | [inline] |
| getName() const | osg::Object | [inline] |
| getNumChildrenRequiringEventTraversal() const | osg::StateSet | [inline] |
| getNumChildrenRequiringUpdateTraversal() const | osg::StateSet | [inline] |
| getNumParents() const | osg::StateSet | [inline] |
| getOrCreateTextureAttributeList(unsigned int unit) | osg::StateSet | [inline, protected] |
| getOrCreateTextureModeList(unsigned int unit) | osg::StateSet | [inline, protected] |
| getOrCreateUniform(const std::string &name, Uniform::Type type, unsigned int numElements=1) | osg::StateSet | |
| getParent(unsigned int i) | osg::StateSet | [inline] |
| getParent(unsigned int i) const | osg::StateSet | [inline] |
| getParents() const | osg::StateSet | [inline] |
| getParents() | osg::StateSet | [inline] |
| getRefMutex() const | osg::Referenced | [inline] |
| getRenderBinMode() const | osg::StateSet | [inline] |
| getRenderingHint() const | osg::StateSet | [inline] |
| getTextureAttribute(unsigned int unit, StateAttribute::Type type) | osg::StateSet | |
| getTextureAttribute(unsigned int unit, StateAttribute::Type type) const | osg::StateSet | |
| getTextureAttributeList() | osg::StateSet | [inline] |
| getTextureAttributeList() const | osg::StateSet | [inline] |
| getTextureAttributePair(unsigned int unit, StateAttribute::Type type) const | osg::StateSet | |
| getTextureMode(unsigned int unit, StateAttribute::GLMode mode) const | osg::StateSet | |
| getTextureModeList() | osg::StateSet | [inline] |
| getTextureModeList() const | osg::StateSet | [inline] |
| getThreadSafeReferenceCounting() | osg::Referenced | [static] |
| getThreadSafeRefUnref() const | osg::Referenced | [inline] |
| getUniform(const std::string &name) | osg::StateSet | |
| getUniform(const std::string &name) const | osg::StateSet | |
| getUniformList() | osg::StateSet | [inline] |
| getUniformList() const | osg::StateSet | [inline] |
| getUniformPair(const std::string &name) const | osg::StateSet | |
| getUpdateCallback() | osg::StateSet | [inline] |
| getUpdateCallback() const | osg::StateSet | [inline] |
| getUserData() | osg::Object | [inline] |
| getUserData() const | osg::Object | [inline] |
| INHERIT_RENDERBIN_DETAILS enum value | osg::StateSet | |
| isSameKindAs(const Object *obj) const | osg::StateSet | [inline, virtual] |
| libraryName() const | osg::StateSet | [inline, virtual] |
| merge(const StateSet &rhs) | osg::StateSet | |
| ModeList typedef | osg::StateSet | |
| Object() | osg::Object | [inline] |
| Object(bool threadSafeRefUnref) | osg::Object | [inline, explicit] |
| Object(const Object &, const CopyOp ©op=CopyOp::SHALLOW_COPY) | osg::Object | |
| OPAQUE_BIN enum value | osg::StateSet | |
| operator!=(const StateSet &rhs) const | osg::StateSet | [inline] |
| operator<(const StateSet &rhs) const | osg::StateSet | [inline] |
| operator=(const StateSet &) | osg::StateSet | [inline, protected] |
| osg::Referenced::operator=(const Referenced &) | osg::Referenced | [inline] |
| operator==(const StateSet &rhs) const | osg::StateSet | [inline] |
| osg::Drawable class | osg::StateSet | [friend] |
| osg::Node class | osg::StateSet | [friend] |
| osg::StateAttribute class | osg::StateSet | [friend] |
| osg::Uniform class | osg::StateSet | [friend] |
| OVERRIDE_RENDERBIN_DETAILS enum value | osg::StateSet | |
| ParentList typedef | osg::StateSet | |
| ref() const | osg::Referenced | [inline] |
| RefAttributePair typedef | osg::StateSet | |
| referenceCount() const | osg::Referenced | [inline] |
| Referenced() | osg::Referenced | |
| Referenced(bool threadSafeRefUnref) | osg::Referenced | [explicit] |
| Referenced(const Referenced &) | osg::Referenced | |
| RefUniformPair typedef | osg::StateSet | |
| releaseGLObjects(State *state=0) const | osg::StateSet | [virtual] |
| removeAttribute(StateAttribute::Type type, unsigned int member=0) | osg::StateSet | |
| removeAttribute(StateAttribute *attribute) | osg::StateSet | |
| removeMode(StateAttribute::GLMode mode) | osg::StateSet | |
| removeObserver(Observer *observer) | osg::Referenced | |
| removeParent(osg::Object *object) | osg::StateSet | [protected] |
| removeTextureAttribute(unsigned int unit, StateAttribute::Type type) | osg::StateSet | |
| removeTextureAttribute(unsigned int unit, StateAttribute *attribute) | osg::StateSet | |
| removeTextureMode(unsigned int unit, StateAttribute::GLMode mode) | osg::StateSet | |
| removeUniform(const std::string &name) | osg::StateSet | |
| removeUniform(Uniform *uniform) | osg::StateSet | |
| RenderBinMode enum name | osg::StateSet | |
| RenderingHint enum name | osg::StateSet | |
| requiresEventTraversal() const | osg::StateSet | [inline] |
| requiresUpdateTraversal() const | osg::StateSet | [inline] |
| resizeGLObjectBuffers(unsigned int maxSize) | osg::StateSet | [virtual] |
| runEventCallbacks(osg::NodeVisitor *nv) | osg::StateSet | |
| runUpdateCallbacks(osg::NodeVisitor *nv) | osg::StateSet | |
| setAssociatedModes(const StateAttribute *attribute, StateAttribute::GLModeValue value) | osg::StateSet | |
| setAssociatedTextureModes(unsigned int unit, const StateAttribute *attribute, StateAttribute::GLModeValue value) | osg::StateSet | |
| setAttribute(StateAttribute *attribute, StateAttribute::OverrideValue value=StateAttribute::OFF) | osg::StateSet | |
| setAttribute(AttributeList &attributeList, StateAttribute *attribute, const StateAttribute::OverrideValue value=StateAttribute::OFF) | osg::StateSet | [protected] |
| setAttributeAndModes(StateAttribute *attribute, StateAttribute::GLModeValue value=StateAttribute::ON) | osg::StateSet | |
| setAttributeList(AttributeList &al) | osg::StateSet | [inline] |
| setBinName(const std::string &name) | osg::StateSet | [inline] |
| setBinNumber(int num) | osg::StateSet | [inline] |
| setDataVariance(DataVariance dv) | osg::Object | [inline] |
| setDeleteHandler(DeleteHandler *handler) | osg::Referenced | [static] |
| setEventCallback(Callback *ac) | osg::StateSet | |
| setGlobalDefaults() | osg::StateSet | |
| setMode(StateAttribute::GLMode mode, StateAttribute::GLModeValue value) | osg::StateSet | |
| setMode(ModeList &modeList, StateAttribute::GLMode mode, StateAttribute::GLModeValue value) | osg::StateSet | [protected] |
| setModeList(ModeList &ml) | osg::StateSet | [inline] |
| setModeToInherit(ModeList &modeList, StateAttribute::GLMode mode) | osg::StateSet | [protected] |
| setName(const std::string &name) | osg::Object | [inline] |
| setName(const char *name) | osg::Object | [inline] |
| setNumChildrenRequiringEventTraversal(unsigned int num) | osg::StateSet | [protected] |
| setNumChildrenRequiringUpdateTraversal(unsigned int num) | osg::StateSet | [protected] |
| setRenderBinDetails(int binNum, const std::string &binName, RenderBinMode mode=USE_RENDERBIN_DETAILS) | osg::StateSet | |
| setRenderBinMode(RenderBinMode mode) | osg::StateSet | [inline] |
| setRenderBinToInherit() | osg::StateSet | |
| setRenderingHint(int hint) | osg::StateSet | |
| setTextureAttribute(unsigned int unit, StateAttribute *attribute, StateAttribute::OverrideValue value=StateAttribute::OFF) | osg::StateSet | |
| setTextureAttributeAndModes(unsigned int unit, StateAttribute *attribute, StateAttribute::GLModeValue value=StateAttribute::ON) | osg::StateSet | |
| setTextureAttributeList(TextureAttributeList &tal) | osg::StateSet | [inline] |
| setTextureMode(unsigned int unit, StateAttribute::GLMode mode, StateAttribute::GLModeValue value) | osg::StateSet | |
| setTextureModeList(TextureModeList &tml) | osg::StateSet | [inline] |
| setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting) | osg::Referenced | [static] |
| setThreadSafeRefUnref(bool threadSafe) | osg::StateSet | [virtual] |
| setUniformList(UniformList &al) | osg::StateSet | [inline] |
| setUpdateCallback(Callback *ac) | osg::StateSet | |
| setUserData(Referenced *obj) | osg::Object | [inline] |
| StateSet() | osg::StateSet | |
| StateSet(const StateSet &, const CopyOp ©op=CopyOp::SHALLOW_COPY) | osg::StateSet | |
| STATIC enum value | osg::Object | |
| TextureAttributeList typedef | osg::StateSet | |
| TextureModeList typedef | osg::StateSet | |
| TRANSPARENT_BIN enum value | osg::StateSet | |
| UniformList typedef | osg::StateSet | |
| unref() const | osg::Referenced | [inline] |
| unref_nodelete() const | osg::Referenced | |
| UNSPECIFIED enum value | osg::Object | |
| USE_RENDERBIN_DETAILS enum value | osg::StateSet | |
| useRenderBinDetails() const | osg::StateSet | [inline] |
| ~Object() | osg::Object | [inline, protected, virtual] |
| ~Referenced() | osg::Referenced | [protected, virtual] |
| ~StateSet() | osg::StateSet | [protected, virtual] |