_colors | osg::TransferFunction | [protected] |
_image | osg::TransferFunction | [protected] |
_maximum | osg::TransferFunction1D | [protected] |
_minimum | osg::TransferFunction1D | [protected] |
_observers | osg::Referenced | [protected] |
_refCount | osg::Referenced | [mutable, protected] |
_refMutex | osg::Referenced | [mutable, protected] |
_shader | osg::TransferFunction | [protected] |
_texture | osg::TransferFunction | [protected] |
addObserver(Observer *observer) | osg::Referenced | |
allocate(unsigned int numX) | osg::TransferFunction1D | |
clear(const osg::Vec4 &color=osg::Vec4(1.0f, 1.0f, 1.0f, 1.0f)) | osg::TransferFunction1D | |
Colors typedef | osg::TransferFunction | [protected] |
DeleteHandler class | osg::Referenced | [friend] |
deleteUsingDeleteHandler() const | osg::Referenced | [protected] |
getDeleteHandler() | osg::Referenced | [static] |
getImage() | osg::TransferFunction | [inline] |
getImage() const | osg::TransferFunction | [inline] |
getMaximum() const | osg::TransferFunction1D | [inline] |
getMinimum() const | osg::TransferFunction1D | [inline] |
getNumberCellsX() const | osg::TransferFunction1D | [inline] |
getRefMutex() const | osg::Referenced | [inline] |
getShader() | osg::TransferFunction | [inline] |
getShader() const | osg::TransferFunction | [inline] |
getTexture() | osg::TransferFunction | [inline] |
getTexture() const | osg::TransferFunction | [inline] |
getThreadSafeReferenceCounting() | osg::Referenced | [static] |
getThreadSafeRefUnref() const | osg::Referenced | [inline] |
getValue(unsigned int i) const | osg::TransferFunction1D | [inline] |
operator=(const Referenced &) | osg::Referenced | [inline] |
ref() const | osg::Referenced | [inline] |
referenceCount() const | osg::Referenced | [inline] |
Referenced() | osg::Referenced | |
Referenced(bool threadSafeRefUnref) | osg::Referenced | [explicit] |
Referenced(const Referenced &) | osg::Referenced | |
removeObserver(Observer *observer) | osg::Referenced | |
setDeleteHandler(DeleteHandler *handler) | osg::Referenced | [static] |
setInputRange(float minimum, float maximum) | osg::TransferFunction1D | |
setMaximum(float value) | osg::TransferFunction1D | [inline] |
setMinimum(float value) | osg::TransferFunction1D | [inline] |
setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting) | osg::Referenced | [static] |
setThreadSafeRefUnref(bool threadSafe) | osg::Referenced | [virtual] |
setValue(unsigned int i, const osg::Vec4 &color) | osg::TransferFunction1D | [inline] |
TransferFunction() | osg::TransferFunction | |
TransferFunction1D() | osg::TransferFunction1D | |
unref() const | osg::Referenced | [inline] |
unref_nodelete() const | osg::Referenced | |
~Referenced() | osg::Referenced | [protected, virtual] |
~TransferFunction() | osg::TransferFunction | [protected, virtual] |