_normal | osgShadow::OccluderGeometry::Edge | [mutable] |
_p1 | osgShadow::OccluderGeometry::Edge | |
_p2 | osgShadow::OccluderGeometry::Edge | |
_t1 | osgShadow::OccluderGeometry::Edge | [mutable] |
_t2 | osgShadow::OccluderGeometry::Edge | [mutable] |
addTriangle(unsigned int tri) const | osgShadow::OccluderGeometry::Edge | [inline] |
boundaryEdge() const | osgShadow::OccluderGeometry::Edge | [inline] |
Edge() | osgShadow::OccluderGeometry::Edge | [inline] |
Edge(unsigned int p1, unsigned int p2) | osgShadow::OccluderGeometry::Edge | [inline] |
operator<(const Edge &rhs) const | osgShadow::OccluderGeometry::Edge | [inline] |