| _normal | osgShadow::OccluderGeometry::Edge | [mutable] |
| _p1 | osgShadow::OccluderGeometry::Edge | |
| _p2 | osgShadow::OccluderGeometry::Edge | |
| _t1 | osgShadow::OccluderGeometry::Edge | [mutable] |
| _t2 | osgShadow::OccluderGeometry::Edge | [mutable] |
| addTriangle(unsigned int tri) const | osgShadow::OccluderGeometry::Edge | [inline] |
| boundaryEdge() const | osgShadow::OccluderGeometry::Edge | [inline] |
| Edge() | osgShadow::OccluderGeometry::Edge | [inline] |
| Edge(unsigned int p1, unsigned int p2) | osgShadow::OccluderGeometry::Edge | [inline] |
| operator<(const Edge &rhs) const | osgShadow::OccluderGeometry::Edge | [inline] |