| _f1 | osgUtil::Tessellator::NewVertex | |
| _f2 | osgUtil::Tessellator::NewVertex | |
| _f3 | osgUtil::Tessellator::NewVertex | |
| _f4 | osgUtil::Tessellator::NewVertex | |
| _v1 | osgUtil::Tessellator::NewVertex | |
| _v2 | osgUtil::Tessellator::NewVertex | |
| _v3 | osgUtil::Tessellator::NewVertex | |
| _v4 | osgUtil::Tessellator::NewVertex | |
| _vpos | osgUtil::Tessellator::NewVertex | |
| NewVertex() | osgUtil::Tessellator::NewVertex | [inline] |
| NewVertex(const NewVertex &nv) | osgUtil::Tessellator::NewVertex | [inline] |
| NewVertex(osg::Vec3 *vx, float f1, osg::Vec3 *v1, float f2, osg::Vec3 *v2, float f3, osg::Vec3 *v3, float f4, osg::Vec3 *v4) | osgUtil::Tessellator::NewVertex | [inline] |