module Depth:Encapsulate OpenGL glDepthFunc/Mask/Range functions.sig
..end
type
t
type
function_ =
| |
NEVER |
| |
LESS |
| |
EQUAL |
| |
LEQUAL |
| |
GREATER |
| |
NOTEQUAL |
| |
GEQUAL |
| |
ALWAYS |
val create : function_ -> float -> float -> bool -> Osg.State_attribute.t
create function znear zfar write_mask