Module Osg.Depth


module Depth: sig .. end
Encapsulate OpenGL glDepthFunc/Mask/Range functions.

type t 
osg::Depth holder

type function_ =
| NEVER
| LESS
| EQUAL
| LEQUAL
| GREATER
| NOTEQUAL
| GEQUAL
| ALWAYS
val create : function_ -> float -> float -> bool -> Osg.State_attribute.t
create function znear zfar write_mask