#include <osgGA/Export>Defines | |
| #define | OSGGA_VERSION 1 |
Functions | |
| OSGGA_EXPORT const char * | osgGAGetVersion () |
| osgGAGetVersion() returns the library version number. | |
| OSGGA_EXPORT const char * | osgGAGetLibraryName () |
| getLibraryName_osgGA() returns the library name in human friendly form. | |
| #define OSGGA_VERSION 1 |
| OSGGA_EXPORT const char* osgGAGetLibraryName | ( | ) |
getLibraryName_osgGA() returns the library name in human friendly form.
| OSGGA_EXPORT const char* osgGAGetVersion | ( | ) |
osgGAGetVersion() returns the library version number.
Numbering convention : OpenSceneGraph-1.0 will return 1.0 from osgGAGetVersion.
This C function can be also used to check for the existence of the OpenSceneGraph library using autoconf and its m4 macro AC_CHECK_LIB.
Here is the code to add to your configure.in:
#
# Check for the OpenSceneGraph (OSG) GA library
#
AC_CHECK_LIB(osg, osgGAGetVersion, ,
[AC_MSG_ERROR(OpenSceneGraph GA library not found. See http://www.openscenegraph.org)],)