#include <osgGA/Export>
Defines | |
#define | OSGGA_VERSION 1 |
Functions | |
OSGGA_EXPORT const char * | osgGAGetVersion () |
osgGAGetVersion() returns the library version number. | |
OSGGA_EXPORT const char * | osgGAGetLibraryName () |
getLibraryName_osgGA() returns the library name in human friendly form. |
#define OSGGA_VERSION 1 |
OSGGA_EXPORT const char* osgGAGetLibraryName | ( | ) |
getLibraryName_osgGA() returns the library name in human friendly form.
OSGGA_EXPORT const char* osgGAGetVersion | ( | ) |
osgGAGetVersion() returns the library version number.
Numbering convention : OpenSceneGraph-1.0 will return 1.0 from osgGAGetVersion.
This C function can be also used to check for the existence of the OpenSceneGraph library using autoconf and its m4 macro AC_CHECK_LIB.
Here is the code to add to your configure.in:
# # Check for the OpenSceneGraph (OSG) GA library # AC_CHECK_LIB(osg, osgGAGetVersion, , [AC_MSG_ERROR(OpenSceneGraph GA library not found. See http://www.openscenegraph.org)],)