#include <osg/Object>#include <osg/Vec3>#include <osg/Quat>#include <osg/Plane>#include <osg/Array>Namespaces | |
| namespace | osg |
Classes | |
| class | osg::Shape |
| Base class for all shape types. More... | |
| class | osg::ShapeVisitor |
| class | osg::ConstShapeVisitor |
| class | osg::Sphere |
| class | osg::Box |
| class | osg::Cone |
| class | osg::Cylinder |
| class | osg::Capsule |
| class | osg::InfinitePlane |
| class | osg::TriangleMesh |
| class | osg::ConvexHull |
| class | osg::HeightField |
| class | osg::CompositeShape |
Defines | |
| #define | OSG_SHAPE 1 |
| #define | META_Shape(library, name) |
| META_StateAttribute macro define the standard clone, isSameKindAs, className and getType methods. | |
Typedefs | |
| typedef HeightField | osg::Grid |
| #define META_Shape | ( | library, | |||
| name | ) |
Value:
virtual osg::Object* cloneType() const { return new name(); } \ virtual osg::Object* clone(const osg::CopyOp& copyop) const { return new name (*this,copyop); } \ virtual bool isSameKindAs(const osg::Object* obj) const { return dynamic_cast<const name *>(obj)!=NULL; } \ virtual const char* libraryName() const { return #library; } \ virtual const char* className() const { return #name; } \ virtual void accept(osg::ShapeVisitor& sv) { sv.apply(*this); } \ virtual void accept(osg::ConstShapeVisitor& csv) const { csv.apply(*this); }
Use when subclassing from Object to make it more convenient to define the standard pure virtual methods which are required for all Object subclasses.
| #define OSG_SHAPE 1 |