#include <osgFX/Export>
Defines | |
#define | OSGFX_VERSION 1 |
Functions | |
OSGFX_EXPORT const char * | osgFXGetVersion () |
osgFXGetVersion() returns the library version number. | |
OSGFX_EXPORT const char * | osgFXGetLibraryName () |
getLibraryName() returns the library name in human friendly form. |
#define OSGFX_VERSION 1 |
OSGFX_EXPORT const char* osgFXGetLibraryName | ( | ) |
getLibraryName() returns the library name in human friendly form.
OSGFX_EXPORT const char* osgFXGetVersion | ( | ) |
osgFXGetVersion() returns the library version number.
Numbering convention : OpenSceneGraph-1.0 will return 1.0 from osgFXGetVersion.
This C function can be also used to check for the existence of the OpenSceneGraph library using autoconf and its m4 macro AC_CHECK_LIB.
Here is the code to add to your configure.in:
# # Check for the OpenSceneGraph (OSG) FX library # AC_CHECK_LIB(osg, osgFXGetVersion, , [AC_MSG_ERROR(OpenSceneGraph FX library not found. See http://www.openscenegraph.org)],)