#include <osgManipulator/Export>Defines | |
| #define | OSGMANIPULATOR_VERSION 1 |
Functions | |
| OSGMANIPULATOR_EXPORT const char * | osgManipulatorGetVersion () |
| osgManipulatorGetVersion() returns the library version number. | |
| OSGMANIPULATOR_EXPORT const char * | osgManipulatorGetLibraryName () |
| osgManipulatorGetLibraryName() returns the library name in human friendly form. | |
| #define OSGMANIPULATOR_VERSION 1 |
| OSGMANIPULATOR_EXPORT const char* osgManipulatorGetLibraryName | ( | ) |
osgManipulatorGetLibraryName() returns the library name in human friendly form.
| OSGMANIPULATOR_EXPORT const char* osgManipulatorGetVersion | ( | ) |
osgManipulatorGetVersion() returns the library version number.
Numbering convention : OpenSceneGraph-1.0 will return 1.0 from osgManipulatorGetVersion.
This C function can be also used to check for the existence of the OpenSceneGraph library using autoconf and its m4 macro AC_CHECK_LIB.
Here is the code to add to your configure.in:
#
# Check for the OpenSceneGraph (OSG) Manipulator library
#
AC_CHECK_LIB(osg, osgManipulatorGetVersion, ,
[AC_MSG_ERROR(OpenSceneGraph Manipulator library not found. See http://www.openscenegraph.org)],)