#include <osgParticle/Export>
Defines | |
#define | OSGPARTICLE_VERSION 1 |
Functions | |
OSGPARTICLE_EXPORT const char * | osgParticleGetVersion () |
osgParticleGetVersion() returns the library version number. | |
OSGPARTICLE_EXPORT const char * | osgParticleGetLibraryName () |
osgParticleGetLibraryName() returns the library name in human friendly form. |
#define OSGPARTICLE_VERSION 1 |
OSGPARTICLE_EXPORT const char* osgParticleGetLibraryName | ( | ) |
osgParticleGetLibraryName() returns the library name in human friendly form.
OSGPARTICLE_EXPORT const char* osgParticleGetVersion | ( | ) |
osgParticleGetVersion() returns the library version number.
Numbering convention : OpenSceneGraph-1.0 will return 1.0 from osgParticleGetVersion.
This C function can be also used to check for the existence of the OpenSceneGraph library using autoconf and its m4 macro AC_CHECK_LIB.
Here is the code to add to your configure.in:
# # Check for the OpenSceneGraph Particle library # AC_CHECK_LIB(osg, osgParticleGetVersion, , [AC_MSG_ERROR(OpenSceneGraph Particle library not found. See http://www.openscenegraph.org)],)