#include <osgParticle/Export>Defines | |
| #define | OSGPARTICLE_VERSION 1 |
Functions | |
| OSGPARTICLE_EXPORT const char * | osgParticleGetVersion () |
| osgParticleGetVersion() returns the library version number. | |
| OSGPARTICLE_EXPORT const char * | osgParticleGetLibraryName () |
| osgParticleGetLibraryName() returns the library name in human friendly form. | |
| #define OSGPARTICLE_VERSION 1 |
| OSGPARTICLE_EXPORT const char* osgParticleGetLibraryName | ( | ) |
osgParticleGetLibraryName() returns the library name in human friendly form.
| OSGPARTICLE_EXPORT const char* osgParticleGetVersion | ( | ) |
osgParticleGetVersion() returns the library version number.
Numbering convention : OpenSceneGraph-1.0 will return 1.0 from osgParticleGetVersion.
This C function can be also used to check for the existence of the OpenSceneGraph library using autoconf and its m4 macro AC_CHECK_LIB.
Here is the code to add to your configure.in:
#
# Check for the OpenSceneGraph Particle library
#
AC_CHECK_LIB(osg, osgParticleGetVersion, ,
[AC_MSG_ERROR(OpenSceneGraph Particle library not found. See http://www.openscenegraph.org)],)