
Public Member Functions | |
| Scale1DCommand () | |
| virtual bool | execute () |
| Execute the command. | |
| virtual bool | unexecute () |
| Undo the command. | |
| virtual void | applyConstraint (const Constraint *) |
| Apply a constraint to the command. | |
| void | setScale (float s) |
| float | getScale () const |
| void | setScaleCenter (float center) |
| float | getScaleCenter () const |
| void | setReferencePoint (float rp) |
| ReferencePoint is used only for snapping. | |
| float | getReferencePoint () const |
| void | setMinScale (float min) |
| float | getMinScale () const |
| virtual osg::Matrix | getMotionMatrix () const |
| Gets the matrix for transforming the Selection. | |
Protected Member Functions | |
| virtual | ~Scale1DCommand () |
| osgManipulator::Scale1DCommand::Scale1DCommand | ( | ) |
| virtual osgManipulator::Scale1DCommand::~Scale1DCommand | ( | ) | [protected, virtual] |
| virtual bool osgManipulator::Scale1DCommand::execute | ( | ) | [virtual] |
| virtual bool osgManipulator::Scale1DCommand::unexecute | ( | ) | [virtual] |
Undo the command.
The inverse of this command is executed.
Implements osgManipulator::MotionCommand.
| virtual void osgManipulator::Scale1DCommand::applyConstraint | ( | const Constraint * | ) | [virtual] |
| void osgManipulator::Scale1DCommand::setScale | ( | float | s | ) | [inline] |
| float osgManipulator::Scale1DCommand::getScale | ( | ) | const [inline] |
| void osgManipulator::Scale1DCommand::setScaleCenter | ( | float | center | ) | [inline] |
| float osgManipulator::Scale1DCommand::getScaleCenter | ( | ) | const [inline] |
| void osgManipulator::Scale1DCommand::setReferencePoint | ( | float | rp | ) | [inline] |
ReferencePoint is used only for snapping.
| float osgManipulator::Scale1DCommand::getReferencePoint | ( | ) | const [inline] |
| void osgManipulator::Scale1DCommand::setMinScale | ( | float | min | ) | [inline] |
| float osgManipulator::Scale1DCommand::getMinScale | ( | ) | const [inline] |
| virtual osg::Matrix osgManipulator::Scale1DCommand::getMotionMatrix | ( | ) | const [inline, virtual] |
Gets the matrix for transforming the Selection.
This matrix is in the command's coordinate systems.
Implements osgManipulator::MotionCommand.