osgManipulator::Scale2DCommand Class Reference

Command for 2D scaling. More...

Inheritance diagram for osgManipulator::Scale2DCommand:

Inheritance graph
[legend]

List of all members.

Public Member Functions

 Scale2DCommand ()
virtual bool execute ()
 Execute the command.
virtual bool unexecute ()
 Undo the command.
virtual void applyConstraint (const Constraint *)
 Apply a constraint to the command.
void setScale (const osg::Vec2 &s)
const osg::Vec2getScale () const
void setScaleCenter (const osg::Vec2 &center)
const osg::Vec2getScaleCenter () const
void setReferencePoint (const osg::Vec2 &rp)
 ReferencePoint is used only for snapping.
const osg::Vec2getReferencePoint () const
void setMinScale (const osg::Vec2 &min)
const osg::Vec2getMinScale () const
virtual osg::Matrix getMotionMatrix () const
 Gets the matrix for transforming the Selection.

Protected Member Functions

virtual ~Scale2DCommand ()


Detailed Description

Command for 2D scaling.

Constructor & Destructor Documentation

osgManipulator::Scale2DCommand::Scale2DCommand (  ) 

virtual osgManipulator::Scale2DCommand::~Scale2DCommand (  )  [protected, virtual]


Member Function Documentation

virtual bool osgManipulator::Scale2DCommand::execute (  )  [virtual]

Execute the command.

Implements osgManipulator::MotionCommand.

virtual bool osgManipulator::Scale2DCommand::unexecute (  )  [virtual]

Undo the command.

The inverse of this command is executed.

Implements osgManipulator::MotionCommand.

virtual void osgManipulator::Scale2DCommand::applyConstraint ( const Constraint  )  [virtual]

Apply a constraint to the command.

Implements osgManipulator::MotionCommand.

void osgManipulator::Scale2DCommand::setScale ( const osg::Vec2 s  )  [inline]

const osg::Vec2& osgManipulator::Scale2DCommand::getScale (  )  const [inline]

void osgManipulator::Scale2DCommand::setScaleCenter ( const osg::Vec2 center  )  [inline]

const osg::Vec2& osgManipulator::Scale2DCommand::getScaleCenter (  )  const [inline]

void osgManipulator::Scale2DCommand::setReferencePoint ( const osg::Vec2 rp  )  [inline]

ReferencePoint is used only for snapping.

const osg::Vec2& osgManipulator::Scale2DCommand::getReferencePoint (  )  const [inline]

void osgManipulator::Scale2DCommand::setMinScale ( const osg::Vec2 min  )  [inline]

const osg::Vec2& osgManipulator::Scale2DCommand::getMinScale (  )  const [inline]

virtual osg::Matrix osgManipulator::Scale2DCommand::getMotionMatrix (  )  const [inline, virtual]

Gets the matrix for transforming the Selection.

This matrix is in the command's coordinate systems.

Implements osgManipulator::MotionCommand.


The documentation for this class was generated from the following file:
Generated at Sun Oct 14 02:12:40 2007 for the OpenSceneGraph by doxygen 1.5.3.