
Public Member Functions | |
| TranslateInPlaneCommand () | |
| TranslateInPlaneCommand (const osg::Plane &plane) | |
| virtual bool | execute () |
| Execute the command. | |
| virtual bool | unexecute () |
| Undo the command. | |
| virtual void | applyConstraint (const Constraint *) |
| Apply a constraint to the command. | |
| void | setPlane (const osg::Plane &plane) |
| const osg::Plane & | getPlane () const |
| void | setTranslation (const osg::Vec3 &t) |
| const osg::Vec3 & | getTranslation () const |
| void | setReferencePoint (const osg::Vec3 &rp) |
| ReferencePoint is used only for snapping. | |
| const osg::Vec3 & | getReferencePoint () const |
| virtual osg::Matrix | getMotionMatrix () const |
| Gets the matrix for transforming the Selection. | |
Protected Member Functions | |
| virtual | ~TranslateInPlaneCommand () |
| osgManipulator::TranslateInPlaneCommand::TranslateInPlaneCommand | ( | ) |
| osgManipulator::TranslateInPlaneCommand::TranslateInPlaneCommand | ( | const osg::Plane & | plane | ) |
| virtual osgManipulator::TranslateInPlaneCommand::~TranslateInPlaneCommand | ( | ) | [protected, virtual] |
| virtual bool osgManipulator::TranslateInPlaneCommand::execute | ( | ) | [virtual] |
| virtual bool osgManipulator::TranslateInPlaneCommand::unexecute | ( | ) | [virtual] |
Undo the command.
The inverse of this command is executed.
Implements osgManipulator::MotionCommand.
| virtual void osgManipulator::TranslateInPlaneCommand::applyConstraint | ( | const Constraint * | ) | [virtual] |
| void osgManipulator::TranslateInPlaneCommand::setPlane | ( | const osg::Plane & | plane | ) | [inline] |
| const osg::Plane& osgManipulator::TranslateInPlaneCommand::getPlane | ( | ) | const [inline] |
| void osgManipulator::TranslateInPlaneCommand::setTranslation | ( | const osg::Vec3 & | t | ) | [inline] |
| const osg::Vec3& osgManipulator::TranslateInPlaneCommand::getTranslation | ( | ) | const [inline] |
| void osgManipulator::TranslateInPlaneCommand::setReferencePoint | ( | const osg::Vec3 & | rp | ) | [inline] |
ReferencePoint is used only for snapping.
| const osg::Vec3& osgManipulator::TranslateInPlaneCommand::getReferencePoint | ( | ) | const [inline] |
| virtual osg::Matrix osgManipulator::TranslateInPlaneCommand::getMotionMatrix | ( | ) | const [inline, virtual] |
Gets the matrix for transforming the Selection.
This matrix is in the command's coordinate systems.
Implements osgManipulator::MotionCommand.