_cosAngle | osgSim::AzimRange | [protected] |
_cosAzim | osgSim::AzimRange | [protected] |
_cosFadeAngle | osgSim::AzimRange | [protected] |
_dataVariance | osg::Object | [protected] |
_name | osg::Object | [protected] |
_observers | osg::Referenced | [protected] |
_refCount | osg::Referenced | [mutable, protected] |
_refMutex | osg::Referenced | [mutable, protected] |
_sinAzim | osgSim::AzimRange | [protected] |
_userData | osg::Object | [protected] |
addObserver(Observer *observer) | osg::Referenced | |
AzimRange() | osgSim::AzimRange | [inline] |
AzimSector() | osgSim::AzimSector | [inline] |
AzimSector(const AzimSector ©, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) | osgSim::AzimSector | [inline] |
AzimSector(float minAzimuth, float maxAzimuth, float fadeAngle=0.0f) | osgSim::AzimSector | |
azimSector(const osg::Vec3 &eyeLocal) const | osgSim::AzimRange | [inline] |
className() const | osgSim::Sector | [inline, virtual] |
clone(const CopyOp &) const =0 | osg::Object | [pure virtual] |
cloneType() const =0 | osg::Object | [pure virtual] |
computeDataVariance() | osg::Object | [inline, virtual] |
DataVariance enum name | osg::Object | |
DeleteHandler class | osg::Referenced | [friend] |
deleteUsingDeleteHandler() const | osg::Referenced | [protected] |
DYNAMIC enum value | osg::Object | |
getAzimuthRange(float &minAzimuth, float &maxAzimuth, float &fadeAngle) const | osgSim::AzimRange | |
getDataVariance() const | osg::Object | [inline] |
getDeleteHandler() | osg::Referenced | [static] |
getName() const | osg::Object | [inline] |
getRefMutex() const | osg::Referenced | [inline] |
getThreadSafeReferenceCounting() | osg::Referenced | [static] |
getThreadSafeRefUnref() const | osg::Referenced | [inline] |
getUserData() | osg::Object | [inline] |
getUserData() const | osg::Object | [inline] |
isSameKindAs(const osg::Object *obj) const | osgSim::Sector | [inline, virtual] |
libraryName() const | osgSim::Sector | [inline, virtual] |
META_Object(osgSim, AzimSector) | osgSim::AzimSector | |
Object() | osg::Object | [inline] |
Object(bool threadSafeRefUnref) | osg::Object | [inline, explicit] |
Object(const Object &, const CopyOp ©op=CopyOp::SHALLOW_COPY) | osg::Object | |
operator()(const osg::Vec3 &eyeLocal) const | osgSim::AzimSector | [virtual] |
osg::Referenced::operator=(const Referenced &) | osg::Referenced | [inline] |
ref() const | osg::Referenced | [inline] |
referenceCount() const | osg::Referenced | [inline] |
Referenced() | osg::Referenced | |
Referenced(bool threadSafeRefUnref) | osg::Referenced | [explicit] |
Referenced(const Referenced &) | osg::Referenced | |
releaseGLObjects(osg::State *=0) const | osg::Object | [inline, virtual] |
removeObserver(Observer *observer) | osg::Referenced | |
resizeGLObjectBuffers(unsigned int) | osg::Object | [inline, virtual] |
Sector() | osgSim::Sector | [inline] |
Sector(const Sector ©, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) | osgSim::Sector | [inline] |
setAzimuthRange(float minAzimuth, float maxAzimuth, float fadeAngle=0.0f) | osgSim::AzimRange | |
setDataVariance(DataVariance dv) | osg::Object | [inline] |
setDeleteHandler(DeleteHandler *handler) | osg::Referenced | [static] |
setName(const std::string &name) | osg::Object | [inline] |
setName(const char *name) | osg::Object | [inline] |
setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting) | osg::Referenced | [static] |
setThreadSafeRefUnref(bool threadSafe) | osg::Referenced | [virtual] |
setUserData(Referenced *obj) | osg::Object | [inline] |
STATIC enum value | osg::Object | |
unref() const | osg::Referenced | [inline] |
unref_nodelete() const | osg::Referenced | |
UNSPECIFIED enum value | osg::Object | |
~AzimSector() | osgSim::AzimSector | [inline, protected, virtual] |
~Object() | osg::Object | [inline, protected, virtual] |
~Referenced() | osg::Referenced | [protected, virtual] |
~Sector() | osgSim::Sector | [inline, protected, virtual] |