_cosMaxElevation | osgSim::ElevationRange | [protected] |
_cosMaxFadeElevation | osgSim::ElevationRange | [protected] |
_cosMinElevation | osgSim::ElevationRange | [protected] |
_cosMinFadeElevation | osgSim::ElevationRange | [protected] |
ElevationRange() | osgSim::ElevationRange | [inline] |
elevationSector(const osg::Vec3 &eyeLocal) const | osgSim::ElevationRange | [inline] |
getFadeAngle() const | osgSim::ElevationRange | |
getMaxElevation() const | osgSim::ElevationRange | |
getMinElevation() const | osgSim::ElevationRange | |
setElevationRange(float minElevation, float maxElevation, float fadeAngle=0.0f) | osgSim::ElevationRange |