Public Member Functions | |
LineSegment () | |
LineSegment (const LineSegment &seg) | |
LineSegment (const Vec3 &s, const Vec3 &e) | |
LineSegment & | operator= (const LineSegment &seg) |
void | set (const Vec3 &s, const Vec3 &e) |
Vec3 & | start () |
const Vec3 & | start () const |
Vec3 & | end () |
const Vec3 & | end () const |
bool | valid () const |
bool | intersect (const BoundingBox &bb) const |
return true if segment intersects BoundingBox. | |
bool | intersect (const BoundingBox &bb, float &r1, float &r2) const |
return true if segment intersects BoundingBox and return the intersection ratios. | |
bool | intersect (const BoundingSphere &bs) const |
return true if segment intersects BoundingSphere. | |
bool | intersect (const BoundingSphere &bs, float &r1, float &r2) const |
return true if segment intersects BoundingSphere and return the intersection ratio. | |
bool | intersect (const Vec3 &v1, const Vec3 &v2, const Vec3 &v3, float &r) |
return true if segment intersects triangle and set ratio long segment. | |
void | mult (const LineSegment &seg, const Matrix &m) |
post multiply a segment by matrix. | |
void | mult (const Matrix &m, const LineSegment &seg) |
pre multiply a segment by matrix. | |
Protected Member Functions | |
virtual | ~LineSegment () |
Static Protected Member Functions | |
static bool | intersectAndClip (Vec3 &s, Vec3 &e, const BoundingBox &bb) |
Protected Attributes | |
Vec3 | _s |
Vec3 | _e |
osg::LineSegment::LineSegment | ( | ) | [inline] |
osg::LineSegment::LineSegment | ( | const LineSegment & | seg | ) | [inline] |
virtual osg::LineSegment::~LineSegment | ( | ) | [protected, virtual] |
LineSegment& osg::LineSegment::operator= | ( | const LineSegment & | seg | ) | [inline] |
Vec3& osg::LineSegment::start | ( | ) | [inline] |
const Vec3& osg::LineSegment::start | ( | ) | const [inline] |
Vec3& osg::LineSegment::end | ( | ) | [inline] |
const Vec3& osg::LineSegment::end | ( | ) | const [inline] |
bool osg::LineSegment::valid | ( | ) | const [inline] |
bool osg::LineSegment::intersect | ( | const BoundingBox & | bb | ) | const |
return true if segment intersects BoundingBox.
bool osg::LineSegment::intersect | ( | const BoundingBox & | bb, | |
float & | r1, | |||
float & | r2 | |||
) | const |
return true if segment intersects BoundingBox and return the intersection ratios.
bool osg::LineSegment::intersect | ( | const BoundingSphere & | bs | ) | const |
return true if segment intersects BoundingSphere.
bool osg::LineSegment::intersect | ( | const BoundingSphere & | bs, | |
float & | r1, | |||
float & | r2 | |||
) | const |
return true if segment intersects BoundingSphere and return the intersection ratio.
return true if segment intersects triangle and set ratio long segment.
void osg::LineSegment::mult | ( | const LineSegment & | seg, | |
const Matrix & | m | |||
) | [inline] |
post multiply a segment by matrix.
void osg::LineSegment::mult | ( | const Matrix & | m, | |
const LineSegment & | seg | |||
) | [inline] |
pre multiply a segment by matrix.
static bool osg::LineSegment::intersectAndClip | ( | Vec3 & | s, | |
Vec3 & | e, | |||
const BoundingBox & | bb | |||
) | [static, protected] |
Vec3 osg::LineSegment::_s [protected] |
Vec3 osg::LineSegment::_e [protected] |