| _allocated | osg::Texture::TextureObject | |
| _border | osg::Texture::TextureObject | |
| _depth | osg::Texture::TextureObject | |
| _height | osg::Texture::TextureObject | |
| _id | osg::Texture::TextureObject | |
| _internalFormat | osg::Texture::TextureObject | |
| _numMipmapLevels | osg::Texture::TextureObject | |
| _observers | osg::Referenced | [protected] |
| _refCount | osg::Referenced | [mutable, protected] |
| _refMutex | osg::Referenced | [mutable, protected] |
| _target | osg::Texture::TextureObject | |
| _timeStamp | osg::Texture::TextureObject | |
| _width | osg::Texture::TextureObject | |
| addObserver(Observer *observer) | osg::Referenced | |
| bind() | osg::Texture::TextureObject | [inline] |
| DeleteHandler class | osg::Referenced | [friend] |
| deleteUsingDeleteHandler() const | osg::Referenced | [protected] |
| getDeleteHandler() | osg::Referenced | [static] |
| getRefMutex() const | osg::Referenced | [inline] |
| getThreadSafeReferenceCounting() | osg::Referenced | [static] |
| getThreadSafeRefUnref() const | osg::Referenced | [inline] |
| isAllocated() const | osg::Texture::TextureObject | [inline] |
| isReusable() const | osg::Texture::TextureObject | [inline] |
| match(GLenum target, GLint numMipmapLevels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border) | osg::Texture::TextureObject | [inline] |
| operator=(const Referenced &) | osg::Referenced | [inline] |
| ref() const | osg::Referenced | [inline] |
| referenceCount() const | osg::Referenced | [inline] |
| Referenced() | osg::Referenced | |
| Referenced(bool threadSafeRefUnref) | osg::Referenced | [explicit] |
| Referenced(const Referenced &) | osg::Referenced | |
| removeObserver(Observer *observer) | osg::Referenced | |
| setAllocated(bool allocated=true) | osg::Texture::TextureObject | [inline] |
| setAllocated(GLint numMipmapLevels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border) | osg::Texture::TextureObject | [inline] |
| setDeleteHandler(DeleteHandler *handler) | osg::Referenced | [static] |
| setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting) | osg::Referenced | [static] |
| setThreadSafeRefUnref(bool threadSafe) | osg::Referenced | [virtual] |
| TextureObject(GLuint id, GLenum target) | osg::Texture::TextureObject | [inline] |
| TextureObject(GLuint id, GLenum target, GLint numMipmapLevels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border) | osg::Texture::TextureObject | [inline] |
| unref() const | osg::Referenced | [inline] |
| unref_nodelete() const | osg::Referenced | |
| ~Referenced() | osg::Referenced | [protected, virtual] |