osg::Texture::TextureObject Class Reference

Inheritance diagram for osg::Texture::TextureObject:

Inheritance graph
[legend]

List of all members.

Public Member Functions

 TextureObject (GLuint id, GLenum target)
 TextureObject (GLuint id, GLenum target, GLint numMipmapLevels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border)
bool match (GLenum target, GLint numMipmapLevels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border)
void bind ()
void setAllocated (bool allocated=true)
void setAllocated (GLint numMipmapLevels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border)
bool isAllocated () const
bool isReusable () const

Public Attributes

GLuint _id
GLenum _target
GLint _numMipmapLevels
GLenum _internalFormat
GLsizei _width
GLsizei _height
GLsizei _depth
GLint _border
bool _allocated
double _timeStamp


Constructor & Destructor Documentation

osg::Texture::TextureObject::TextureObject ( GLuint  id,
GLenum  target 
) [inline]

osg::Texture::TextureObject::TextureObject ( GLuint  id,
GLenum  target,
GLint  numMipmapLevels,
GLenum  internalFormat,
GLsizei  width,
GLsizei  height,
GLsizei  depth,
GLint  border 
) [inline]


Member Function Documentation

bool osg::Texture::TextureObject::match ( GLenum  target,
GLint  numMipmapLevels,
GLenum  internalFormat,
GLsizei  width,
GLsizei  height,
GLsizei  depth,
GLint  border 
) [inline]

void osg::Texture::TextureObject::bind (  )  [inline]

void osg::Texture::TextureObject::setAllocated ( bool  allocated = true  )  [inline]

void osg::Texture::TextureObject::setAllocated ( GLint  numMipmapLevels,
GLenum  internalFormat,
GLsizei  width,
GLsizei  height,
GLsizei  depth,
GLint  border 
) [inline]

bool osg::Texture::TextureObject::isAllocated (  )  const [inline]

bool osg::Texture::TextureObject::isReusable (  )  const [inline]


Member Data Documentation

GLuint osg::Texture::TextureObject::_id

GLenum osg::Texture::TextureObject::_target

GLint osg::Texture::TextureObject::_numMipmapLevels

GLenum osg::Texture::TextureObject::_internalFormat

GLsizei osg::Texture::TextureObject::_width

GLsizei osg::Texture::TextureObject::_height

GLsizei osg::Texture::TextureObject::_depth

GLint osg::Texture::TextureObject::_border

bool osg::Texture::TextureObject::_allocated

double osg::Texture::TextureObject::_timeStamp


The documentation for this class was generated from the following file:
Generated at Sun Oct 14 02:12:17 2007 for the OpenSceneGraph by doxygen 1.5.3.