osg::View Class Reference

View - maintains a master camera view and a list of slave cameras that are relative to this master camera. More...

Inheritance diagram for osg::View:

Inheritance graph
[legend]

List of all members.

Public Types

enum  LightingMode { NO_LIGHT, HEADLIGHT, SKY_LIGHT }
 Options for controlling the global lighting used for the view. More...

Public Member Functions

 View ()
 View (const osg::View &view, const osg::CopyOp &copyop=CopyOp::SHALLOW_COPY)
 META_Object (osg, View)
virtual void take (View &rhs)
 Take all the settings, Camera and Slaves from the passed in view, leaving it empty.
void setLightingMode (LightingMode lightingMode)
 Set the global lighting to use for this view.
LightingMode getLightingMode () const
 Get the global lighting used for this view.
void setLight (osg::Light *light)
 Get the global light.
osg::LightgetLight ()
 Get the global lighting if assigned.
const osg::LightgetLight () const
 Get the const global lighting if assigned.
void setCamera (osg::Camera *camera)
 Set the master camera of the view.
osg::CameragetCamera ()
 Get the master camera of the view.
const osg::CameragetCamera () const
 Get the const master camera of the view.
bool addSlave (osg::Camera *camera, bool useMastersSceneData=true)
bool addSlave (osg::Camera *camera, const osg::Matrix &projectionOffset, const osg::Matrix &viewOffse, bool useMastersSceneData=true)
bool removeSlave (unsigned int pos)
unsigned int getNumSlaves () const
SlavegetSlave (unsigned int pos)
const SlavegetSlave (unsigned int pos) const
unsigned int findSlaveIndexForCamera (osg::Camera *camera)
SlavefindSlaveForCamera (osg::Camera *camera)
void updateSlaves ()
void updateSlave (unsigned int i)

Protected Types

typedef std::vector
< Slave
Slaves

Protected Member Functions

virtual ~View ()
virtual
osg::GraphicsOperation
createRenderer (osg::Camera *)

Protected Attributes

LightingMode _lightingMode
osg::ref_ptr
< osg::Light
_light
osg::ref_ptr
< osg::Camera
_camera
Slaves _slaves

Classes

struct  Slave
 Slave allows one to up a camera that follows the master with a local offset to the project and view matrices. More...


Detailed Description

View - maintains a master camera view and a list of slave cameras that are relative to this master camera.

Note, if no slave cameras are attached to the view then the master camera does both the control and implementation of the rendering of the scene, but if slave cameras are present then the master controls the view onto the scene, while the slaves implement the rendering of the scene.


Member Typedef Documentation

typedef std::vector<Slave> osg::View::Slaves [protected]


Member Enumeration Documentation

enum osg::View::LightingMode

Options for controlling the global lighting used for the view.

Enumerator:
NO_LIGHT 
HEADLIGHT 
SKY_LIGHT 


Constructor & Destructor Documentation

osg::View::View (  ) 

Reimplemented in osgViewer::View.

osg::View::View ( const osg::View view,
const osg::CopyOp copyop = CopyOp::SHALLOW_COPY 
)

virtual osg::View::~View (  )  [protected, virtual]

Reimplemented in osgViewer::View.


Member Function Documentation

osg::View::META_Object ( osg  ,
View   
)

virtual void osg::View::take ( View rhs  )  [virtual]

Take all the settings, Camera and Slaves from the passed in view, leaving it empty.

Reimplemented in osgViewer::View.

void osg::View::setLightingMode ( LightingMode  lightingMode  ) 

Set the global lighting to use for this view.

Defaults to headlight.

LightingMode osg::View::getLightingMode (  )  const [inline]

Get the global lighting used for this view.

void osg::View::setLight ( osg::Light light  )  [inline]

Get the global light.

osg::Light* osg::View::getLight (  )  [inline]

Get the global lighting if assigned.

const osg::Light* osg::View::getLight (  )  const [inline]

Get the const global lighting if assigned.

void osg::View::setCamera ( osg::Camera camera  ) 

Set the master camera of the view.

osg::Camera* osg::View::getCamera (  )  [inline]

Get the master camera of the view.

const osg::Camera* osg::View::getCamera (  )  const [inline]

Get the const master camera of the view.

bool osg::View::addSlave ( osg::Camera camera,
bool  useMastersSceneData = true 
) [inline]

bool osg::View::addSlave ( osg::Camera camera,
const osg::Matrix projectionOffset,
const osg::Matrix viewOffse,
bool  useMastersSceneData = true 
)

bool osg::View::removeSlave ( unsigned int  pos  ) 

unsigned int osg::View::getNumSlaves (  )  const [inline]

Slave& osg::View::getSlave ( unsigned int  pos  )  [inline]

const Slave& osg::View::getSlave ( unsigned int  pos  )  const [inline]

unsigned int osg::View::findSlaveIndexForCamera ( osg::Camera camera  ) 

Slave* osg::View::findSlaveForCamera ( osg::Camera camera  ) 

void osg::View::updateSlaves (  ) 

void osg::View::updateSlave ( unsigned int  i  ) 

virtual osg::GraphicsOperation* osg::View::createRenderer ( osg::Camera  )  [inline, protected, virtual]

Reimplemented in osgViewer::View.


Member Data Documentation

LightingMode osg::View::_lightingMode [protected]

osg::ref_ptr<osg::Light> osg::View::_light [protected]

osg::ref_ptr<osg::Camera> osg::View::_camera [protected]

Slaves osg::View::_slaves [protected]


The documentation for this class was generated from the following file:
Generated at Sun Oct 14 02:12:19 2007 for the OpenSceneGraph by doxygen 1.5.3.