#include <osgTerrain/Export>
Defines | |
#define | OSGTERRAIN_VERSION 1 |
Functions | |
OSGTERRAIN_EXPORT const char * | osgTerrainGetVersion () |
osgTerrainGetVersion() returns the library version number. | |
OSGTERRAIN_EXPORT const char * | osgTerrainGetLibraryName () |
osgTerrainGetLibraryName() returns the library name in human friendly form. |
#define OSGTERRAIN_VERSION 1 |
OSGTERRAIN_EXPORT const char* osgTerrainGetLibraryName | ( | ) |
osgTerrainGetLibraryName() returns the library name in human friendly form.
OSGTERRAIN_EXPORT const char* osgTerrainGetVersion | ( | ) |
osgTerrainGetVersion() returns the library version number.
Numbering convention : OpenSceneGraph-1.0 will return 1.0 from osgTerrainGetVersion.
This C function can be also used to check for the existence of the OpenSceneGraph library using autoconf and its m4 macro AC_CHECK_LIB.
Here is the code to add to your configure.in:
# # Check for the OpenSceneGraph (OSG) Terrain library # AC_CHECK_LIB(osg, osgTerrainGetVersion, , [AC_MSG_ERROR(OpenSceneGraph Terrain library not found. See http://www.openscenegraph.org)],)