#include <osgText/Export>
Defines | |
#define | OSGTEXT_VERSION 1 |
Functions | |
OSGTEXT_EXPORT const char * | osgTextGetVersion () |
osgTextGetVersion() returns the library version number. | |
OSGTEXT_EXPORT const char * | osgTextGetLibraryName () |
osgTextGetLibraryName() returns the library name in human friendly form. |
#define OSGTEXT_VERSION 1 |
OSGTEXT_EXPORT const char* osgTextGetLibraryName | ( | ) |
osgTextGetLibraryName() returns the library name in human friendly form.
OSGTEXT_EXPORT const char* osgTextGetVersion | ( | ) |
osgTextGetVersion() returns the library version number.
Numbering convention : OpenSceneGraph-1.0 will return 1.0 from osgTextGetVersion.
This C function can be also used to check for the existence of the OpenSceneGraph library using autoconf and its m4 macro AC_CHECK_LIB.
Here is the code to add to your configure.in:
# # Check for the OpenSceneGraph (OSG) Text library # AC_CHECK_LIB(osg, osgTextGetVersion, , [AC_MSG_ERROR(OpenSceneGraph Text library not found. See http://www.openscenegraph.org)],)